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-rw-r--r--Game/Code/Classes/UAudioInput_Bass.pas490
1 files changed, 203 insertions, 287 deletions
diff --git a/Game/Code/Classes/UAudioInput_Bass.pas b/Game/Code/Classes/UAudioInput_Bass.pas
index 75a5aee5..6d661258 100644
--- a/Game/Code/Classes/UAudioInput_Bass.pas
+++ b/Game/Code/Classes/UAudioInput_Bass.pas
@@ -1,287 +1,203 @@
-unit UAudioInput_Bass;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-
-uses Classes,
- {$IFDEF win32}
- windows,
- {$ENDIF}
- SysUtils,
- bass,
- ULog,
- UMusic;
-
-implementation
-
-uses
- {$IFDEF LAZARUS}
- lclintf,
- {$ENDIF}
- URecord,
- UIni,
- UMain,
- UCommon,
- UThemes;
-
-type
- TAudioInput_Bass = class( TInterfacedObject, IAudioInput)
- private
- public
- function GetName: String;
-
- {IAudioInput interface}
- procedure InitializeRecord;
-
- procedure CaptureStart;
- procedure CaptureStop;
- procedure CaptureCard(Card: byte; CaptureSoundLeft, CaptureSoundRight: TSound);
- procedure StopCard(Card: byte);
- end;
-
- TBassSoundCard = class(TGenericSoundCard)
- RecordStream: HSTREAM;
- end;
-
-var
- singleton_AudioInputBass : IAudioInput;
-
-
-function TAudioInput_Bass.GetName: String;
-begin
- result := 'BASS_Input';
-end;
-
-procedure TAudioInput_Bass.InitializeRecord;
-var
- device: integer;
- Descr: string;
- input: integer;
- input2: integer;
- InputName: PChar;
- Flags: integer;
- mic: array[0..15] of integer;
- SC: integer; // soundcard
- SCI: integer; // soundcard input
- No: integer;
-
-function isDuplicate(Desc: String): Boolean;
-var
- I: Integer;
-begin
- Result := False;
- //Check for Soundcard with same Description
- For I := 0 to SC-1 do
- begin
- if (AudioInputProcessor.SoundCard[I].Description = Desc) then
- begin
- Result := True;
- Break;
- end;
- end;
-end;
-
-begin
- with AudioInputProcessor do
- begin
- // checks for recording devices and puts them into an array
- SetLength(SoundCard, 0);
-
- SC := 0;
- Descr := BASS_RecordGetDeviceDescription(SC);
-
- while (Descr <> '') do
- begin
- //If there is another SoundCard with the Same ID, Search an available Name
- if (IsDuplicate(Descr)) then
- begin
- No:= 1; //Count of SoundCards with same Name
- Repeat
- Inc(No)
- Until not IsDuplicate(Descr + ' (' + InttoStr(No) + ')');
-
- //Set Description
- Descr := Descr + ' (' + InttoStr(No) + ')';
- end;
-
- SetLength(SoundCard, SC+1);
-
- // TODO: free object on termination
- SoundCard[SC] := TBassSoundCard.Create();
- SoundCard[SC].Description := Descr;
-
- //Get Recording Inputs
- SCI := 0;
- BASS_RecordInit(SC);
-
- InputName := BASS_RecordGetInputName(SCI);
-
- {$IFDEF DARWIN}
- // Under MacOSX the SingStar Mics have an empty
- // InputName. So, we have to add a hard coded
- // Workaround for this problem
- if (InputName = nil) and (Pos( 'USBMIC Serial#', Descr) > 0) then
- begin
- InputName := 'Microphone';
- end;
- {$ENDIF}
-
- SetLength(SoundCard[SC].Input, 1);
- SoundCard[SC].Input[SCI].Name := InputName;
-
- // process each input
- while (InputName <> nil) do
- begin
- Flags := BASS_RecordGetInput(SCI);
- if (SCI >= 1) {AND (Flags AND BASS_INPUT_OFF = 0)} then
- begin
- SetLength(SoundCard[SC].Input, SCI+1);
- SoundCard[SC].Input[SCI].Name := InputName;
- end;
-
- //Set Mic Index
- if ((Flags and BASS_INPUT_TYPE_MIC) = 1) then
- SoundCard[SC].MicInput := SCI;
-
- Inc(SCI);
- InputName := BASS_RecordGetInputName(SCI);
- end;
-
- BASS_RecordFree;
-
- Inc(SC);
- Descr := BASS_RecordGetDeviceDescription(SC);
- end; // while
- end; // with Recording
-end;
-
-// TODO: code is used by all IAudioInput implementors
-// -> move to a common superclass (TAudioInput_Generic?)
