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-rw-r--r--Game/Code/Classes/USongs.pas65
1 files changed, 34 insertions, 31 deletions
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas
index 99474961..e3c54ac4 100644
--- a/Game/Code/Classes/USongs.pas
+++ b/Game/Code/Classes/USongs.pas
@@ -13,6 +13,7 @@ uses SysUtils,
{$endif}
ULog,
UTexture,
+ UCommon,
UCatCovers;
type
@@ -23,33 +24,33 @@ type
end;
TScore = record
- Name: string;
+ Name: widestring;
Score: integer;
Length: string;
end;
TSong = record
- Path: string;
- Folder: string; // for sorting by folder
- FileName: string;
+ Path: widestring;
+ Folder: widestring; // for sorting by folder
+ FileName: widestring;
// sorting methods
- Category: array of string; // I think I won't need this
- Genre: string;
- Edition: string;
- Language: string; // 0.5.0: new
+ Category: array of widestring; // I think I won't need this
+ Genre: widestring;
+ Edition: widestring;
+ Language: widestring; // 0.5.0: new
- Title: string;
- Artist: string;
+ Title: widestring;
+ Artist: widestring;
- Text: string;
- Creator: string;
+ Text: widestring;
+ Creator: widestring;
- Cover: string;
+ Cover: widestring;
CoverTex: TTexture;
- Mp3: string;
- Background: string;
- Video: string;
+ Mp3: widestring;
+ Background: widestring;
+ Video: widestring;
VideoGAP: real;
VideoLoaded: boolean; // 0.5.0: true if the video has been loaded
NotesGAP: integer;
@@ -79,7 +80,7 @@ type
procedure LoadSongList; // load all songs
procedure BrowseDir(Dir: widestring); // should return number of songs in the future
procedure Sort(Order: integer);
- function FindSongFile(Dir, Mask: string): string;
+ function FindSongFile(Dir, Mask: widestring): widestring;
end;
TCatSongs = class
@@ -133,7 +134,7 @@ end;
procedure TSongs.BrowseDir(Dir: widestring);
var
- SR: TSearchRec; // for parsing Songs Directory
+ SR: TSearchRecW; // for parsing Songs Directory
SLen: integer;
{$ifndef win32}
@@ -144,16 +145,16 @@ var
{$endif}
begin
{$ifdef win32}
- if FindFirst(Dir + '*', faDirectory, SR) = 0 then // JB_Unicode - windows
+ if FindFirstW(Dir + '*', faDirectory, SR) = 0 then // JB_Unicode - windows
begin
repeat
if (SR.Name <> '.') and (SR.Name <> '..') then
begin
BrowseDir(Dir + Sr.Name + PathDelim);
end
- until FindNext(SR) <> 0;
+ until FindNextw(SR) <> 0;
end; // if
- FindClose(SR);
+ FindClosew(SR);
{$else}
// Itterate the Songs Directory... ( With unicode capable functions for linux )
TheDir := opendir( Dir ); // JB_Unicode - linux
@@ -178,7 +179,7 @@ begin
// Log.LogStatus('Parsing directory: ' + Dir + SR.Name, 'LoadSongList');
- if FindFirst(Dir + '*.txt', 0, SR) = 0 then
+ if FindFirstW(Dir + '*.txt', 0, SR) = 0 then
begin
repeat
SLen := BrowsePos;
@@ -204,9 +205,9 @@ begin
SetLength(Song, Length(Song) + 50);
end;
- until FindNext(SR) <> 0;
+ until FindNextW(SR) <> 0;
end; // if FindFirst
- FindClose(SR);
+ FindCloseW(SR);
end;
procedure TSongs.Sort(Order: integer);
@@ -309,7 +310,7 @@ begin
end; // case
end;
-function TSongs.FindSongFile(Dir, Mask: string): string;
+function TSongs.FindSongFile(Dir, Mask: widestring): widestring;
var
SR: TSearchRec; // for parsing song directory
begin
@@ -463,10 +464,12 @@ case Ini.Sorting of
CatSongs.Song[CatLen].Visible := true;
end
- else if (Ini.Sorting = sTitle) and (Length(Songs.Song[S].Title)>=1) and (Letter <> UpCase(Songs.Song[S].Title[1])) then begin
+ else if (Ini.Sorting = sTitle) and
+ (Length(Songs.Song[S].Title)>=1) and
+ (Letter <> UpperCase(Songs.Song[S].Title)[1]) then begin
// add a letter Category Button
Inc(Order);
- Letter := UpCase(Songs.Song[S].Title[1]);
+ Letter := Uppercase(Songs.Song[S].Title)[1];
CatLen := Length(CatSongs.Song);
SetLength(CatSongs.Song, CatLen+1);
CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
@@ -491,10 +494,10 @@ case Ini.Sorting of
CatSongs.Song[CatLen].Visible := true;
end
- else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpCase(Songs.Song[S].Artist[1])) then begin
+ else if (Ini.Sorting = sArtist) and (Length(Songs.Song[S].Artist)>=1) and (Letter <> UpperCase(Songs.Song[S].Artist)[1]) then begin
// add a letter Category Button
Inc(Order);
- Letter := UpCase(Songs.Song[S].Artist[1]);
+ Letter := UpperCase(Songs.Song[S].Artist)[1];
CatLen := Length(CatSongs.Song);
SetLength(CatSongs.Song, CatLen+1);
CatSongs.Song[CatLen].Artist := '[' + Letter + ']';
@@ -545,7 +548,7 @@ case Ini.Sorting of
end
else if (Ini.Sorting = sTitle2) AND (Length(Songs.Song[S].Title)>=1) then begin
- if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Title[1]);
+ if (ord(Songs.Song[S].Title[1]) > 47) and (ord(Songs.Song[S].Title[1]) < 58) then Letter2 := '#' else Letter2 := UpperCase(Songs.Song[S].Title)[1];
if (Letter <> Letter2) then begin
// add a letter Category Button
Inc(Order);
@@ -575,7 +578,7 @@ case Ini.Sorting of
end
else if (Ini.Sorting = sArtist2) AND (Length(Songs.Song[S].Artist)>=1) then begin
- if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpCase(Songs.Song[S].Artist[1]);
+ if (ord(Songs.Song[S].Artist[1]) > 47) and (ord(Songs.Song[S].Artist[1]) < 58) then Letter2 := '#' else Letter2 := UpperCase(Songs.Song[S].Artist)[1];
if (Letter <> Letter2) then begin
// add a letter Category Button
Inc(Order);