diff options
Diffstat (limited to 'Game/Code/Classes/ULyrics_bak.pas')
-rw-r--r-- | Game/Code/Classes/ULyrics_bak.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Classes/ULyrics_bak.pas b/Game/Code/Classes/ULyrics_bak.pas index 0fba05d2..620a28ad 100644 --- a/Game/Code/Classes/ULyrics_bak.pas +++ b/Game/Code/Classes/ULyrics_bak.pas @@ -119,8 +119,8 @@ begin //Only 2 Players for now For I := 0 to 1 do begin - PlayerIconTex[I][0] := Texture.LoadTexture(pchar(Skin.GetTextureFileName('LyricIcon_P' + InttoStr(I+1))), 'PNG', TEXTURE_TYPE_TRANSPARENT, 0); - PlayerIconTex[I][1] := Texture.LoadTexture(pchar(Skin.GetTextureFileName('LyricIconD_P' + InttoStr(I+1))), 'PNG', TEXTURE_TYPE_TRANSPARENT, 0); + PlayerIconTex[I][0] := Texture.LoadTexture(Skin.GetTextureFileName('LyricIcon_P' + InttoStr(I+1)), TEXTURE_TYPE_TRANSPARENT, 0); + PlayerIconTex[I][1] := Texture.LoadTexture(Skin.GetTextureFileName('LyricIconD_P' + InttoStr(I+1)), TEXTURE_TYPE_TRANSPARENT, 0); end; PlayersActive := Trunc(Power(2, 1)) + 1; end; |