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+unit UMusic;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ Classes;
+
+type
+ TNoteType = (ntFreestyle, ntNormal, ntGolden);
+
+ //http://paste.ubuntu-nl.org/51892/
+
+ TMuzyka = record // (TODO: rename to TMusic/TMelody?)
+ Path: string;
+ Start: integer; // start of song in ms
+ IlNut: integer; // (TODO: Il = tone, Nut(a) = Note)
+ DlugoscNut: integer; // (TODO: Dlugosc = length, Nut(a) = Note)
+ end;
+
+ PLine = ^TLine;
+ TLine = record // (TODO: rename to TSentence?)
+ Start: integer;
+ StartNote: integer;
+ Lyric: string;
+ LyricWidth: real;
+ Koniec: integer; // (TODO: rename to End_/Ending?)
+ BaseNote: integer;
+ HighNut: integer; // (TODO: rename to HighNote)
+ IlNut: integer; // (TODO: Il = tone, Nut(a) = Note)
+ TotalNotes: integer;
+ Nuta: array of record // (TODO: rename to Note)
+ Color: integer;
+ Start: integer;
+ Dlugosc: integer; // (TODO: rename to Length)
+ Ton: integer; // full range tone (TODO: rename to Tone)
+ TonGamy: integer; // tone unified to one octave (TODO: rename to something meaningful, ToneGamus)
+ Tekst: string; // (TODO: rename to Text)
+ FreeStyle: boolean;
+ Wartosc: integer; // normal-note: 1, golden-note: 2 (TODO: wartosc=value, rename to Type_ or Kind?)
+ end;
+ end;
+ ALine = array of TLine; // (TODO: rename to TLineArray)
+
+ // (TCzesci = TSentences)
+ TCzesci = record
+ Akt: integer; // for drawing of current line (Akt = Current)
+ High: integer;
+ Ilosc: integer; // (TODO: Ilosc = Number/Count)
+ Resolution: integer;
+ NotesGAP: integer;
+ Wartosc: integer; // TODO: rename (wartosc=value)
+ Czesc: ALine; // TODO: rename to Sentence or Line
+ end;
+
+ // (TODO: rename TCzas to something like T(Line/Sentence)Time/TLinePosition/TLineState)
+ // (Czas = time)
+ TCzas = record // all that concerns the current frames
+ OldBeat: integer; // previous discovered beat
+ AktBeat: integer; // current beat (TODO: rename)
+ MidBeat: real; // like AktBeat
+
+ // now we use this for super synchronization!
+ // only used when analyzing voice
+ OldBeatD: integer; // previous discovered beat
+ AktBeatD: integer; // current beat (TODO: rename)
+ MidBeatD: real; // like AktBeatD
+ FracBeatD: real; // fractional part of MidBeatD
+
+ // we use this for audible clicks
+ OldBeatC: integer; // previous discovered beat
+ AktBeatC: integer; // current beat (TODO: rename)
+ MidBeatC: real; // like AktBeatC
+ FracBeatC: real; // fractional part of MidBeatC
+
+
+ OldCzesc: integer; // previous displayed sentence (Czesc = part (here: sentence/line))
+
+ Teraz: real; // (TODO: Teraz = current time)
+ Razem: real; // (TODO: Razem = total time)
+ end;
+
+
+type
+ TFFTData = array[0..255] of Single;
+
+ TPCMStereoSample = array[0..1] of Smallint;
+ TPCMData = array[0..511] of TPCMStereoSample;
+
+type
+ TStreamStatus = (ssStopped, ssPlaying, ssPaused, ssBlocked, ssUnknown);
+const
+ StreamStatusStr: array[TStreamStatus] of string =
+ ('Stopped', 'Playing', 'Paused', 'Blocked', 'Unknown');
+
+type
+ TAudioSampleFormat = (
+ asfU8, asfS8, // unsigned/signed 8 bits
+ asfU16LSB, asfS16LSB, // unsigned/signed 16 bits (endianness: LSB)
+ asfU16MSB, asfS16MSB, // unsigned/signed 16 bits (endianness: MSB)
+ asfU16, asfS16, // unsigned/signed 16 bits (endianness: System)
+ asfS24, // signed 24 bits (endianness: System)
+ asfS32, // signed 32 bits (endianness: System)
+ asfFloat // float
+ );
+
+ TAudioFormatInfo = record
+ Channels: byte;
+ SampleRate: integer;
+ Format: TAudioSampleFormat;
+ end;
+
+type
+ TAudioProcessingStream = class
+ public
+ procedure Close(); virtual; abstract;
