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-rw-r--r--Game/Code/Classes/TextGL.pas2
1 files changed, 2 insertions, 0 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index ee1a74f3..1e4a9f6a 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -79,6 +79,8 @@ procedure BuildFont; // Build Our Bitmap Font
Rejestr: TResourceStream;
begin
{$IFNDEF FPC}
+ Log.LogStatus( 'TextGL - BUILDFONT - load Font Resource - ' + inttostr( integer( aID ) ) , aType +' '+ aResourceName );
+
Rejestr := TResourceStream.Create(HInstance, aResourceName , pchar( aType ) );
try
Rejestr.Read(Fonts[ aID ].Width, 256);