diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UCommon.pas | 268 | ||||
-rw-r--r-- | Game/Code/Classes/ULyrics.pas | 7 | ||||
-rw-r--r-- | Game/Code/Classes/ULyrics_bak.pas (renamed from Game/Code/Classes/ULyrics.bak.pas) | 32 |
3 files changed, 164 insertions, 143 deletions
diff --git a/Game/Code/Classes/UCommon.pas b/Game/Code/Classes/UCommon.pas index b7ddd7ba..b572a768 100644 --- a/Game/Code/Classes/UCommon.pas +++ b/Game/Code/Classes/UCommon.pas @@ -1,132 +1,136 @@ -unit UCommon; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - -{$IFDEF win32} - windows; -{$ELSE} - lcltype, - messages; -{$ENDIF} - -{$IFNDEF win32} -type - hStream = THandle; - HGLRC = THandle; - TLargeInteger = Int64; - TWin32FindData = LongInt; -{$ENDIF} - -{$IFDEF FPC} - -type - TWndMethod = procedure(var Message: TMessage) of object; - -function RandomRange(aMin: Integer; aMax: Integer) : Integer; -//function AllocateHWnd(Method: TWndMethod): HWND; -//procedure DeallocateHWnd(Wnd: HWND); - -function MaxValue(const Data: array of Double): Double; -function MinValue(const Data: array of Double): Double; -{$ENDIF} - -{$IFNDEF win32} -(* - function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool; - function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool; -*) - procedure ZeroMemory( Destination: Pointer; Length: DWORD ); -{$ENDIF} - -implementation - -{$IFNDEF win32} -procedure ZeroMemory( Destination: Pointer; Length: DWORD ); -begin - FillChar( Destination^, Length, 0 ); -end; //ZeroMemory - -(* -function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool; - - // From http://en.wikipedia.org/wiki/RDTSC - function RDTSC: Int64; register; - asm - rdtsc - end; - -begin - // Use clock_gettime here maybe ... from libc - lpPerformanceCount := RDTSC(); - result := true; -end; - -function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool; -begin - lpFrequency := 0; - result := true; -end; -*) -{$ENDIF} - - -{$IFDEF FPC} - -function MaxValue(const Data: array of Double): Double; -var - I: Integer; -begin - Result := Data[Low(Data)]; - for I := Low(Data) + 1 to High(Data) do - if Result < Data[I] then - Result := Data[I]; -end; - -function MinValue(const Data: array of Double): Double; -var - I: Integer; -begin - Result := Data[Low(Data)]; - for I := Low(Data) + 1 to High(Data) do - if Result > Data[I] then - Result := Data[I]; -end; - -function RandomRange(aMin: Integer; aMax: Integer) : Integer; -begin -RandomRange := Random(aMax-aMin) + aMin ; -end; - - -// NOTE !!!!!!!!!! -// AllocateHWnd is in lclintfh.inc - -{ -// TODO : JB this is dodgey and bad... find a REAL solution ! -function AllocateHWnd(Method: TWndMethod): HWND; -var - TempClass: TWndClass; - ClassRegistered: Boolean; -begin - Result := CreateWindowEx(WS_EX_TOOLWINDOW, '', '', WS_POPUP , 0, 0, 0, 0, 0, 0, HInstance, nil); -end; - -procedure DeallocateHWnd(Wnd: HWND); -var - Instance: Pointer; -begin - Instance := Pointer(GetWindowLong(Wnd, GWL_WNDPROC)); - DestroyWindow(Wnd); -end; -} - -{$ENDIF} - - -end. +unit UCommon;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+uses
+
+{$IFDEF win32}
+ windows;
+{$ELSE}
+ lcltype,
+ messages;
+{$ENDIF}
+
+{$IFNDEF win32}
+type
+ hStream = THandle;
+ HGLRC = THandle;
+ TLargeInteger = Int64;
+ TWin32FindData = LongInt;
+{$ENDIF}
+
+{$IFDEF FPC}
+
+type
+ TWndMethod = procedure(var Message: TMessage) of object;
+
+function RandomRange(aMin: Integer; aMax: Integer) : Integer;
+
+function MaxValue(const Data: array of Double): Double;
+function MinValue(const Data: array of Double): Double;