+ end;
+
+ TAudioPlaybackStream = class(TAudioProcessingStream)
+ protected
+ function GetLoop(): boolean; virtual; abstract;
+ procedure SetLoop(Enabled: boolean); virtual; abstract;
+ function GetLength(): real; virtual; abstract;
+ function GetStatus(): TStreamStatus; virtual; abstract;
+ function GetVolume(): integer; virtual; abstract;
+ procedure SetVolume(volume: integer); virtual; abstract;
+ public
+ procedure Play(); virtual; abstract;
+ procedure Pause(); virtual; abstract;
+ procedure Stop(); virtual; abstract;
+
+ property Loop: boolean READ GetLoop WRITE SetLoop;
+ property Length: real READ GetLength;
+ property Status: TStreamStatus READ GetStatus;
+ property Volume: integer READ GetVolume WRITE SetVolume;
+ end;
+
+ (*
+ TAudioMixerStream = class(TAudioProcessingStream)
+ procedure AddStream(stream: TAudioProcessingStream);
+ procedure RemoveStream(stream: TAudioProcessingStream);
+ procedure SetMasterVolume(volume: cardinal);
+ function GetMasterVolume(): cardinal;
+ procedure SetStreamVolume(stream: TAudioProcessingStream; volume: cardinal);
+ function GetStreamVolume(stream: TAudioProcessingStream): cardinal;
+ end;
+ *)
+
+ TAudioDecodeStream = class(TAudioProcessingStream)
+ protected
+ function GetLength(): real; virtual; abstract;
+ function GetPosition(): real; virtual; abstract;
+ procedure SetPosition(Time: real); virtual; abstract;
+ function IsEOF(): boolean; virtual; abstract;
+ public
+ function ReadData(Buffer: PChar; BufSize: integer): integer; virtual; abstract;
+ function GetAudioFormatInfo(): TAudioFormatInfo; virtual; abstract;
+
+ property Length: real READ GetLength;
+ property Position: real READ GetPosition WRITE SetPosition;
+ property EOF: boolean READ IsEOF;
+ end;
+
+type
+ IGenericPlayback = Interface
+ ['{63A5EBC3-3F4D-4F23-8DFB-B5165FCE33DD}']
+ function GetName: String;
+
+ function Open(Filename: string): boolean; // true if succeed
+ procedure Close;
+
+ procedure Play;
+ procedure Pause;
+ procedure Stop;
+
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
+
+ property Position : real READ GetPosition WRITE SetPosition;
+ end;
+
+ IVideoPlayback = Interface( IGenericPlayback )
+ ['{3574C40C-28AE-4201-B3D1-3D1F0759B131}']
+ procedure init();
+
+ procedure GetFrame(Time: Extended); // WANT TO RENAME THESE TO BE MORE GENERIC
+ procedure DrawGL(Screen: integer); // WANT TO RENAME THESE TO BE MORE GENERIC
+
+ end;
+
+ IVideoVisualization = Interface( IVideoPlayback )
+ ['{5AC17D60-B34D-478D-B632-EB00D4078017}']
+ end;
+
+ IAudioPlayback = Interface( IGenericPlayback )
+ ['{E4AE0B40-3C21-4DC5-847C-20A87E0DFB96}']
+ function InitializePlayback: boolean;
+ procedure SetVolume(Volume: integer);
+ procedure SetMusicVolume(Volume: integer);
+ procedure SetLoop(Enabled: boolean);
+
+ procedure Rewind;
+ function Finished: boolean;
+ function Length: real;
+
+ // Sounds
+ function OpenSound(const Filename: String): TAudioPlaybackStream;
+ procedure PlaySound(stream: TAudioPlaybackStream);
+ procedure StopSound(stream: TAudioPlaybackStream);
+
+ // Equalizer
+ procedure GetFFTData(var data: TFFTData);
+
+ // Interface for Visualizer
+ function GetPCMData(var data: TPCMData): Cardinal;
+ end;
+
+ IGenericDecoder = Interface
+ ['{557B0E9A-604D-47E4-B826-13769F3E10B7}']
+ function InitializeDecoder(): boolean;
+ //function IsSupported(const Filename: string): boolean;
+ end;
+
+ (*
+ IVideoDecoder = Interface( IGenericDecoder )
+ ['{2F184B2B-FE69-44D5-9031-0A2462391DCA}']
+ function Open(const Filename: string): TVideoDecodeStream;
+ end;
+ *)
+
+ IAudioDecoder = Interface( IGenericDecoder )
