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-rw-r--r--Game/Code/Classes/UMain.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index a20ba30c..c56513d1 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -135,9 +135,9 @@ begin
// delay
CountMidTime;
- Delay := Floor(1000 / 100 - 1000 * TimeMid);
+ Delay := Floor(1000 / 200 - 1000 * TimeMid);
if Delay >= 1 then
- SDL_Delay(Delay); // dynamic, maximum is 100 fps
+ SDL_Delay(Delay);
CountSkipTime;
// reinitialization of graphics
@@ -163,14 +163,14 @@ Begin
SDL_SetModState(KMOD_NONE);
if (Ini.FullScreen = 1) or (Params.FullScreen) then
SDL_ShowCursor(0);
- EnableVideoDraw := true;
+ //EnableVideoDraw := true;
end;
if (Event.active.gain=0) then
begin
if (Ini.FullScreen = 1) or (Params.FullScreen) then
SDL_ShowCursor(1);
- EnableVideoDraw := false;
+ //EnableVideoDraw := false;
end;
end;