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-rw-r--r--Game/Code/Classes/UFiles.pas360
1 files changed, 26 insertions, 334 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
index 69beefe9..d3e4729b 100644
--- a/Game/Code/Classes/UFiles.pas
+++ b/Game/Code/Classes/UFiles.pas
@@ -10,45 +10,33 @@ interface
uses SysUtils,
ULog,
UMusic,
- USongs;
+ USongs,
+ USong;
//procedure InitializePaths; //Function sets All Absolute Paths eg. for Songs
-function ReadTXTHeader(var Song: TSong): boolean; //Reads Standard TXT Header
-function AnalyseFile(var Song: TSong): boolean; //Analyse Song File and Read Header
-procedure ClearSong(var Song: TSong); //Clears Song Header values
+//function ReadTXTHeader(var Song: TSong): boolean; //Reads Standard TXT Header
+//function AnalyseFile(var Song: TSong): boolean; //Analyse Song File and Read Header
+//procedure ClearSong(var Song: TSong); //Clears Song Header values
//Methodes Loading and Saving Songfiles
procedure ResetSingTemp;
-procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string);
-procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer);
-function LoadSong(Name: string): boolean;
+//procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string);
+//procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer);
+
+//function LoadSong(Name: string): boolean;
function SaveSong(Song: TSong; Czesc: TCzesci; Name: string; Relative: boolean): boolean;
var
-{*
- //Absolute Paths
- GamePath: string;
- SoundPath: string;
- SongPath: string;
- LogPath: string;
- ThemePath: string;
- ScreenshotsPath: string;
- CoversPath: string;
- LanguagesPath: string;
- PluginPath: string;
- PlayListPath: string;
-*}
-
SongFile: TextFile; // all procedures in this unit operates on this file
FileLineNo: integer; //Line which is readed at Last, for error reporting
// variables available for all procedures
- Base: array[0..1] of integer;
- Rel: array[0..1] of integer;
- Mult: integer = 1;
- MultBPM: integer = 4;
+ Base : array[0..1] of integer;
+ Rel : array[0..1] of integer;
+ Mult : integer = 1;
+ MultBPM : integer = 4;
implementation
@@ -57,7 +45,10 @@ uses TextGL,
UPlatform,
UMain;
+(*
//--------------------
+<<<<<<< .mine
+=======
// Clears Song Header values
//--------------------
procedure ClearSong(var Song: TSong);
@@ -367,7 +358,7 @@ Result := False;
Log.LogError('An Error occured reading Line ' + inttostr(FileLineNo) + ' from SongHeader: ' + Song.FileName);
end;}
end;
-
+ *)
//--------------------
// Resets the temporary Sentence Arrays for each Player and some other Variables
//--------------------
@@ -376,7 +367,6 @@ var
Pet: integer;
begin
SetLength(Czesci, Length(Player));
- SetLength(AktSong.BPM, 0);
for Pet := 0 to High(Player) do begin
SetLength(Czesci[Pet].Czesc, 1);
SetLength(Czesci[Pet].Czesc[0].Nuta, 0);
@@ -386,316 +376,18 @@ begin
Player[pet].IlNut := 0;
Player[pet].HighNut := -1;
end;
- //Reset Path and Filename Values to Prevent Errors in Editor
- AktSong.Path := '';
- AktSong.FileName := '';
-end;
-
-//--------------------
-// Parses Note Infos and save them to Array
-//--------------------
-procedure ParseNote(NrCzesci: integer; TypeP: char; StartP, DurationP, NoteP: integer; LyricS: string);