+ ['{AB47B1B6-2AA9-4410-BF8C-EC79561B5478}']
+ function Open(const Filename: string): TAudioDecodeStream;
+ end;
+
+ IAudioInput = Interface
+ ['{A5C8DA92-2A0C-4AB2-849B-2F7448C6003A}']
+ function GetName: String;
+ function InitializeRecord: boolean;
+
+ procedure CaptureStart;
+ procedure CaptureStop;
+ end;
+
+type
+ TSoundLibrary = class
+ public
+ Start: TAudioPlaybackStream;
+ Back: TAudioPlaybackStream;
+ Swoosh: TAudioPlaybackStream;
+ Change: TAudioPlaybackStream;
+ Option: TAudioPlaybackStream;
+ Click: TAudioPlaybackStream;
+ Drum: TAudioPlaybackStream;
+ Hihat: TAudioPlaybackStream;
+ Clap: TAudioPlaybackStream;
+ Shuffle: TAudioPlaybackStream;
+
+ constructor Create();
+ destructor Destroy(); override;
+ end;
+
+var // TODO : JB --- THESE SHOULD NOT BE GLOBAL
+ // music
+ Muzyka: TMuzyka; // TODO: rename
+
+ // czesci z nutami;
+ Czesci: array of TCzesci; // TODO: rename to Sentences/Lines
+
+ // czas
+ Czas: TCzas; // TODO: rename
+
+ SoundLib: TSoundLibrary;
+
+
+procedure InitializeSound;
+
+function Visualization(): IVideoPlayback;
+function VideoPlayback(): IVideoPlayback;
+function AudioPlayback(): IAudioPlayback;
+function AudioInput(): IAudioInput;
+function AudioDecoder(): IAudioDecoder;
+
+function AudioManager: TInterfaceList;
+
+
+implementation
+
+uses
+ sysutils,
+ UMain,
+ UCommandLine;
+// uLog;
+
+var
+ singleton_VideoPlayback : IVideoPlayback = nil;
+ singleton_Visualization : IVideoPlayback = nil;
+ singleton_AudioPlayback : IAudioPlayback = nil;
+ singleton_AudioInput : IAudioInput = nil;
+ singleton_AudioDecoder : IAudioDecoder = nil;
+
+ singleton_AudioManager : TInterfaceList = nil;
+
+
+function AudioManager: TInterfaceList;
+begin
+ if singleton_AudioManager = nil then
+ singleton_AudioManager := TInterfaceList.Create();
+
+ Result := singleton_AudioManager;
+end; //CompressionPluginManager
+
+
+function VideoPlayback(): IVideoPlayback;
+begin
+ result := singleton_VideoPlayback;
+end;
+
+function Visualization(): IVideoPlayback;
+begin
+ result := singleton_Visualization;
+end;
+
+function AudioPlayback(): IAudioPlayback;
+begin
+ result := singleton_AudioPlayback;
+end;
+
+function AudioInput(): IAudioInput;
+begin
+ result := singleton_AudioInput;
+end;
+
+function AudioDecoder(): IAudioDecoder;
+begin
+ result := singleton_AudioDecoder;
+end;
+
+procedure AssignSingletonObjects();
+var
+ lTmpInterface : IInterface;
+ iCount : Integer;
+begin
+ lTmpInterface := nil;
+
+
+
+ for iCount := 0 to AudioManager.Count - 1 do
+ begin
+ if assigned( AudioManager[iCount] ) then
+ begin
+ // if this interface is a Playback, then set it as the default used
+
+ if ( AudioManager[iCount].QueryInterface( IAudioPlayback, lTmpInterface ) = 0 ) AND
+ ( true ) then //not assigned( singleton_AudioPlayback ) ) then
+ begin
+ singleton_AudioPlayback := IAudioPlayback( lTmpInterface );
+ end;
+
+ // if this interface is a Input, then set it as the default used
+ if ( AudioManager[iCount].QueryInterface( IAudioInput, lTmpInterface ) = 0 ) AND
+ ( true ) then //not assigned( singleton_AudioInput ) ) then
+ begin
+ singleton_AudioInput := IAudioInput( lTmpInterface );
+ end;
+
+ // if this interface is a Decoder, then set it as the default used
+ if ( AudioManager[iCount].QueryInterface( IAudioDecoder, lTmpInterface ) = 0 ) AND
+ ( true ) then //not assigned( singleton_AudioDecoder ) ) then
+ begin
+ singleton_AudioDecoder := IAudioDecoder( lTmpInterface );
+ end;
+
+ // if this interface is a Input, then set it as the default used
+ if ( AudioManager[iCount].QueryInterface( IVideoPlayback, lTmpInterface ) = 0 ) AND
