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-rw-r--r--Game/Code/Classes/UThemes.pas7
1 files changed, 7 insertions, 0 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index e31e94d2..a62c5aed 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -97,6 +97,7 @@ type
TThemeText = record
X: integer;
Y: integer;
+ W: integer;
Color: string;
ColR: real;
ColG: real;
@@ -156,6 +157,10 @@ type
Y: integer;
W: integer;
H: integer;
+
+ //SBGW Mod
+ SBGW: integer;
+
Text: string;
ColR, ColG, ColB, Int: real;
DColR, DColG, DColB, DInt: real;
@@ -1142,6 +1147,7 @@ begin
DecimalSeparator := '.';
ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
+ ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0);
ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0);
@@ -1343,6 +1349,7 @@ begin
ThemeSelectS.H := ThemeIni.ReadInteger(Name, 'H', 0);
ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0);
+ ThemeSelectS.SBGW := ThemeIni.ReadInteger(Name, 'SBGW', 450);
LoadColor(ThemeSelectS.ColR, ThemeSelectS.ColG, ThemeSelectS.ColB, ThemeIni.ReadString(Name, 'Color', ''));
ThemeSelectS.Int := ThemeIni.ReadFloat(Name, 'Int', 1);