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-rw-r--r--Game/Code/Classes/UAudio_FFMpeg.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Classes/UAudio_FFMpeg.pas b/Game/Code/Classes/UAudio_FFMpeg.pas
index f050eaea..c3a7228b 100644
--- a/Game/Code/Classes/UAudio_FFMpeg.pas
+++ b/Game/Code/Classes/UAudio_FFMpeg.pas
@@ -262,9 +262,9 @@ begin
av_register_all();
SDL_Init(SDL_INIT_AUDIO);
- StartSoundStream := LoadSoundFromFile(SoundPath + 'Common Start.mp3');
+ StartSoundStream := LoadSoundFromFile(SoundPath + 'Common start.mp3');
{
- BackSoundStream := LoadSoundFromFile(SoundPath + 'Common Back.mp3');
+ BackSoundStream := LoadSoundFromFile(SoundPath + 'Common back.mp3');
SwooshSoundStream := LoadSoundFromFile(SoundPath + 'menu swoosh.mp3');
ChangeSoundStream := LoadSoundFromFile(SoundPath + 'select music change music 50.mp3');
OptionSoundStream := LoadSoundFromFile(SoundPath + 'option change col.mp3');