diff options
Diffstat (limited to 'Game/Code/Classes/UModules.pas')
-rw-r--r-- | Game/Code/Classes/UModules.pas | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Game/Code/Classes/UModules.pas b/Game/Code/Classes/UModules.pas new file mode 100644 index 00000000..fe623343 --- /dev/null +++ b/Game/Code/Classes/UModules.pas @@ -0,0 +1,26 @@ +unit UModules;
+
+interface
+
+{$I switches.inc}
+
+{*********************
+ UModules
+ Unit Contains all used Modules in its uses clausel
+ and a const with an array of all Modules to load
+*********************}
+
+uses
+ UCoreModule,
+ UPluginLoader;
+
+const
+ CORE_MODULES_TO_LOAD: Array[0..2] of cCoreModule = (
+ TPluginLoader, //First because it has to look if there are Module replacements (Feature o/t Future)
+ TCoreModule, //Remove this later, just a dummy
+ TtehPlugins //Represents the Plugins. Last because they may use CoreModules Services etc.
+ );
+
+implementation
+
+end.
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