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-rw-r--r--Game/Code/Classes/UFiles.pas18
1 files changed, 9 insertions, 9 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
index def74c70..8d3a1c42 100644
--- a/Game/Code/Classes/UFiles.pas
+++ b/Game/Code/Classes/UFiles.pas
@@ -38,17 +38,17 @@ uses TextGL,
//--------------------
procedure ResetSingTemp;
var
- Pet: integer;
+ Count: integer;
begin
SetLength(Lines, Length(Player));
- for Pet := 0 to High(Player) do begin
- SetLength(Lines[Pet].Line, 1);
- SetLength(Lines[Pet].Line[0].Note, 0);
- Lines[Pet].Line[0].Lyric := '';
- Lines[Pet].Line[0].LyricWidth := 0;
- Player[pet].Score := 0;
- Player[pet].IlNut := 0;
- Player[pet].HighNote := -1;
+ for Count := 0 to High(Player) do begin
+ SetLength(Lines[Count].Line, 1);
+ SetLength(Lines[Count].Line[0].Note, 0);
+ Lines[Count].Line[0].Lyric := '';
+ Lines[Count].Line[0].LyricWidth := 0;
+ Player[Count].Score := 0;
+ Player[Count].IlNut := 0;
+ Player[Count].HighNote := -1;
end;
(* FIXME