diff options
Diffstat (limited to 'Game/Code/Classes/UFiles.pas')
-rw-r--r-- | Game/Code/Classes/UFiles.pas | 360 |
1 files changed, 26 insertions, 334 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas index 69beefe9..d3e4729b 100644 --- a/Game/Code/Classes/UFiles.pas +++ b/Game/Code/Classes/UFiles.pas @@ -10,45 +10,33 @@ interface uses SysUtils, ULog, UMusic, - USongs; + USongs, + USong; //procedure InitializePaths; //Function sets All Absolute Paths eg. for Songs -function ReadTXTHeader(var Song: TSong): boolean; //Reads Standard TXT Header -function AnalyseFile(var Song: TSong): boolean; //Analyse Song File and Read Header -procedure ClearSong(var Song: TSong); //Clears Song Header values +//function ReadTXTHeader(var Song: TSong): boolean; //Reads Standard TXT Header +//function AnalyseFile(var Song: TSong): boolean; //Analyse Song File and Read Header +//procedure ClearSong(var Song: TSong); //Clears Song Header values //Methodes Loading and Saving Songfiles procedure ResetSingTemp; -procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string); -procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer); -function LoadSong(Name: string): boolean; +//procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string); +//procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer); + +//function LoadSong(Name: string): boolean; function SaveSong(Song: TSong; Czesc: TCzesci; Name: string; Relative: boolean): boolean; var -{* - //Absolute Paths - GamePath: string; - SoundPath: string; - SongPath: string; - LogPath: string; - ThemePath: string; - ScreenshotsPath: string; - CoversPath: string; - LanguagesPath: string; - PluginPath: string; - PlayListPath: string; -*} - SongFile: TextFile; // all procedures in this unit operates on this file FileLineNo: integer; //Line which is readed at Last, for error reporting // variables available for all procedures - Base: array[0..1] of integer; - Rel: array[0..1] of integer; - Mult: integer = 1; - MultBPM: integer = 4; + Base : array[0..1] of integer; + Rel : array[0..1] of integer; + Mult : integer = 1; + MultBPM : integer = 4; implementation @@ -57,7 +45,10 @@ uses TextGL, UPlatform, UMain; +(* //-------------------- +<<<<<<< .mine +======= // Clears Song Header values //-------------------- procedure ClearSong(var Song: TSong); @@ -367,7 +358,7 @@ Result := False; Log.LogError('An Error occured reading Line ' + inttostr(FileLineNo) + ' from SongHeader: ' + Song.FileName); end;} end; - + *) //-------------------- // Resets the temporary Sentence Arrays for each Player and some other Variables //-------------------- @@ -376,7 +367,6 @@ var Pet: integer; begin SetLength(Czesci, Length(Player)); - SetLength(AktSong.BPM, 0); for Pet := 0 to High(Player) do begin SetLength(Czesci[Pet].Czesc, 1); SetLength(Czesci[Pet].Czesc[0].Nuta, 0); @@ -386,316 +376,18 @@ begin Player[pet].IlNut := 0; Player[pet].HighNut := -1; end; - //Reset Path and Filename Values to Prevent Errors in Editor - AktSong.Path := ''; - AktSong.FileName := ''; -end; - -//-------------------- -// Parses Note Infos and save them to Array -//-------------------- -procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string); -var - Space: boolean; -begin - case Ini.Solmization of - 1: // european - begin - case (NoteP mod 12) of - 0..1: LyricS := ' do '; - 2..3: LyricS := ' re '; - 4: LyricS := ' mi '; - 5..6: LyricS := ' fa '; - 7..8: LyricS := ' sol '; - 9..10: LyricS := ' la '; - 11: LyricS := ' si '; - end; - end; - 2: // japanese - begin - case (NoteP mod 12) of - 0..1: LyricS := ' do '; - 2..3: LyricS := ' re '; - 4: LyricS := ' mi '; - 5..6: LyricS := ' fa '; - 7..8: LyricS := ' so '; - 9..10: LyricS := ' la '; - 11: LyricS := ' shi '; - end; - end; - 3: // american - begin - case (NoteP mod 12) of - 0..1: LyricS := ' do '; - 2..3: LyricS := ' re '; - 4: LyricS := ' mi '; - 5..6: LyricS := ' fa '; - 7..8: LyricS := ' sol '; - 9..10: LyricS := ' la '; - 11: LyricS := ' ti '; - end; - end; - end; // case - - with Czesci[NrCzesci].Czesc[Czesci[NrCzesci].High] do begin - SetLength(Nuta, Length(Nuta) + 1); - IlNut := IlNut + 1; - HighNut := HighNut + 1; - Muzyka.IlNut := Muzyka.IlNut + 1; - - Nuta[HighNut].Start := StartP; - if IlNut = 1 then