-procedure TAudioInput_Bass.CaptureStart;
-var
- S: integer;
- SC: integer;
- PlayerLeft, PlayerRight: integer;
- CaptureSoundLeft, CaptureSoundRight: TSound;
-begin
- for S := 0 to High(AudioInputProcessor.Sound) do
- AudioInputProcessor.Sound[S].BufferLong[0].Clear;
-
- for SC := 0 to High(Ini.CardList) do
- begin
- PlayerLeft := Ini.CardList[SC].ChannelL-1;
- PlayerRight := Ini.CardList[SC].ChannelR-1;
- if PlayerLeft >= PlayersPlay then PlayerLeft := -1;
- if PlayerRight >= PlayersPlay then PlayerRight := -1;
- if (PlayerLeft > -1) or (PlayerRight > -1) then begin
- if (PlayerLeft > -1) then
- CaptureSoundLeft := AudioInputProcessor.Sound[PlayerLeft]
- else
- CaptureSoundLeft := nil;
- if (PlayerRight > -1) then
- CaptureSoundRight := AudioInputProcessor.Sound[PlayerRight]
- else
- CaptureSoundRight := nil;
-
- CaptureCard(SC, CaptureSoundLeft, CaptureSoundRight);
- end;
- end;
-end;
-
-// TODO: code is used by all IAudioInput implementors
-// -> move to a common superclass (TAudioInput_Generic?)
-procedure TAudioInput_Bass.CaptureStop;
-var
- SC: integer;
- PlayerLeft: integer;
- PlayerRight: integer;
-begin
-
- for SC := 0 to High(Ini.CardList) do begin
- PlayerLeft := Ini.CardList[SC].ChannelL-1;
- PlayerRight := Ini.CardList[SC].ChannelR-1;
- if PlayerLeft >= PlayersPlay then PlayerLeft := -1;
- if PlayerRight >= PlayersPlay then PlayerRight := -1;
- if (PlayerLeft > -1) or (PlayerRight > -1) then
- StopCard(SC);
- end;
-
-end;
-
-{*
- * Bass input capture callback.
- * Params:
- * stream - BASS input stream
- * buffer - buffer of captured samples
- * len - size of buffer in bytes
- * user - players associated with left/right channels
- *}
-function MicrophoneCallback(stream: HSTREAM; buffer: Pointer;
- len: Cardinal; Card: Cardinal): boolean; stdcall;
-begin
- AudioInputProcessor.HandleMicrophoneData(buffer, len, AudioInputProcessor.SoundCard[Card]);
- Result := true;
-end;
-
-{*
- * Start input-capturing on Soundcard specified by Card.
- * Params:
- * Card - soundcard index in AudioInputProcessor.SoundCard array
- * CaptureSoundLeft - sound(-buffer) used for left channel capture data
- * CaptureSoundRight - sound(-buffer) used for right channel capture data
- *}
-procedure TAudioInput_Bass.CaptureCard(Card: byte; CaptureSoundLeft, CaptureSoundRight: TSound);
-var
- Error: integer;
- ErrorMsg: string;
- bassSoundCard: TBassSoundCard;
-begin
- if not BASS_RecordInit(Card) then
- begin
- Error := BASS_ErrorGetCode;
- ErrorMsg := IntToStr(Error);
- if Error = BASS_ERROR_DX then ErrorMsg := 'No DX5';
- if Error = BASS_ERROR_ALREADY then ErrorMsg := 'The device has already been initialized';
- if Error = BASS_ERROR_DEVICE then ErrorMsg := 'The device number specified is invalid';
- if Error = BASS_ERROR_DRIVER then ErrorMsg := 'There is no available device driver';
- Log.LogError('Error initializing record [' + IntToStr(Card) + ']');
- Log.LogError('TAudio_bass.CaptureCard: Error initializing record: ' + ErrorMsg);
- end
- else
- begin
- bassSoundCard := TBassSoundCard(AudioInputProcessor.SoundCard[Card]);
- bassSoundCard.CaptureSoundLeft := CaptureSoundLeft;
- bassSoundCard.CaptureSoundRight := CaptureSoundRight;
-
- // capture in 44.1kHz/stereo/16bit and a 20ms callback period
- bassSoundCard.RecordStream :=
- BASS_RecordStart(44100, 2, MakeLong(0, 20) , @MicrophoneCallback, Card);
- end;
-end;
-
-{*
- * Stop input-capturing on Soundcard specified by Card.
- * Params:
- * Card - soundcard index in AudioInputProcessor.SoundCard array
- *}
-procedure TAudioInput_Bass.StopCard(Card: byte);
-begin
- BASS_RecordSetDevice(Card);
- BASS_RecordFree;
-end;
-
-
-initialization
- singleton_AudioInputBass := TAudioInput_Bass.create();
- AudioManager.add( singleton_AudioInputBass );
-
-finalization
- AudioManager.Remove( singleton_AudioInputBass );
-
-end.
+unit UAudioInput_Bass;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+
+uses
+ Classes,
+ SysUtils,
+ URecord,
+ UMusic;
+
+implementation
+
+uses
+ UMain,
+ UIni,
+ ULog,
+ UAudioCore_Bass,
+ Windows,
+ bass;
+
+type
+ TAudioInput_Bass = class(TAudioInputBase)
+ public
+ function GetName: String; override;
+ function InitializeRecord: boolean; override;
+ destructor Destroy; override;
+ end;
+
+ TBassInputDevice = class(TAudioInputDevice)
+ public
+ DeviceIndex: integer; // index in TAudioInputProcessor.Device[]
+ BassDeviceID: integer; // DeviceID used by BASS
+ RecordStream: HSTREAM;
+
+ procedure Start(); override;
+ procedure Stop(); override;
+ end;
+
+var
+ singleton_AudioInputBass : IAudioInput;
+
+
+{ Global }
+
+{*
+ * Bass input capture callback.
