diff options
Diffstat (limited to 'Game/Code/Classes/UGraphicClasses.pas')
-rw-r--r-- | Game/Code/Classes/UGraphicClasses.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas index 15bd2244..f176d69c 100644 --- a/Game/Code/Classes/UGraphicClasses.pas +++ b/Game/Code/Classes/UGraphicClasses.pas @@ -9,7 +9,7 @@ interface {$I switches.inc} -uses UTexture; +uses UTexture,SDL; const DelayBetweenFrames : Cardinal = 60; type @@ -348,7 +348,7 @@ constructor TEffectManager.Create; var c: Cardinal; begin inherited; - LastTime := GetTickCount; + LastTime := SDL_GetTicks(); for c:=0 to 5 do begin TwinkleArray[c] := 0; @@ -370,7 +370,7 @@ var // DelayBetweenFrames : Cardinal = 100; begin - CurrentTime := GetTickCount; + CurrentTime := SDL_GetTicks(); //Manage particle life if (CurrentTime - LastTime) > DelayBetweenFrames then begin |