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-rw-r--r--Game/Code/Classes/UPlatformWindows.pas227
1 files changed, 227 insertions, 0 deletions
diff --git a/Game/Code/Classes/UPlatformWindows.pas b/Game/Code/Classes/UPlatformWindows.pas
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+++ b/Game/Code/Classes/UPlatformWindows.pas
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+unit UPlatformWindows;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses Classes,
+ UPlatform;
+
+type
+
+ TPlatformWindows = class( TInterfacedObject, IPlatform)
+ public
+ Function DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray;
+ function TerminateIfAlreadyRunning(var WndTitle : String) : Boolean;
+ function GetGamePath: WideString;
+ function FindSongFile(Dir, Mask: widestring): widestring;
+
+ procedure halt;
+
+ function GetLogPath : WideString;
+ function GetGameSharedPath : WideString;
+ function GetGameUserPath : WideString;
+ end;
+
+implementation
+
+uses SysUtils,
+ Windows,
+ Forms;
+
+type
+
+ TSearchRecW = record
+ Time: Integer;
+ Size: Integer;
+ Attr: Integer;
+ Name: WideString;
+ ExcludeAttr: Integer;
+ FindHandle: THandle;
+ FindData: TWin32FindDataW;
+ end;
+
+function FindFirstW(const Path: WideString; Attr: Integer; var F: TSearchRecW): Integer; forward;
+function FindNextW(var F: TSearchRecW): Integer; forward;
+procedure FindCloseW(var F: TSearchRecW); forward;
+function FindMatchingFileW(var F: TSearchRecW): Integer; forward;
+function DirectoryExistsW(const Directory: widestring): Boolean; forward;
+
+function FindFirstW(const Path: widestring; Attr: Integer; var F: TSearchRecW): Integer;
+const
+ faSpecial = faHidden or faSysFile or faVolumeID or faDirectory;
+begin
+ F.ExcludeAttr := not Attr and faSpecial;
+{$IFDEF Delphi}
+ F.FindHandle := FindFirstFileW(PWideChar(Path), F.FindData);
+{$ELSE}
+ F.FindHandle := FindFirstFileW(PWideChar(Path), @F.FindData);
+{$ENDIF}
+ if F.FindHandle <> INVALID_HANDLE_VALUE then
+ begin
+ Result := FindMatchingFileW(F);
+ if Result <> 0 then FindCloseW(F);
+ end else
+ Result := GetLastError;
+end;
+
+function FindNextW(var F: TSearchRecW): Integer;
+begin
+{$IFDEF Delphi}
+ if FindNextFileW(F.FindHandle, F.FindData) then
+{$ELSE}
+ if FindNextFileW(F.FindHandle, @F.FindData) then
+{$ENDIF}
+ Result := FindMatchingFileW(F)
+ else
+ Result := GetLastError;
+end;
+
+procedure FindCloseW(var F: TSearchRecW);
+begin
+ if F.FindHandle <> INVALID_HANDLE_VALUE then
+ begin
+ Windows.FindClose(F.FindHandle);
+ F.FindHandle := INVALID_HANDLE_VALUE;
+ end;
+end;
+
+function FindMatchingFileW(var F: TSearchRecW): Integer;
+var
+ LocalFileTime: TFileTime;
+begin
+ with F do
+ begin
+ while FindData.dwFileAttributes and ExcludeAttr <> 0 do
+{$IFDEF Delphi}
+ if not FindNextFileW(FindHandle, FindData) then
+{$ELSE}
+ if not FindNextFileW(FindHandle, @FindData) then
+{$ENDIF}
+ begin
+ Result := GetLastError;
+ Exit;
+ end;
+ FileTimeToLocalFileTime(FindData.ftLastWriteTime, LocalFileTime);
+ FileTimeToDosDateTime(LocalFileTime, LongRec(Time).Hi, LongRec(Time).Lo);
+ Size := FindData.nFileSizeLow;
+ Attr := FindData.dwFileAttributes;
+ Name := FindData.cFileName;
+ end;
+ Result := 0;
+end;
+
+function DirectoryExistsW(const Directory: widestring): Boolean;
+var
+ Code: Integer;
+begin
+ Code := GetFileAttributesW(PWideChar(Directory));
+ Result := (Code <> -1) and (FILE_ATTRIBUTE_DIRECTORY and Code <> 0);
+end;
+
+//------------------------------
+//Start more than One Time Prevention
+//------------------------------
+function TPlatformWindows.TerminateIfAlreadyRunning(var WndTitle : String) : Boolean;
+var
+ hWnd: THandle;
+ I: Integer;
+begin
+ Result := false;
+ hWnd:= FindWindow(nil, PChar(WndTitle));
+ //Programm already started
+ if (hWnd <> 0) then
+ begin
+ I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Continue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO);
+ if (I = IDYes) then
+ begin
+ I := 1;
+ repeat
+ Inc(I);
+ hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I)));
+ until (hWnd = 0);
+ WndTitle := WndTitle + ' Instance ' + InttoStr(I);
+ end
+ else
+ Result := true;
+ end;
+end;
+
+Function TPlatformWindows.DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray;
+var
+ i : Integer;
+ SR : TSearchRecW;
+ lAttrib : Integer;
+begin
+ i := 0;
+ Filter := LowerCase(Filter);
+
+ if FindFirstW(Dir + '*', faAnyFile or faDirectory, SR) = 0 then
+ repeat
+ if (SR.Name <> '.') and (SR.Name <> '..') then
+ begin
+ lAttrib := FileGetAttr(Dir + SR.name);
+ if ReturnAllSubDirs and ((lAttrib and faDirectory) <> 0) then
+ begin
+ SetLength( Result, i + 1);
+ Result[i].Name := SR.name;
+ Result[i].IsDirectory := true;
+ Result[i].IsFile := false;
+ i := i + 1;
+ end
+ else if (Length(Filter) = 0) or (Pos( Filter, LowerCase(SR.Name)) > 0) then
+ begin
+ SetLength( Result, i + 1);
+ Result[i].Name := SR.Name;
+ Result[i].IsDirectory := false;
+ Result[i].IsFile := true;
+ i := i + 1;
+ end;
+ end;
+ until FindNextW(SR) <> 0;
+ FindCloseW(SR);
+end;
+
+function TPlatformWindows.GetGamePath: WideString;
+begin
+ // Windows and Linux use this:
+ Result := ExtractFilePath(ParamStr(0));
+end;
+
+procedure TPlatformWindows.halt;
+begin
+ application.terminate;
+end;
+
+function TPlatformWindows.GetLogPath : WideString;
+begin
+ result := ExtractFilePath(ParamStr(0));
+end;
+
+function TPlatformWindows.GetGameSharedPath : WideString;
+begin
+ result := ExtractFilePath(ParamStr(0));
+end;
+
+function TPlatformWindows.GetGameUserPath : WideString;
+begin
+ result := ExtractFilePath(ParamStr(0));
+end;
+
+ function TPlatformWindows.FindSongFile(Dir, Mask: widestring): widestring;
+ var
+ SR: TSearchRec; // for parsing song directory
+begin
+ Result := '';
+ if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin
+ Result := SR.Name;
+ end; // if
+ SysUtils.FindClose(SR);
+end;
+
+
+end.