diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 548 |
1 files changed, 270 insertions, 278 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index d3b65e2f..d7ae51f4 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -152,314 +152,306 @@ var hWnd: THandle; I: Integer; begin - WndTitle := Version; + try -// InitializeSound(); -// writeln( 'DONE' ); -// exit; + WndTitle := Version; - - {$IFDEF MSWINDOWS} - //------------------------------ - //Start more than One Time Prevention - //------------------------------ - hWnd:= FindWindow(nil, PChar(WndTitle)); - //Programm already started - if (hWnd <> 0) then - begin - I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Continue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO); - if (I = IDYes) then + {$IFDEF MSWINDOWS} + //------------------------------ + //Start more than One Time Prevention + //------------------------------ + hWnd:= FindWindow(nil, PChar(WndTitle)); + //Programm already started + if (hWnd <> 0) then begin - I := 1; - repeat - Inc(I); - hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I))); - until (hWnd = 0); - WndTitle := WndTitle + ' Instance ' + InttoStr(I); - end + I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Continue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO); + if (I = IDYes) then + begin + I := 1; + repeat + Inc(I); + hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I))); + until (hWnd = 0); + WndTitle := WndTitle + ' Instance ' + InttoStr(I); + end + else + Exit; + end; + {$ENDIF} + + //------------------------------ + //StartUp - Create Classes and Load Files + //------------------------------ + USTime := TTime.Create; + + // Commandline Parameter Parser + Params := TCMDParams.Create; + + // Log + Benchmark + Log := TLog.Create; + Log.Title := WndTitle; + Log.Enabled := Not Params.NoLog; + Log.BenchmarkStart(0); + + // Language + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Paths', 'Initialization'); + InitializePaths; + Log.LogStatus('Load Language', 'Initialization'); + Language := TLanguage.Create; + //Add Const Values: + Language.AddConst('US_VERSION', Version); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Language', 1); + + // SDL + Log.BenchmarkStart(1); + Log.LogStatus('Initialize SDL', 'Initialization'); + SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing SDL', 1); + + // SDL_ttf + Log.BenchmarkStart(1); + Log.LogStatus('Initialize SDL_ttf', 'Initialization'); + TTF_Init(); //ttf_quit(); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing SDL_ttf', 1); + + // Skin + Log.BenchmarkStart(1); + Log.LogStatus('Loading Skin List', 'Initialization'); + Skin := TSkin.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Skin List', 1); + + // Sound Card List + Log.BenchmarkStart(1); + Log.LogStatus('Loading Soundcard list', 'Initialization'); + Recording := TRecord.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Soundcard list', 1); + + // Ini + Paths + Log.BenchmarkStart(1); + Log.LogStatus('Load Ini', 'Initialization'); + Ini := TIni.Create; + Ini.Load; + + //Load Languagefile + if (Params.Language <> -1) then + Language.ChangeLanguage(ILanguage[Params.Language]) else - Exit; - end; - {$ENDIF} - - //------------------------------ - //StartUp - Create Classes and Load Files - //------------------------------ - USTime := TTime.Create; - - // Commandline Parameter Parser - Params := TCMDParams.Create; - - // Log + Benchmark - Log := TLog.Create; - Log.Title := WndTitle; - Log.Enabled := Not Params.NoLog; - Log.BenchmarkStart(0); - - // Language - Log.BenchmarkStart(1); - Log.LogStatus('Initialize Paths', 'Initialization'); - InitializePaths; - Log.LogStatus('Load Language', 'Initialization'); - Language := TLanguage.Create; - //Add Const Values: - Language.AddConst('US_VERSION', Version); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Language', 1); - - // SDL - Log.BenchmarkStart(1); - Log.LogStatus('Initialize SDL', 'Initialization'); - SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing SDL', 1); - - // SDL_ttf - Log.BenchmarkStart(1); - Log.LogStatus('Initialize SDL_ttf', 'Initialization'); - TTF_Init(); //ttf_quit(); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing SDL_ttf', 1); - - // Skin - Log.BenchmarkStart(1); - Log.LogStatus('Loading Skin List', 'Initialization'); - Skin := TSkin.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Skin List', 1); - - // Sound Card List - Log.BenchmarkStart(1); - Log.LogStatus('Loading Soundcard list', 'Initialization'); - Recording := TRecord.