begin - StartNote := Nuta[HighNut].Start; - if Czesci[NrCzesci].Ilosc = 1 then - Start := -100; -// Start := Nuta[HighNut].Start; - end; - - Nuta[HighNut].Dlugosc := DurationP; - Muzyka.DlugoscNut := Muzyka.DlugoscNut + Nuta[HighNut].Dlugosc; - - // back to the normal system with normal, golden and now freestyle notes - case TypeP of - 'F': Nuta[HighNut].Wartosc := 0; - ':': Nuta[HighNut].Wartosc := 1; - '*': Nuta[HighNut].Wartosc := 2; - end; - - Czesci[NrCzesci].Wartosc := Czesci[NrCzesci].Wartosc + Nuta[HighNut].Dlugosc * Nuta[HighNut].Wartosc; - Nuta[HighNut].Ton := NoteP; - if Nuta[HighNut].Ton < Base[NrCzesci] then Base[NrCzesci] := Nuta[HighNut].Ton; - Nuta[HighNut].TonGamy := Nuta[HighNut].TonGamy mod 12; - - Nuta[HighNut].Tekst := Copy(LyricS, 2, 100); - Lyric := Lyric + Nuta[HighNut].Tekst; - - if TypeP = 'F' then - Nuta[HighNut].FreeStyle := true; - - Koniec := Nuta[HighNut].Start + Nuta[HighNut].Dlugosc; - end; // with -end; - -//-------------------- -// Called when a new Sentence is found in the TXT File -//-------------------- -procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer); -var -I: Integer; -begin - - // stara czesc //Alter Satz //Update Old Part - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].BaseNote := Base[NrCzesciP]; - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].LyricWidth := glTextWidth(PChar(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Lyric)); - - //Total Notes Patch - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes := 0; - for I := low(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta) to high(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta) do + //Reset Path and Filename Values to Prevent Errors in Editor + if assigned( CurrentSong ) then begin - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes := Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes + Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta[I].Dlugosc * Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta[I].Wartosc; + SetLength(CurrentSong.BPM, 0); + CurrentSong.Path := ''; + CurrentSong.FileName := ''; end; - //Total Notes Patch End - - - // nowa czesc //Neuer Satz //Update New Part - SetLength(Czesci[NrCzesciP].Czesc, Czesci[NrCzesciP].Ilosc + 1); - Czesci[NrCzesciP].High := Czesci[NrCzesciP].High + 1; - Czesci[NrCzesciP].Ilosc := Czesci[NrCzesciP].Ilosc + 1; - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].HighNut := -1; - - if not AktSong.Relative then - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Start := Param1; - - if AktSong.Relative then begin - Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Start := Param1; - Rel[NrCzesciP] := Rel[NrCzesciP] + Param2; - end; - - Base[NrCzesciP] := 100; // high number + +// CurrentSong := nil; end; -//-------------------- -// Load a Song -//-------------------- -function LoadSong(Name: string): boolean; -var - TempC: char; - Tekst: string; - CP: integer; // Current Player (0 or 1) - Pet: integer; - Both: boolean; - Param1: integer; - Param2: integer; - Param3: integer; - ParamS: string; - I: Integer; -begin - Result := false; - - if not FileExists(Name) then begin - Log.LogError('File not found: "' + Name + '"', 'WczytajCzesci'); - exit; - end; - - try - MultBPM := 4; // 4 - mnoznik dla czasu nut - Mult := 1; // 4 - dokladnosc pomiaru nut - Base[0] := 100; // high number -// Base[1] := 100; // high number - Czesci[0].Wartosc := 0; -// Czesci[1].Wartosc := 0; // here was the error in 0.3.2 - AktSong.Relative := false; - - Rel[0] := 0; -// Rel[1] := 0; - CP := 0; - Both := false; - if Length(Player) = 2 then Both := true; - - FileMode := fmOpenRead; - AssignFile(SongFile, Name); - Reset(SongFile); - - //Clear old Song Header - ClearSong(AktSong); - - if (AktSong.Path = '') then - AktSong.Path := ExtractFilePath(Name); - - if (AktSong.FileName = '') then - AktSong.Filename := ExtractFileName(Name); - //Read Header - Result := ReadTxTHeader(AktSong); - if not Result then - begin - CloseFile(SongFile); - Log.LogError('Error Loading SongHeader, abort Song Loading'); - Exit; - end; - - Result := False; - - Reset(SongFile); - FileLineNo := 0; - //Search for Note Begining - repeat - ReadLn(SongFile, Tekst); - Inc(FileLineNo); - - if (EoF(SongFile)) then - begin //Song File Corrupted - No Notes - CloseFile(SongFile); - Log.LogError('Could not load txt File, no Notes found: ' + Name); - Result := False; - Exit; - end; - Read(SongFile, TempC); - until ((TempC = ':') or (TempC = 'F') or (TempC = '*')); - - SetLength(Czesci, 2); - for Pet := 0 to High(Czesci) do begin - SetLength(Czesci[Pet].Czesc, 1); - Czesci[Pet].High := 0; - Czesci[Pet].Ilosc := 1; - Czesci[Pet].Akt := 0; - Czesci[Pet].Resolution := AktSong.Resolution; - Czesci[Pet].NotesGAP := AktSong.NotesGAP; - Czesci[Pet].Czesc[0].IlNut := 0; - Czesci[Pet].Czesc[0].HighNut := -1; - end; - -// TempC := ':'; -// TempC := Tekst[1]; // read from backup variable, don't use default ':' value - - while (TempC <> 'E') AND (not EOF(SongFile)) do begin - if (TempC = ':') or (TempC = '*') or (TempC = 'F') then begin - // wczytuje nute - Read(SongFile, Param1); - Read(SongFile, Param2); - Read(SongFile, Param3); - Read(SongFile, ParamS); - - // dodaje nute - if not Both then - // P1 - ParseNote(0, TempC, (Param1+Rel[0]) * Mult, Param2 * Mult, Param3, ParamS) - else begin - // P1 + P2 - ParseNote(0, TempC, (Param1+Rel[0]) * Mult, Param2 * Mult, Param3, ParamS); - ParseNote(1, TempC, (Param1+Rel[1]) * Mult, Param2 * Mult, Param3, ParamS); - end; - end; // if - if TempC = '-' then begin - // reads sentence - Read(SongFile, Param1); - if AktSong.Relative then Read(SongFile, Param2); // read one more data for relative system - - // new sentence - if not Both then - // P1 - NewSentence(0, (Param1 + Rel[0]) * Mult, Param2) - else begin - // P1 + P2 - NewSentence(0, (Param1 + Rel[0]) * Mult, Param2); - NewSentence(1, (Param1 + Rel[1]) * Mult, Param2); - end; - - end; // if - - if TempC = 'B' then begin - SetLength(AktSong.BPM, Length(AktSong.BPM) + 1); - Read(SongFile, AktSong.BPM[High(AktSong.BPM)].StartBeat); - AktSong.BPM[High(AktSong.BPM)].StartBeat := AktSong.BPM[High(AktSong.BPM)].StartBeat + Rel[0]; - - Read(SongFile, Tekst); - AktSong.BPM[High(AktSong.BPM)].BPM := StrToFloat(Tekst); - AktSong.BPM[High(AktSong.BPM)].BPM := AktSong.BPM[High(AktSong.BPM)].BPM * Mult * MultBPM; - end; - - - if not Both then begin - Czesci[CP].Czesc[Czesci[CP].High].BaseNote := Base[CP]; - Czesci[CP].Czesc[Czesci[CP].High].LyricWidth := glTextWidth(PChar(Czesci[CP].Czesc[Czesci[CP].High].Lyric)); - //Total Notes Patch - Czesci[CP].Czesc[Czesci[CP].High].TotalNotes := 0; - for I := low(Czesci[CP].Czesc[Czesci[CP].High].Nuta) to high(Czesci[CP].Czesc[Czesci[CP].High].Nuta) do - begin - Czesci[CP].Czesc[Czesci[CP].High].TotalNotes := Czesci[CP].Czesc[Czesci[CP].High].TotalNotes + Czesci[CP].Czesc[Czesci[CP].High].Nuta[I].Dlugosc * Czesci[CP].Czesc[Czesci[CP].High].Nuta[I].Wartosc; - end; - //Total Notes Patch End - end else begin - for Pet := 0 to High(Czesci) do begin - Czesci[Pet].Czesc[Czesci[Pet].High].BaseNote := Base[Pet]; - Czesci[Pet].Czesc[Czesci[Pet].High].LyricWidth := glTextWidth(PChar(Czesci[Pet].Czesc[Czesci[Pet].High].Lyric)); - //Total Notes Patch - Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes := 0; - for I := low(Czesci[Pet].Czesc[Czesci[Pet].High].Nuta) to high(Czesci[Pet].Czesc[Czesci[Pet].High].Nuta) do - begin - Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes := Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes + Czesci[Pet].Czesc[Czesci[Pet].High].Nuta[I].Dlugosc * Czesci[Pet].Czesc[Czesci[Pet].High].Nuta[I].Wartosc; - end; - //Total Notes Patch End - end; - end; - - Read(SongFile, TempC); - Inc(FileLineNo); - end; // while} - - CloseFile(SongFile); - except - try - CloseFile(SongFile); - except - - end; - - Log.LogError('Error Loading File: "' + Name + '" in Line ' + inttostr(FileLineNo)); - exit; - end; - - Result := true; -end; //-------------------- // Saves a Song @@ -738,8 +430,8 @@ begin WriteLn(SongFile, '#GAP:' + FloatToStr(Song.GAP)); RelativeSubTime := 0; - for B := 1 to High(AktSong.BPM) do - WriteLn(SongFile, 'B ' + FloatToStr(AktSong.BPM[B].StartBeat) + ' ' + FloatToStr(AktSong.BPM[B].BPM/4)); + for B := 1 to High(CurrentSong.BPM) do + WriteLn(SongFile, 'B ' + FloatToStr(CurrentSong.BPM[B].StartBeat) + ' ' + FloatToStr(CurrentSong.BPM[B].BPM/4)); for C := 0 to Czesc.High do begin for N := 0 to Czesc.Czesc[C].HighNut do begin |