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-rw-r--r--Game/Code/Classes/UIni.pas22
1 files changed, 19 insertions, 3 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas
index f3ea84ac..c92a7a50 100644
--- a/Game/Code/Classes/UIni.pas
+++ b/Game/Code/Classes/UIni.pas
@@ -5,7 +5,11 @@ uses IniFiles, ULog, SysUtils;
type
TIni = class
- Name: array[0..5] of string;
+ Name: array[0..11] of string;
+
+ // Templates for Names Mod
+ NameTeam: array[0..2] of string;
+ NameTemplate: array[0..11] of string;
// Game
Players: integer;
@@ -174,9 +178,16 @@ begin
IniFile := TMemIniFile.Create(GamePath + 'config.ini');
// Name
- for I := 0 to 5 do
+ for I := 0 to 11 do
Ini.Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1));
+
+ // Templates for Names Mod
+ for I := 0 to 2 do
+ Ini.NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1));
+ for I := 0 to 11 do
+ Ini.NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1));
+
// Players
Tekst := IniFile.ReadString('Game', 'Players', IPlayers[0]);
for Pet := 0 to High(IPlayers) do
@@ -665,8 +676,13 @@ begin
IniFile := TIniFile.Create(GamePath + 'config.ini');
//Name
- for I := 1 to 6 do
+ // Templates for Names Mod
+ for I := 1 to 12 do
IniFile.WriteString('Name', 'P' + IntToStr(I), Ini.Name[I-1]);
+ for I := 1 to 3 do
+ IniFile.WriteString('NameTeam', 'T' + IntToStr(I), Ini.NameTeam[I-1]);
+ for I := 1 to 12 do
+ IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), Ini.NameTemplate[I-1]);
IniFile.Free;
end;