+ * Params:
+ * stream - BASS input stream
+ * buffer - buffer of captured samples
+ * len - size of buffer in bytes
+ * user - players associated with left/right channels
+ *}
+function MicrophoneCallback(stream: HSTREAM; buffer: Pointer;
+ len: Cardinal; Card: Cardinal): boolean; stdcall;
+begin
+ AudioInputProcessor.HandleMicrophoneData(buffer, len,
+ AudioInputProcessor.Device[Card]);
+ Result := true;
+end;
+
+
+{ TBassInputDevice }
+
+{*
+ * Start input-capturing on this device.
+ * TODO: call BASS_RecordInit only once
+ *}
+procedure TBassInputDevice.Start();
+const
+ captureFreq = 44100;
+begin
+ // recording already started -> stop first
+ if (RecordStream <> 0) then
+ Stop();
+
+ // TODO: Call once. Otherwise it's to slow
+ if not BASS_RecordInit(BassDeviceID) then
+ begin
+ Log.LogError('TBassInputDevice.Start: Error initializing device['+IntToStr(DeviceIndex)+']: ' +
+ TAudioCore_Bass.ErrorGetString());
+ Exit;
+ end;
+
+ SampleRate := captureFreq;
+
+ // capture in 44.1kHz/stereo/16bit and a 20ms callback period
+ RecordStream := BASS_RecordStart(captureFreq, 2, MakeLong(0, 20),
+ @MicrophoneCallback, DeviceIndex);
+ if (RecordStream = 0) then
+ begin
+ BASS_RecordFree;
+ Exit;
+ end;
+end;
+
+{*
+ * Stop input-capturing on this device.
+ *}
+procedure TBassInputDevice.Stop();
+begin
+ if (RecordStream = 0) then
+ Exit;
+ // TODO: Don't free the device. Do this on close
+ if (BASS_RecordSetDevice(BassDeviceID)) then
+ BASS_RecordFree;
+ RecordStream := 0;
+end;
+
+
+{ TAudioInput_Bass }
+
+function TAudioInput_Bass.GetName: String;
+begin
+ result := 'BASS_Input';
+end;
+
+function TAudioInput_Bass.InitializeRecord(): boolean;
+var
+ Descr: PChar;
+ SourceName: PChar;
+ Flags: integer;
+ BassDeviceID: integer;
+ BassDevice: TBassInputDevice;
+ DeviceIndex: integer;
+ SourceIndex: integer;
+begin
+ result := false;
+
+ DeviceIndex := 0;
+ BassDeviceID := 0;
+ SetLength(AudioInputProcessor.Device, 0);
+
+ // checks for recording devices and puts them into an array
+ while true do
+ begin
+ Descr := BASS_RecordGetDeviceDescription(BassDeviceID);
+ if (Descr = nil) then
+ break;
+
+ SetLength(AudioInputProcessor.Device, DeviceIndex+1);
+
+ // TODO: free object on termination
+ BassDevice := TBassInputDevice.Create();
+ AudioInputProcessor.Device[DeviceIndex] := BassDevice;
+
+ BassDevice.DeviceIndex := DeviceIndex;
+ BassDevice.BassDeviceID := BassDeviceID;
+ BassDevice.Description := UnifyDeviceName(Descr, DeviceIndex);
+
+ // get input sources
+ SourceIndex := 0;
+ BASS_RecordInit(BassDeviceID);
+ BassDevice.MicInput := 0;
+
+ // process each input
+ while true do
+ begin
+ SourceName := BASS_RecordGetInputName(SourceIndex);
+ if (SourceName = nil) then
+ break;
+
+ SetLength(BassDevice.Source, SourceIndex+1);
+ BassDevice.Source[SourceIndex].Name :=
+ UnifyDeviceSourceName(SourceName, BassDevice.Description);
+
+ // set mic index
+ Flags := BASS_RecordGetInput(SourceIndex);
+ if ((Flags and BASS_INPUT_TYPE_MIC) <> 0) then
+ BassDevice.MicInput := SourceIndex;
+
+ Inc(SourceIndex);
+ end;
+
+ BASS_RecordFree;
+
+ Inc(DeviceIndex);
+ Inc(BassDeviceID);
+ end;
+
+ result := true;
+end;
+
+destructor TAudioInput_Bass.Destroy;
+begin
+ inherited;
+end;
+
+
+initialization
+ singleton_AudioInputBass := TAudioInput_Bass.create();
+ AudioManager.add( singleton_AudioInputBass );
+
+finalization
+ AudioManager.Remove( singleton_AudioInputBass );
+
+end.