diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UMedia_dummy.pas | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/Game/Code/Classes/UMedia_dummy.pas b/Game/Code/Classes/UMedia_dummy.pas new file mode 100644 index 00000000..cd62dc51 --- /dev/null +++ b/Game/Code/Classes/UMedia_dummy.pas @@ -0,0 +1,206 @@ +unit UMedia_dummy;
+{< #############################################################################
+# FFmpeg support for UltraStar deluxe #
+# #
+# Created by b1indy #
+# based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) #
+# #
+# http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html #
+# http://www.nabble.com/file/p11795857/mpegpas01.zip #
+# #
+############################################################################## }
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+implementation
+
+uses
+ SysUtils,
+ math,
+ UMusic;
+
+
+var
+ singleton_dummy : IVideoPlayback;
+
+type
+ Tmedia_dummy = class( TInterfacedObject, IVideoPlayback, IVideoVisualization, IAudioPlayback, IAudioInput )
+ private
+ public
+ constructor create();
+ function GetName: String;
+
+ procedure init();
+
+ function Open( aFileName : string): boolean; // true if succeed
+ procedure Close;
+
+ procedure Play;
+ procedure Pause;
+ procedure Stop;
+
+ procedure SetPosition(Time: real);
+ function GetPosition: real;
+
+ procedure GetFrame(Time: Extended);
+ procedure DrawGL(Screen: integer);
+
+ // IAudioInput
+ function InitializeRecord: boolean;
+ procedure CaptureStart;
+ procedure CaptureStop;
+ procedure GetFFTData(var data: TFFTData);
+ function GetPCMData(var data: TPCMData): Cardinal;
+
+ // IAudioPlayback
+ function InitializePlayback: boolean;
+ procedure SetVolume(Volume: integer);
+ procedure SetMusicVolume(Volume: integer);
+ procedure SetLoop(Enabled: boolean);
+ procedure Rewind;
+
+ function Finished: boolean;
+ function Length: real;
+
+ function OpenSound(const Filename: String): TAudioPlaybackStream;
+ procedure PlaySound(stream: TAudioPlaybackStream);
+ procedure StopSound(stream: TAudioPlaybackStream);
+ end;
+
+
+
+function Tmedia_dummy.GetName: String;
+begin
+ result := 'dummy';
+end;
+
+
+procedure Tmedia_dummy.GetFrame(Time: Extended);
+begin
+end;
+
+procedure Tmedia_dummy.DrawGL(Screen: integer);
+begin
+end;
+
+constructor Tmedia_dummy.create();
+begin
+end;
+
+procedure Tmedia_dummy.init();
+begin
+end;
+
+
+function Tmedia_dummy.Open( aFileName : string): boolean; // true if succeed
+begin
+ result := false;
+end;
+
+procedure Tmedia_dummy.Close;
+begin
+end;
+
+procedure Tmedia_dummy.Play;
+begin
+end;
+
+procedure Tmedia_dummy.Pause;
+begin
+end;
+
+procedure Tmedia_dummy.Stop;
+begin
+end;
+
+procedure Tmedia_dummy.SetPosition(Time: real);
+begin
+end;
+
+function Tmedia_dummy.getPosition: real;
+begin
+ result := 0;
+end;
+
+// IAudioInput
+function Tmedia_dummy.InitializeRecord: boolean;
+begin
+ result := true;
+end;
+
+procedure Tmedia_dummy.CaptureStart;
+begin
+end;
+
+procedure Tmedia_dummy.CaptureStop;
+begin
+end;
+
+procedure Tmedia_dummy.GetFFTData(var data: TFFTData);
+begin
+end;
+
+function Tmedia_dummy.GetPCMData(var data: TPCMData): Cardinal;
+begin
+ result := 0;
+end;
+
+// IAudioPlayback
+function Tmedia_dummy.InitializePlayback: boolean;
+begin
+ result := true;
+end;
+
+procedure Tmedia_dummy.SetVolume(Volume: integer);
+begin
+end;
+
+procedure Tmedia_dummy.SetMusicVolume(Volume: integer);
+begin
+end;
+
+procedure Tmedia_dummy.SetLoop(Enabled: boolean);
+begin
+end;
+
+procedure Tmedia_dummy.Rewind;
+begin
+end;
+
+function Tmedia_dummy.Finished: boolean;
+begin
+ result := false;
+end;
+
+function Tmedia_dummy.Length: real;
+begin
+ Result := 60;
+end;
+
+function Tmedia_dummy.OpenSound(const Filename: String): TAudioPlaybackStream;
+begin
+ result := nil;
+end;
+
+procedure Tmedia_dummy.PlaySound(stream: TAudioPlaybackStream);
+begin
+end;
+
+procedure Tmedia_dummy.StopSound(stream: TAudioPlaybackStream);
+begin
+end;
+
+initialization
+ singleton_dummy := Tmedia_dummy.create();
+ AudioManager.add( singleton_dummy );
+
+finalization
+ AudioManager.Remove( singleton_dummy );
+
+end.
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