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Soundcard list', 1); - - // Ini + Paths - Log.BenchmarkStart(1); - Log.LogStatus('Load Ini', 'Initialization'); - Ini := TIni.Create; - Ini.Load; - - //Load Languagefile - if (Params.Language <> -1) then - Language.ChangeLanguage(ILanguage[Params.Language]) - else - Language.ChangeLanguage(ILanguage[Ini.Language]); - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Ini', 1); - - - // LCD - Log.BenchmarkStart(1); - Log.LogStatus('Load LCD', 'Initialization'); - LCD := TLCD.Create; - if Ini.LPT = 1 then begin -// LCD.HalfInterface := true; - LCD.Enable; - LCD.Clear; - LCD.WriteText(1, ' UltraStar '); - LCD.WriteText(2, ' Loading... '); - end; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading LCD', 1); - - // Light - Log.BenchmarkStart(1); - Log.LogStatus('Load Light', 'Initialization'); - Light := TLight.Create; - if Ini.LPT = 2 then begin - Light.Enable; - end; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Light', 1); - - - - // Theme - Log.BenchmarkStart(1); - Log.LogStatus('Load Themes', 'Initialization'); - Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Themes', 1); - - // Covers Cache - Log.BenchmarkStart(1); - Log.LogStatus('Creating Covers Cache', 'Initialization'); - Covers := TCovers.Create; - Log.LogBenchmark('Loading Covers Cache Array', 1); - Log.BenchmarkStart(1); - - // Category Covers - Log.BenchmarkStart(1); - Log.LogStatus('Creating Category Covers Array', 'Initialization'); - CatCovers:= TCatCovers.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Category Covers Array', 1); - - // Songs - //Log.BenchmarkStart(1); - Log.LogStatus('Creating Song Array', 'Initialization'); - Songs := TSongs.Create; - Songs.LoadSongList; - Log.LogStatus('Creating 2nd Song Array', 'Initialization'); - CatSongs := TCatSongs.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Songs', 1); - - // PluginManager - Log.BenchmarkStart(1); - Log.LogStatus('PluginManager', 'Initialization'); - DLLMan := TDLLMan.Create; //Load PluginList - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading PluginManager', 1); - - // Party Mode Manager - Log.BenchmarkStart(1); - Log.LogStatus('PartySession Manager', 'Initialization'); - PartySession := TParty_Session.Create; //Load PartySession - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading PartySession Manager', 1); - - // Sound - Log.BenchmarkStart(1); - Log.LogStatus('Initialize Sound', 'Initialization'); - InitializeSound(); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing Sound', 1); - -// exit; - - // Graphics - Log.BenchmarkStart(1); - Log.LogStatus('Initialize 3D', 'Initialization'); - Initialize3D(WndTitle); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing 3D', 1); - - // Score Saving System - Log.BenchmarkStart(1); - Log.LogStatus('DataBase System', 'Initialization'); - DataBase := TDataBaseSystem.Create; - - if (Params.ScoreFile = '') then - DataBase.Init ('Ultrastar.db') - else - DataBase.Init (Params.ScoreFile); - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading DataBase System', 1); - - //Playlist Manager - Log.BenchmarkStart(1); - Log.LogStatus('Playlist Manager', 'Initialization'); - PlaylistMan := TPlaylistManager.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Playlist Manager', 1); - - //GoldenStarsTwinkleMod - Log.BenchmarkStart(1); - Log.LogStatus('Effect Manager', 'Initialization'); - GoldenRec := TEffectManager.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Particel System', 1); - - // Joypad - if (Ini.Joypad = 1) OR (Params.Joypad) then begin + Language.ChangeLanguage(ILanguage[Ini.Language]); + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Ini', 1); + + + // LCD Log.BenchmarkStart(1); - Log.LogStatus('Initialize Joystick', 'Initialization'); - Joy := TJoy.Create; + Log.LogStatus('Load LCD', 'Initialization'); + LCD := TLCD.Create; + if Ini.LPT = 1 then begin + // LCD.HalfInterface := true; + LCD.Enable; + LCD.Clear; + LCD.WriteText(1, ' UltraStar '); + LCD.WriteText(2, ' Loading... '); + end; Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing Joystick', 1); - end; + Log.LogBenchmark('Loading LCD', 1); - Log.BenchmarkEnd(0); - Log.LogBenchmark('Loading Time', 0); + // Light + Log.BenchmarkStart(1); + Log.LogStatus('Load Light', 'Initialization'); + Light := TLight.Create; + if Ini.LPT = 2 then begin + Light.Enable; + end; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Light', 1); - Log.LogError('Creating Core'); - Core := TCore.Create('Ultrastar Deluxe Beta', MakeVersion(1,1,0, chr(0))); - Log.LogError('Running Core'); - Core.Run; - //------------------------------ - //Start- Mainloop - //------------------------------ - //Music.SetLoop(true); - //Music.SetVolume(50); - //Music.Open(SkinPath + 'Menu Music 3.mp3'); - //Music.Play; - Log.LogStatus('Main Loop', 'Initialization'); - MainLoop; + // Theme + Log.BenchmarkStart(1); + Log.LogStatus('Load Themes', 'Initialization'); + Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Themes', 1); - //------------------------------ - //Finish Application - //------------------------------ - if Ini.LPT = 1 then LCD.Clear; - if Ini.LPT = 2 then Light.TurnOff; + // Covers Cache + Log.BenchmarkStart(1); + Log.LogStatus('Creating Covers Cache', 'Initialization'); + Covers := TCovers.Create; + Log.LogBenchmark('Loading Covers Cache Array', 1); + Log.BenchmarkStart(1); - Log.LogStatus('Main Loop', 'Finished'); + // Category Covers + Log.BenchmarkStart(1); + Log.LogStatus('Creating Category Covers Array', 'Initialization'); + CatCovers:= TCatCovers.