-var
- Space: boolean;
-begin
- case Ini.Solmization of
- 1: // european
- begin
- case (NoteP mod 12) of
- 0..1: LyricS := ' do ';
- 2..3: LyricS := ' re ';
- 4: LyricS := ' mi ';
- 5..6: LyricS := ' fa ';
- 7..8: LyricS := ' sol ';
- 9..10: LyricS := ' la ';
- 11: LyricS := ' si ';
- end;
- end;
- 2: // japanese
- begin
- case (NoteP mod 12) of
- 0..1: LyricS := ' do ';
- 2..3: LyricS := ' re ';
- 4: LyricS := ' mi ';
- 5..6: LyricS := ' fa ';
- 7..8: LyricS := ' so ';
- 9..10: LyricS := ' la ';
- 11: LyricS := ' shi ';
- end;
- end;
- 3: // american
- begin
- case (NoteP mod 12) of
- 0..1: LyricS := ' do ';
- 2..3: LyricS := ' re ';
- 4: LyricS := ' mi ';
- 5..6: LyricS := ' fa ';
- 7..8: LyricS := ' sol ';
- 9..10: LyricS := ' la ';
- 11: LyricS := ' ti ';
- end;
- end;
- end; // case
-
- with Czesci[NrCzesci].Czesc[Czesci[NrCzesci].High] do begin
- SetLength(Nuta, Length(Nuta) + 1);
- IlNut := IlNut + 1;
- HighNut := HighNut + 1;
- Muzyka.IlNut := Muzyka.IlNut + 1;
-
- Nuta[HighNut].Start := StartP;
- if IlNut = 1 then begin
- StartNote := Nuta[HighNut].Start;
- if Czesci[NrCzesci].Ilosc = 1 then
- Start := -100;
-// Start := Nuta[HighNut].Start;
- end;
-
- Nuta[HighNut].Dlugosc := DurationP;
- Muzyka.DlugoscNut := Muzyka.DlugoscNut + Nuta[HighNut].Dlugosc;
-
- // back to the normal system with normal, golden and now freestyle notes
- case TypeP of
- 'F': Nuta[HighNut].Wartosc := 0;
- ':': Nuta[HighNut].Wartosc := 1;
- '*': Nuta[HighNut].Wartosc := 2;
- end;
-
- Czesci[NrCzesci].Wartosc := Czesci[NrCzesci].Wartosc + Nuta[HighNut].Dlugosc * Nuta[HighNut].Wartosc;
- Nuta[HighNut].Ton := NoteP;
- if Nuta[HighNut].Ton < Base[NrCzesci] then Base[NrCzesci] := Nuta[HighNut].Ton;
- Nuta[HighNut].TonGamy := Nuta[HighNut].TonGamy mod 12;
-
- Nuta[HighNut].Tekst := Copy(LyricS, 2, 100);
- Lyric := Lyric + Nuta[HighNut].Tekst;
-
- if TypeP = 'F' then
- Nuta[HighNut].FreeStyle := true;
-
- Koniec := Nuta[HighNut].Start + Nuta[HighNut].Dlugosc;
- end; // with
-end;
-
-//--------------------
-// Called when a new Sentence is found in the TXT File
-//--------------------
-procedure NewSentence(NrCzesciP: integer; Param1, Param2: integer);
-var
-I: Integer;
-begin
-
- // stara czesc //Alter Satz //Update Old Part
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].BaseNote := Base[NrCzesciP];
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].LyricWidth := glTextWidth(PChar(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Lyric));
-
- //Total Notes Patch
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes := 0;
- for I := low(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta) to high(Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta) do
+ //Reset Path and Filename Values to Prevent Errors in Editor
+ if assigned( CurrentSong ) then
begin
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes := Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].TotalNotes + Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta[I].Dlugosc * Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Nuta[I].Wartosc;
+ SetLength(CurrentSong.BPM, 0);
+ CurrentSong.Path := '';
+ CurrentSong.FileName := '';
