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-rw-r--r--Game/Code/Classes/UMedia_dummy.pas37
1 files changed, 2 insertions, 35 deletions
diff --git a/Game/Code/Classes/UMedia_dummy.pas b/Game/Code/Classes/UMedia_dummy.pas
index a5cc4b5a..697dc2f9 100644
--- a/Game/Code/Classes/UMedia_dummy.pas
+++ b/Game/Code/Classes/UMedia_dummy.pas
@@ -171,37 +171,9 @@ begin
result := data;
end;
-var count: integer = 0;
-
function Tmedia_dummy.GetPCMData(var data: TPCMData): Cardinal;
-var i: integer;
-begin
- // Produce some fake PCM data
- if ( count mod 500 = 0 ) then
- begin
- for i := 0 to 511 do begin
- data[0][i] := 0;
- data[1][i] := 0;
- end;
- end
- else begin
- for i := 0 to 511 do begin
- if ( i mod 2 = 0 ) then begin
- data[0][i] := floor(Random * power(2.,14));
- data[1][i] := floor(Random * power(2.,14));
- end
- else begin;
- data[0][i] := floor(Random * power(2.,14));
- data[1][i] := floor(Random * power(2.,14));
- end;
- if ( i mod 2 = 1 ) then begin
- data[0][i] := -data[0][i];
- data[1][i] := -data[1][i];
- end;
- end;
- end;
- Inc(count);
- result := 512;
+begin
+ result := 0;
end;
// IAudioPlayback
@@ -293,16 +265,11 @@ procedure Tmedia_dummy.PlayCustomSound(const Index: Cardinal );
begin
end;
-
-
initialization
singleton_dummy := Tmedia_dummy.create();
-
- writeln( 'UMedia_dummy - Register' );
AudioManager.add( singleton_dummy );
finalization
- writeln( 'UMedia_dummy - UnRegister' );
AudioManager.Remove( singleton_dummy );
end.