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Category Covers Array', 1); - Log.Free; + // Songs + //Log.BenchmarkStart(1); + Log.LogStatus('Creating Song Array', 'Initialization'); + Songs := TSongs.Create; +// Songs.LoadSongList; + Log.LogStatus('Creating 2nd Song Array', 'Initialization'); + CatSongs := TCatSongs.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Songs', 1); + + // PluginManager + Log.BenchmarkStart(1); + Log.LogStatus('PluginManager', 'Initialization'); + DLLMan := TDLLMan.Create; //Load PluginList + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading PluginManager', 1); + + // Party Mode Manager + Log.BenchmarkStart(1); + Log.LogStatus('PartySession Manager', 'Initialization'); + PartySession := TParty_Session.Create; //Load PartySession + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading PartySession Manager', 1); + + // Sound + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Sound', 'Initialization'); + InitializeSound(); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing Sound', 1); + + // exit; + + // Graphics + Log.BenchmarkStart(1); + Log.LogStatus('Initialize 3D', 'Initialization'); + Initialize3D(WndTitle); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing 3D', 1); + + // Score Saving System + Log.BenchmarkStart(1); + Log.LogStatus('DataBase System', 'Initialization'); + DataBase := TDataBaseSystem.Create; + + if (Params.ScoreFile = '') then + DataBase.Init ('Ultrastar.db') + else + DataBase.Init (Params.ScoreFile); + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading DataBase System', 1); + + //Playlist Manager + Log.BenchmarkStart(1); + Log.LogStatus('Playlist Manager', 'Initialization'); + PlaylistMan := TPlaylistManager.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Playlist Manager', 1); + + //GoldenStarsTwinkleMod + Log.BenchmarkStart(1); + Log.LogStatus('Effect Manager', 'Initialization'); + GoldenRec := TEffectManager.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Particel System', 1); + + // Joypad + if (Ini.Joypad = 1) OR (Params.Joypad) then + begin + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Joystick', 'Initialization'); + Joy := TJoy.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing Joystick', 1); + end; + + Log.BenchmarkEnd(0); + Log.LogBenchmark('Loading Time', 0); + + Log.LogError('Creating Core'); + Core := TCore.Create('Ultrastar Deluxe Beta', MakeVersion(1,1,0, chr(0))); + + Log.LogError('Running Core'); + Core.Run; + + //------------------------------ + //Start- Mainloop + //------------------------------ + //Music.SetLoop(true); + //Music.SetVolume(50); + //Music.Open(SkinPath + 'Menu Music 3.mp3'); + //Music.Play; + Log.LogStatus('Main Loop', 'Initialization'); + MainLoop; + + finally + //------------------------------ + //Finish Application + //------------------------------ + if Ini.LPT = 1 then LCD.Clear; + if Ini.LPT = 2 then Light.TurnOff; + + Log.LogStatus('Main Loop', 'Finished'); + Log.Free; + end; end; -//{$ENDIF} procedure MainLoop; var Delay: integer; begin - Delay := 0; - SDL_EnableKeyRepeat(125, 125); - - - CountSkipTime(); // JB - for some reason this seems to be needed when we use the SDL Timer functions. - While not Done do - Begin - // joypad - if (Ini.Joypad = 1) OR (Params.Joypad) then - Joy.Update; + try + Delay := 0; + SDL_EnableKeyRepeat(125, 125); - // keyboard events - CheckEvents; + CountSkipTime(); // JB - for some reason this seems to be needed when we use the SDL Timer functions. + While not Done do + Begin + // joypad + if (Ini.Joypad = 1) OR (Params.Joypad) then + Joy.Update; - // display - done := not Display.Draw; - SwapBuffers; + // keyboard events + CheckEvents; - // light - Light.Refresh; + // display + done := not Display.Draw; + SwapBuffers; - // delay - CountMidTime; - - {$IFDEF DebugDisplay} - Writeln( 'TimeMid : '+ inttostr(trunc(TimeMid)) ); - {$ENDIF} + // light + Light.Refresh; -// if 1000*TimeMid > 100 then beep; - Delay := Floor(1000 / 100 - 1000 * TimeMid); + // delay + CountMidTime; - {$IFDEF DebugDisplay} - Writeln( 'Delay ms : '+ inttostr(Delay) ); - {$ENDIF} + Delay := Floor(1000 / 100 - 1000 * TimeMid); - if Delay >= 1 then - SDL_Delay(Delay); // dynamic, maximum is 100 fps + if Delay >= 1 then + SDL_Delay(Delay); // dynamic, maximum is 100 fps - CountSkipTime; + CountSkipTime; - // reinitialization of graphics - if Restart then - begin - Reinitialize3D; - Restart := false; - end; + // reinitialization of graphics + if Restart then + begin + Reinitialize3D; + Restart := false; + end; - End; - UnloadOpenGL; + End; + + finally + UnloadOpenGL; + end; End; Procedure CheckEvents; |