diff options
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index dfcec7cc..fecdb10f 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -525,7 +525,7 @@ begin //SDL_WaitThread(LoadingThread, I);
// SDL_DestroyMutex(Mutex);
- Display.ActualScreen^.FadeTo( @ScreenMain );
+ Display.CurrentScreen^.FadeTo( @ScreenMain );
Log.BenchmarkEnd(2);
Log.LogBenchmark('--> Loading Screens', 2);
@@ -644,7 +644,7 @@ begin ScreenLoading := TScreenLoading.Create;
ScreenLoading.onShow;
- Display.ActualScreen := @ScreenLoading;
+ Display.CurrentScreen := @ScreenLoading;
swapbuffers;
@@ -658,7 +658,7 @@ procedure LoadScreens; begin
{ ScreenLoading := TScreenLoading.Create;
ScreenLoading.onShow;
- Display.ActualScreen := @ScreenLoading;
+ Display.CurrentScreen := @ScreenLoading;
ScreenLoading.Draw;
Display.Draw;
SwapBuffers;
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