+
+{$IFDEF Win32}
+function AllocateHWnd(Method: TWndMethod): HWND;
+procedure DeallocateHWnd(Wnd: HWND);
+{$ENDIF}
+
+{$ENDIF}
+
+{$IFNDEF win32}
+(*
+ function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
+ function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
+*)
+ procedure ZeroMemory( Destination: Pointer; Length: DWORD );
+{$ENDIF}
+
+implementation
+
+{$IFNDEF win32}
+procedure ZeroMemory( Destination: Pointer; Length: DWORD );
+begin
+ FillChar( Destination^, Length, 0 );
+end; //ZeroMemory
+
+(*
+function QueryPerformanceCounter(lpPerformanceCount:TLARGEINTEGER):Bool;
+
+ // From http://en.wikipedia.org/wiki/RDTSC
+ function RDTSC: Int64; register;
+ asm
+ rdtsc
+ end;
+
+begin
+ // Use clock_gettime here maybe ... from libc
+ lpPerformanceCount := RDTSC();
+ result := true;
+end;
+
+function QueryPerformanceFrequency(lpFrequency:TLARGEINTEGER):Bool;
+begin
+ lpFrequency := 0;
+ result := true;
+end;
+*)
+{$ENDIF}
+
+
+{$IFDEF FPC}
+
+function MaxValue(const Data: array of Double): Double;
+var
+ I: Integer;
+begin
+ Result := Data[Low(Data)];
+ for I := Low(Data) + 1 to High(Data) do
+ if Result < Data[I] then
+ Result := Data[I];
+end;
+
+function MinValue(const Data: array of Double): Double;
+var
+ I: Integer;
+begin
+ Result := Data[Low(Data)];
+ for I := Low(Data) + 1 to High(Data) do
+ if Result > Data[I] then
+ Result := Data[I];
+end;
+
+function RandomRange(aMin: Integer; aMax: Integer) : Integer;
+begin
+RandomRange := Random(aMax-aMin) + aMin ;
+end;
+
+
+// NOTE !!!!!!!!!!
+// AllocateHWnd is in lclintfh.inc
+
+{$IFDEF Win32}
+// TODO : JB this is dodgey and bad... find a REAL solution !
+function AllocateHWnd(Method: TWndMethod): HWND;
+var
+ TempClass: TWndClass;
+ ClassRegistered: Boolean;
+begin
+ Result := CreateWindowEx(WS_EX_TOOLWINDOW, '', '', WS_POPUP , 0, 0, 0, 0, 0, 0, HInstance, nil);
+end;
+
+procedure DeallocateHWnd(Wnd: HWND);
+var
+ Instance: Pointer;
+begin
+ Instance := Pointer(GetWindowLong(Wnd, GWL_WNDPROC));
+ DestroyWindow(Wnd);
+end;
+{$ENDIF}
+
+{$ENDIF}
+
+
+end.
diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas index 5cf6114d..1c2795ce 100644 --- a/Game/Code/Classes/ULyrics.pas +++ b/Game/Code/Classes/ULyrics.pas @@ -1,6 +1,13 @@ unit ULyrics;
interface
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ENDIF}
+
+{$I switches.inc}
+
uses OpenGL12, UTexture, UThemes, UMusic;
type
diff --git a/Game/Code/Classes/ULyrics.bak.pas b/Game/Code/Classes/ULyrics_bak.pas index e432f7e5..43fa46f5 100644 --- a/Game/Code/Classes/ULyrics.bak.pas +++ b/Game/Code/Classes/ULyrics_bak.pas @@ -1,7 +1,17 @@ -unit ULyrics.bak;
+unit ULyrics_bak;
interface
-uses SysUtils, OpenGL12, UMusic, UTexture;
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses SysUtils,
+ OpenGL12,
+ UMusic,
+ UTexture;
type
TWord = record
@@ -74,6 +84,15 @@ type Text: string; // LCD
constructor Create;
+
+ procedure AddWord(Text: string);
+ procedure AddCzesc(NrCzesci: integer);
+
+ function SelectedLetter: integer; // LCD
+ function SelectedLength: integer; // LCD
+
+ procedure Clear;
+ procedure Draw;
published
property X: real write SetX;
property Y: real write SetY;
@@ -85,15 +104,6 @@ type property Scale: real write SetScale;
property Style: integer write SetStyle;
property FontStyle: integer write SetFStyle;
- procedure AddWord(Text: string);
- procedure AddCzesc(NrCzesci: integer);
-
- function SelectedLetter: integer; // LCD
- function SelectedLength: integer; // LCD
-
- procedure Clear;
- procedure Draw;
-
end;
var
|