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-rw-r--r--Game/Code/Classes/UVideo.pas12
1 files changed, 7 insertions, 5 deletions
diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas
index 4f6b566a..bbd03d84 100644
--- a/Game/Code/Classes/UVideo.pas
+++ b/Game/Code/Classes/UVideo.pas
@@ -45,9 +45,11 @@ uses SDL,
dialogs,
{$endif}
{$ENDIF}
+ (* FIXME
{$ifdef UseFFMpegAudio}
- UAudio_FFMpeg,
+ UAudioDecoder_FFMpeg,
{$endif}
+ *)
UIni,
UMusic,
UGraphic;
@@ -101,8 +103,8 @@ type
procedure Pause;
procedure Stop;
- procedure MoveTo(Time: real);
- function getPosition: real;
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
procedure GetFrame(Time: Extended);
procedure DrawGL(Screen: integer);
@@ -626,7 +628,7 @@ procedure TVideoPlayback_ffmpeg.Stop;
begin
end;
-procedure TVideoPlayback_ffmpeg.MoveTo(Time: real);
+procedure TVideoPlayback_ffmpeg.SetPosition(Time: real);
begin
fVideoSkipTime := Time;
@@ -639,7 +641,7 @@ begin
end;
// what is this supposed to do? return VideoTime?
-function TVideoPlayback_ffmpeg.getPosition: real;
+function TVideoPlayback_ffmpeg.GetPosition: real;
begin
result := 0;
end;