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-rw-r--r--Game/Code/Classes/UDraw.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas
index 4c5d2ce0..5a175289 100644
--- a/Game/Code/Classes/UDraw.pas
+++ b/Game/Code/Classes/UDraw.pas
@@ -713,7 +713,7 @@ begin
end;
//end Singbar Mod
- //PhrasenBonus - Line Bonus Mod
+ {//PhrasenBonus - Line Bonus Mod
if Ini.LineBonus > 0 then begin
A := GetTickCount div 33;
if (A <> Tickold2) AND (Player[0].LineBonus_Visible) then begin
@@ -784,7 +784,7 @@ begin
end;
end;
end;
- //PhrasenBonus - Line Bonus Mod End
+ //PhrasenBonus - Line Bonus Mod End }
// Set the note heights according to the difficulty level
case Ini.Difficulty of
@@ -1127,7 +1127,7 @@ begin
end;
//end Singbar Mod
- //PhrasenBonus - Line Bonus Mod
+ {//PhrasenBonus - Line Bonus Mod
if ((Ini.LineBonus > 0) AND (DLLMan.Selected.EnLineBonus_O)) OR (DLLMan.Selected.EnLineBonus) then begin
A := GetTickCount div 33;
if (A <> Tickold2) AND (Player[0].LineBonus_Visible) then begin
@@ -1214,7 +1214,7 @@ begin
end;
end;
end;
-//PhrasenBonus - Line Bonus Mod End
+//PhrasenBonus - Line Bonus Mod End }
// resize the notes according to the difficulty level
case Ini.Difficulty of