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-rw-r--r--Game/Code/Classes/UMusic.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 4090bd2f..6476f629 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -1115,7 +1115,7 @@ begin
// calculate average time difference (some sort of weighted mean).
// The bigger AVG_HISTORY_FACTOR is, the smoother is the average diff.
// This means that older diffs are weighted more with a higher history factor
- // than with a lower. Do not use a too low history factor. FFMpeg produces
+ // than with a lower. Do not use a too low history factor. FFmpeg produces
// very instable timestamps (pts) for ogg due to some bugs. They may differ
// +-50ms from the real stream position. Without filtering those glitches we
// would synch without any need, resulting in ugly plopping sounds.