diff options
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index 90772ca8..afb986e1 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -253,7 +253,6 @@ uses UMain, UIni, UDisplay, UCommandLine, - UCovers, {$IFNDEF FPC} Graphics, {$ENDIF} @@ -539,8 +538,7 @@ begin // the mainthread have to know somehow what opengl function have to be called with which parameters like // texturetype, textureobjekt, textur-buffer-adress, ... - //Load Covers from Cache and new added/ Updated Covers - Covers.LoadTextures; + // wait for loading thread to finish // funktioniert so auch noch nicht - currently dos not work this way |