+ ( true ) then //not assigned( singleton_VideoPlayback ) ) then
+ begin
+ singleton_VideoPlayback := IVideoPlayback( lTmpInterface );
+ end;
+
+ if ( AudioManager[iCount].QueryInterface( IVideoVisualization, lTmpInterface ) = 0 ) AND
+ ( true ) then //not assigned( singleton_Visualization ) ) then
+ begin
+ singleton_Visualization := IVideoPlayback( lTmpInterface );
+ end;
+
+ end;
+ end;
+
+end;
+
+procedure InitializeSound;
+begin
+ singleton_AudioPlayback := nil;
+ singleton_AudioInput := nil;
+ singleton_AudioDecoder := nil;
+ singleton_VideoPlayback := nil;
+ singleton_Visualization := nil;
+
+ AssignSingletonObjects();
+
+
+ if VideoPlayback <> nil then
+ begin
+ end;
+
+ if AudioDecoder <> nil then
+ begin
+ while not AudioDecoder.InitializeDecoder do
+ begin
+ //writeln('Initialize failed, Removing - '+ AudioDecoder.GetName );
+ AudioManager.remove( AudioDecoder );
+ singleton_AudioDecoder := nil;
+ AssignSingletonObjects();
+ end;
+ end;
+
+ if AudioPlayback <> nil then
+ begin
+ while not AudioPlayback.InitializePlayback do
+ begin
+ writeln('Initialize failed, Removing - '+ AudioPlayback.GetName );
+ AudioManager.remove( AudioPlayback );
+ singleton_AudioPlayback := nil;
+ AssignSingletonObjects();
+ end;
+ end;
+
+ if AudioInput <> nil then
+ begin
+ while not AudioInput.InitializeRecord do
+ begin
+ writeln('Initialize failed, Removing - '+ AudioInput.GetName );
+ AudioManager.remove( AudioInput );
+ singleton_AudioInput := nil;
+ AssignSingletonObjects();
+ end;
+ end;
+
+ // Load in-game sounds
+ SoundLib := TSoundLibrary.Create;
+
+ if FindCmdLineSwitch( cMediaInterfaces ) then
+ begin
+ writeln( '' );
+ writeln( '--------------------------------------------------------------' );
+ writeln( ' In-use Media Interfaces ' );
+ writeln( '--------------------------------------------------------------' );
+ writeln( 'Registered Audio Playback Interface : ' + AudioPlayback.GetName );
+ writeln( 'Registered Audio Input Interface : ' + AudioInput.GetName );
+ writeln( 'Registered Video Playback Interface : ' + VideoPlayback.GetName );
+ writeln( 'Registered Visualization Interface : ' + Visualization.GetName );
+ writeln( '--------------------------------------------------------------' );
+ writeln( '' );
+
+ halt;
+ end;
+end;
+
+constructor TSoundLibrary.Create();
+begin
+ //Log.LogStatus('Loading Sounds', 'Music Initialize');
+
+ //Log.BenchmarkStart(4);
+
+ Start := AudioPlayback.OpenSound(SoundPath + 'Common start.mp3');
+ Back := AudioPlayback.OpenSound(SoundPath + 'Common back.mp3');
+ Swoosh := AudioPlayback.OpenSound(SoundPath + 'menu swoosh.mp3');
+ Change := AudioPlayback.OpenSound(SoundPath + 'select music change music 50.mp3');
+ Option := AudioPlayback.OpenSound(SoundPath + 'option change col.mp3');
+ Click := AudioPlayback.OpenSound(SoundPath + 'rimshot022b.mp3');
+
+ //Drum := AudioPlayback.OpenSound(SoundPath + 'bassdrumhard076b.mp3');
+ //Hihat := AudioPlayback.OpenSound(SoundPath + 'hihatclosed068b.mp3');
+ //Clap := AudioPlayback.OpenSound(SoundPath + 'claps050b.mp3');
+
+ //Shuffle := AudioPlayback.OpenSound(SoundPath + 'Shuffle.mp3');
+
+ //Log.BenchmarkEnd(4);
+ //Log.LogBenchmark('--> Loading Sounds', 4);
+end;
+
+destructor TSoundLibrary.Destroy();
+begin
+ Start.Free;
+ Back.Free;
+ Swoosh.Free;
+ Change.Free;
+ Option.Free;
+ Click.Free;
+
+ //Drum.Free;
+ //Hihat.Free;
+ //Clap.Free;
+
+ //Shuffle.Free;
+end;
+
+
+initialization
+begin
+ singleton_AudioManager := TInterfaceList.Create();
+
+end;
+
+finalization
+ singleton_AudioManager.clear;
+ FreeAndNil( singleton_AudioManager );
+
+end.