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-rw-r--r--Game/Code/Classes/UTexture.pas3
1 files changed, 2 insertions, 1 deletions
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index 76eab676..eb01b4c4 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -980,7 +980,8 @@ begin
// use cache texture
C := Covers.CoverNumber(Name);
- if TextureDatabase.Texture[T].TextureCache.TexNum = -1 then begin
+ if TextureDatabase.Texture[T].TextureCache.TexNum = -1 then
+ begin
// load texture
Covers.PrepareData(Name);
TextureDatabase.Texture[T].TextureCache := CreateTexture(Covers.Data, Name, Covers.Cover[C].W, Covers.Cover[C].H, 24);