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-rw-r--r--Game/Code/Classes/UThemes.pas25
1 files changed, 11 insertions, 14 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index 1e102987..9da176df 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -7,6 +7,7 @@ interface
{$ENDIF}
uses
+ ULog,
IniFiles,
SysUtils,
Classes;
@@ -1426,24 +1427,20 @@ var
C: integer;
begin
DecimalSeparator := '.';
- ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
- ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
- ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
+
+ ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
+ ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
+ ThemeText.W := ThemeIni.ReadInteger(Name, 'W', 0);
- ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0);
- ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0);
- ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0);
+ ThemeText.ColR := ThemeIni.ReadFloat(Name, 'ColR', 0);
+ ThemeText.ColG := ThemeIni.ReadFloat(Name, 'ColG', 0);
+ ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0);
- ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0);
- ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0);
+ ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0);
+ ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0);
ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0);
- {{$IFDEF TRANSLATE}
- ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
- {{$ELSE}{
- ThemeText.Text := ThemeIni.ReadString(Name, 'Text', '');
- {$ENDIF}
-
+ ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
ThemeText.Color := ThemeIni.ReadString(Name, 'Color', '');
C := ColorExists(ThemeText.Color);