diff options
Diffstat (limited to 'Game/Code/Classes/UMusic.pas')
-rw-r--r-- | Game/Code/Classes/UMusic.pas | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas index c4f80235..33e182e3 100644 --- a/Game/Code/Classes/UMusic.pas +++ b/Game/Code/Classes/UMusic.pas @@ -502,7 +502,7 @@ procedure TMusic.Rewind; begin
if Loaded then begin
// MediaPlayer.Position := 0;
-
+
end;
end;
@@ -521,6 +521,7 @@ procedure TMusic.Play; begin
if Loaded then begin
// MediaPlayer.Play;
+ DSP_VocalRemover:=0;
if Loop then BASS_ChannelPlay(Bass, True); // start from beginning... actually bass itself does not loop, nor does this TMusic Class
BASS_ChannelPlay(Bass, False); // for setting position before playing
end;
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