diff options
Diffstat (limited to 'Game/Code/Classes/UGraphicClasses.pas')
-rw-r--r-- | Game/Code/Classes/UGraphicClasses.pas | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas index a26ea2f3..ac19af6c 100644 --- a/Game/Code/Classes/UGraphicClasses.pas +++ b/Game/Code/Classes/UGraphicClasses.pas @@ -602,12 +602,17 @@ begin // calculation of coordinates done with hardcoded values like in UDraw.pas
// might need to be adjusted if drawing of SingScreen is modified
// coordinates may still be a bit weird and need adjustment
- if Ini.SingWindow = 0 then begin
- Left := 130;
- end else begin
+
+ if ((Screens = 1) and (PlayersPlay <= 3)) or (Screens = 2) then
+ begin
Left := 30;
+ Right := 770;
+ end else
+ begin
+ Left := 15;
+ Right := 385;
end;
- Right := 770;
+
// spawn effect for every player with a perfect line
for P:=0 to PlayersPlay-1 do
if Player[P].LastSentencePerfect then
|