aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UMusic.pas
diff options
context:
space:
mode:
Diffstat (limited to 'Game/Code/Classes/UMusic.pas')
-rw-r--r--Game/Code/Classes/UMusic.pas1
1 files changed, 0 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 33e182e3..942c8c81 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -521,7 +521,6 @@ procedure TMusic.Play;
begin
if Loaded then begin
// MediaPlayer.Play;
- DSP_VocalRemover:=0;
if Loop then BASS_ChannelPlay(Bass, True); // start from beginning... actually bass itself does not loop, nor does this TMusic Class
BASS_ChannelPlay(Bass, False); // for setting position before playing
end;