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path: root/Game/Code/Classes/UAudioPlayback_SDL.pas
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Diffstat (limited to 'Game/Code/Classes/UAudioPlayback_SDL.pas')
-rw-r--r--Game/Code/Classes/UAudioPlayback_SDL.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UAudioPlayback_SDL.pas b/Game/Code/Classes/UAudioPlayback_SDL.pas
index 5dc664fa..1ea0c5b7 100644
--- a/Game/Code/Classes/UAudioPlayback_SDL.pas
+++ b/Game/Code/Classes/UAudioPlayback_SDL.pas
@@ -67,7 +67,7 @@ begin
freq := 44100;
format := AUDIO_S16SYS;
channels := 2;
- samples := 1024; // latency: 23 ms
+ samples := Ini.SDLBufferSize;
callback := @SDLAudioCallback;
userdata := Self;
end;