end;
- //Total Notes Patch End
-
-
- // nowa czesc //Neuer Satz //Update New Part
- SetLength(Czesci[NrCzesciP].Czesc, Czesci[NrCzesciP].Ilosc + 1);
- Czesci[NrCzesciP].High := Czesci[NrCzesciP].High + 1;
- Czesci[NrCzesciP].Ilosc := Czesci[NrCzesciP].Ilosc + 1;
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].HighNut := -1;
-
- if not AktSong.Relative then
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Start := Param1;
-
- if AktSong.Relative then begin
- Czesci[NrCzesciP].Czesc[Czesci[NrCzesciP].High].Start := Param1;
- Rel[NrCzesciP] := Rel[NrCzesciP] + Param2;
- end;
-
- Base[NrCzesciP] := 100; // high number
+
+// CurrentSong := nil;
end;
-//--------------------
-// Load a Song
-//--------------------
-function LoadSong(Name: string): boolean;
-var
- TempC: char;
- Tekst: string;
- CP: integer; // Current Player (0 or 1)
- Pet: integer;
- Both: boolean;
- Param1: integer;
- Param2: integer;
- Param3: integer;
- ParamS: string;
- I: Integer;
-begin
- Result := false;
-
- if not FileExists(Name) then begin
- Log.LogError('File not found: "' + Name + '"', 'WczytajCzesci');
- exit;
- end;
-
- try
- MultBPM := 4; // 4 - mnoznik dla czasu nut
- Mult := 1; // 4 - dokladnosc pomiaru nut
- Base[0] := 100; // high number
-// Base[1] := 100; // high number
- Czesci[0].Wartosc := 0;
-// Czesci[1].Wartosc := 0; // here was the error in 0.3.2
- AktSong.Relative := false;
-
- Rel[0] := 0;
-// Rel[1] := 0;
- CP := 0;
- Both := false;
- if Length(Player) = 2 then Both := true;
-
- FileMode := fmOpenRead;
- AssignFile(SongFile, Name);
- Reset(SongFile);
-
- //Clear old Song Header
- ClearSong(AktSong);
-
- if (AktSong.Path = '') then
- AktSong.Path := ExtractFilePath(Name);
-
- if (AktSong.FileName = '') then
- AktSong.Filename := ExtractFileName(Name);
- //Read Header
- Result := ReadTxTHeader(AktSong);
- if not Result then
- begin
- CloseFile(SongFile);
- Log.LogError('Error Loading SongHeader, abort Song Loading');
- Exit;
- end;
-
- Result := False;
-
- Reset(SongFile);
- FileLineNo := 0;
- //Search for Note Begining
- repeat
- ReadLn(SongFile, Tekst);
- Inc(FileLineNo);
-
- if (EoF(SongFile)) then
- begin //Song File Corrupted - No Notes
- CloseFile(SongFile);
- Log.LogError('Could not load txt File, no Notes found: ' + Name);
- Result := False;
- Exit;
- end;
- Read(SongFile, TempC);
- until ((TempC = ':') or (TempC = 'F') or (TempC = '*'));
-
- SetLength(Czesci, 2);
- for Pet := 0 to High(Czesci) do begin
- SetLength(Czesci[Pet].Czesc, 1);
- Czesci[Pet].High := 0;
- Czesci[Pet].Ilosc := 1;
- Czesci[Pet].Akt := 0;
- Czesci[Pet].Resolution := AktSong.Resolution;
- Czesci[Pet].NotesGAP := AktSong.NotesGAP;
- Czesci[Pet].Czesc[0].IlNut := 0;
- Czesci[Pet].Czesc[0].HighNut := -1;
- end;
-
-// TempC := ':';
-// TempC := Tekst[1]; // read from backup variable, don't use default ':' value
-
- while (TempC <> 'E') AND (not EOF(SongFile)) do begin
- if (TempC = ':') or (TempC = '*') or (TempC = 'F') then begin
- // wczytuje nute
- Read(SongFile, Param1);
- Read(SongFile, Param2);
- Read(SongFile, Param3);
- Read(SongFile, ParamS);
-
- // dodaje nute
- if not Both then
- // P1
- ParseNote(0, TempC, (Param1+Rel[0]) * Mult, Param2 * Mult, Param3, ParamS)
