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-rw-r--r--Game/Code/Classes/UAudioPlayback_SoftMixer.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
index 714e19ae..8ffe55ac 100644
--- a/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
+++ b/Game/Code/Classes/UAudioPlayback_SoftMixer.pas
@@ -302,7 +302,7 @@ begin
Stop();
// reset and/or free data
-
+
Loop := false;
// TODO: use DecodeStream.Unref() instead of Free();
@@ -450,8 +450,8 @@ begin
mixer.RemoveStream(Self);
// rewind (note: DecodeStream might be closed already, but this is not a problem)
- if assigned(DecodeStream) then
- DecodeStream.Position := 0;
+// if assigned(DecodeStream) then
+// DecodeStream.Position := 0;
end;
function TGenericPlaybackStream.GetLoop(): boolean;