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-rw-r--r--Game/Code/Classes/UFiles.pas148
1 files changed, 0 insertions, 148 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
deleted file mode 100644
index 495e8a4a..00000000
--- a/Game/Code/Classes/UFiles.pas
+++ /dev/null
@@ -1,148 +0,0 @@
-unit UFiles;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-{$I switches.inc}
-
-uses SysUtils,
- ULog,
- UMusic,
- USongs,
- USong;
-
-procedure ResetSingTemp;
-function SaveSong(Song: TSong; Czesc: TCzesci; Name: string; Relative: boolean): boolean;
-
-var
- SongFile: TextFile; // all procedures in this unit operates on this file
- FileLineNo: integer; //Line which is readed at Last, for error reporting
-
- // variables available for all procedures
- Base : array[0..1] of integer;
- Rel : array[0..1] of integer;
- Mult : integer = 1;
- MultBPM : integer = 4;
-
-implementation
-
-uses TextGL,
- UIni,
- UPlatform,
- UMain;
-
-//--------------------
-// Resets the temporary Sentence Arrays for each Player and some other Variables
-//--------------------
-procedure ResetSingTemp;
-var
- Pet: integer;
-begin
- SetLength(Czesci, Length(Player));
- for Pet := 0 to High(Player) do begin
- SetLength(Czesci[Pet].Czesc, 1);
- SetLength(Czesci[Pet].Czesc[0].Nuta, 0);
- Czesci[Pet].Czesc[0].Lyric := '';
- Czesci[Pet].Czesc[0].LyricWidth := 0;
- Player[pet].Score := 0;
- Player[pet].IlNut := 0;
- Player[pet].HighNut := -1;
- end;
-
- (* FIXME
- //Reset Path and Filename Values to Prevent Errors in Editor
- if assigned( CurrentSong ) then
- begin
- SetLength(CurrentSong.BPM, 0);
- CurrentSong.Path := '';
- CurrentSong.FileName := '';
- end;
- *)
-
-// CurrentSong := nil;
-end;
-
-
-//--------------------
-// Saves a Song
-//--------------------
-function SaveSong(Song: TSong; Czesc: TCzesci; Name: string; Relative: boolean): boolean;
-var
- C: integer;
- N: integer;
- S: string;
- B: integer;
- RelativeSubTime: integer;
- NoteState: String;
-
-begin
-// Relative := true; // override (idea - use shift+S to save with relative)
- AssignFile(SongFile, Name);
- Rewrite(SongFile);
-
- WriteLn(SongFile, '#TITLE:' + Song.Title + '');
- WriteLn(SongFile, '#ARTIST:' + Song.Artist);
-
- if Song.Creator <> '' then WriteLn(SongFile, '#CREATOR:' + Song.Creator);
- if Song.Edition <> 'Unknown' then WriteLn(SongFile, '#EDITION:' + Song.Edition);
- if Song.Genre <> 'Unknown' then WriteLn(SongFile, '#GENRE:' + Song.Genre);
- if Song.Language <> 'Unknown' then WriteLn(SongFile, '#LANGUAGE:' + Song.Language);
-
- WriteLn(SongFile, '#MP3:' + Song.Mp3);
-
- if Song.Cover <> '' then WriteLn(SongFile, '#COVER:' + Song.Cover);
- if Song.Background <> '' then WriteLn(SongFile, '#BACKGROUND:' + Song.Background);
- if Song.Video <> '' then WriteLn(SongFile, '#VIDEO:' + Song.Video);
- if Song.VideoGAP <> 0 then WriteLn(SongFile, '#VIDEOGAP:' + FloatToStr(Song.VideoGAP));
- if Song.Resolution <> 4 then WriteLn(SongFile, '#RESOLUTION:' + IntToStr(Song.Resolution));
- if Song.NotesGAP <> 0 then WriteLn(SongFile, '#NOTESGAP:' + IntToStr(Song.NotesGAP));
- if Song.Start <> 0 then WriteLn(SongFile, '#START:' + FloatToStr(Song.Start));
- if Song.Finish <> 0 then WriteLn(SongFile, '#END:' + IntToStr(Song.Finish));
- if Relative then WriteLn(SongFile, '#RELATIVE:yes');
-
- WriteLn(SongFile, '#BPM:' + FloatToStr(Song.BPM[0].BPM / 4));
- WriteLn(SongFile, '#GAP:' + FloatToStr(Song.GAP));
-
- RelativeSubTime := 0;
- for B := 1 to High(CurrentSong.BPM) do
- WriteLn(SongFile, 'B ' + FloatToStr(CurrentSong.BPM[B].StartBeat) + ' ' + FloatToStr(CurrentSong.BPM[B].BPM/4));
-
- for C := 0 to Czesc.High do begin
- for N := 0 to Czesc.Czesc[C].HighNut do begin
- with Czesc.Czesc[C].Nuta[N] do begin
-
-
- //Golden + Freestyle Note Patch
- case Czesc.Czesc[C].Nuta[N].Wartosc of
- 0: NoteState := 'F ';
- 1: NoteState := ': ';
- 2: NoteState := '* ';
- end; // case
- S := NoteState + IntToStr(Start-RelativeSubTime) + ' ' + IntToStr(Dlugosc) + ' ' + IntToStr(Ton) + ' ' + Tekst;
-
-
- WriteLn(SongFile, S);
- end; // with
- end; // N
-
- if C < Czesc.High then begin // don't write end of last sentence
- if not Relative then
- S := '- ' + IntToStr(Czesc.Czesc[C+1].Start)
- else begin
- S := '- ' + IntToStr(Czesc.Czesc[C+1].Start - RelativeSubTime) +
- ' ' + IntToStr(Czesc.Czesc[C+1].Start - RelativeSubTime);
- RelativeSubTime := Czesc.Czesc[C+1].Start;
- end;
- WriteLn(SongFile, S);
- end;
-
- end; // C
-
-
- WriteLn(SongFile, 'E');
- CloseFile(SongFile);
-end;
-
-end.