- else begin
- // P1 + P2
- ParseNote(0, TempC, (Param1+Rel[0]) * Mult, Param2 * Mult, Param3, ParamS);
- ParseNote(1, TempC, (Param1+Rel[1]) * Mult, Param2 * Mult, Param3, ParamS);
- end;
- end; // if
- if TempC = '-' then begin
- // reads sentence
- Read(SongFile, Param1);
- if AktSong.Relative then Read(SongFile, Param2); // read one more data for relative system
-
- // new sentence
- if not Both then
- // P1
- NewSentence(0, (Param1 + Rel[0]) * Mult, Param2)
- else begin
- // P1 + P2
- NewSentence(0, (Param1 + Rel[0]) * Mult, Param2);
- NewSentence(1, (Param1 + Rel[1]) * Mult, Param2);
- end;
-
- end; // if
-
- if TempC = 'B' then begin
- SetLength(AktSong.BPM, Length(AktSong.BPM) + 1);
- Read(SongFile, AktSong.BPM[High(AktSong.BPM)].StartBeat);
- AktSong.BPM[High(AktSong.BPM)].StartBeat := AktSong.BPM[High(AktSong.BPM)].StartBeat + Rel[0];
-
- Read(SongFile, Tekst);
- AktSong.BPM[High(AktSong.BPM)].BPM := StrToFloat(Tekst);
- AktSong.BPM[High(AktSong.BPM)].BPM := AktSong.BPM[High(AktSong.BPM)].BPM * Mult * MultBPM;
- end;
-
-
- if not Both then begin
- Czesci[CP].Czesc[Czesci[CP].High].BaseNote := Base[CP];
- Czesci[CP].Czesc[Czesci[CP].High].LyricWidth := glTextWidth(PChar(Czesci[CP].Czesc[Czesci[CP].High].Lyric));
- //Total Notes Patch
- Czesci[CP].Czesc[Czesci[CP].High].TotalNotes := 0;
- for I := low(Czesci[CP].Czesc[Czesci[CP].High].Nuta) to high(Czesci[CP].Czesc[Czesci[CP].High].Nuta) do
- begin
- Czesci[CP].Czesc[Czesci[CP].High].TotalNotes := Czesci[CP].Czesc[Czesci[CP].High].TotalNotes + Czesci[CP].Czesc[Czesci[CP].High].Nuta[I].Dlugosc * Czesci[CP].Czesc[Czesci[CP].High].Nuta[I].Wartosc;
- end;
- //Total Notes Patch End
- end else begin
- for Pet := 0 to High(Czesci) do begin
- Czesci[Pet].Czesc[Czesci[Pet].High].BaseNote := Base[Pet];
- Czesci[Pet].Czesc[Czesci[Pet].High].LyricWidth := glTextWidth(PChar(Czesci[Pet].Czesc[Czesci[Pet].High].Lyric));
- //Total Notes Patch
- Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes := 0;
- for I := low(Czesci[Pet].Czesc[Czesci[Pet].High].Nuta) to high(Czesci[Pet].Czesc[Czesci[Pet].High].Nuta) do
- begin
- Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes := Czesci[Pet].Czesc[Czesci[Pet].High].TotalNotes + Czesci[Pet].Czesc[Czesci[Pet].High].Nuta[I].Dlugosc * Czesci[Pet].Czesc[Czesci[Pet].High].Nuta[I].Wartosc;
- end;
- //Total Notes Patch End
- end;
- end;
-
- Read(SongFile, TempC);
- Inc(FileLineNo);
- end; // while}
-
- CloseFile(SongFile);
- except
- try
- CloseFile(SongFile);
- except
-
- end;
-
- Log.LogError('Error Loading File: "' + Name + '" in Line ' + inttostr(FileLineNo));
- exit;
- end;
-
- Result := true;
-end;
//--------------------
// Saves a Song
@@ -738,8 +430,8 @@ begin
WriteLn(SongFile, '#GAP:' + FloatToStr(Song.GAP));
RelativeSubTime := 0;
- for B := 1 to High(AktSong.BPM) do
- WriteLn(SongFile, 'B ' + FloatToStr(AktSong.BPM[B].StartBeat) + ' ' + FloatToStr(AktSong.BPM[B].BPM/4));
+ for B := 1 to High(CurrentSong.BPM) do
+ WriteLn(SongFile, 'B ' + FloatToStr(CurrentSong.BPM[B].StartBeat) + ' ' + FloatToStr(CurrentSong.BPM[B].BPM/4));
for C := 0 to Czesc.High do begin
for N := 0 to Czesc.Czesc[C].HighNut do begin