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Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/ULight.pas | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/Game/Code/Classes/ULight.pas b/Game/Code/Classes/ULight.pas index a4bebfd2..a0a399ab 100644 --- a/Game/Code/Classes/ULight.pas +++ b/Game/Code/Classes/ULight.pas @@ -123,19 +123,14 @@ end; procedure TLight.Refresh; var Time: real; -// TimeSkip: real; L: integer; begin if Enabled then begin Time := GetTime; -// TimeSkip := Time - LastTime; for L := 0 to 7 do begin if Light[L] = true then begin if LightTime[L] > Time then begin - // jest jeszcze zapas - bez zmian - //LightTime[L] := LightTime[L] - TimeSkip; end else begin - // czas minal Light[L] := false; end; end; |