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-rw-r--r--plugins/Don't_Get_Worse/Hold_The_Line.dpr2
-rw-r--r--plugins/Team_Duell/TeamDuell.dpr4
-rw-r--r--src/screens/UScreenSingModi.pas2
3 files changed, 4 insertions, 4 deletions
diff --git a/plugins/Don't_Get_Worse/Hold_The_Line.dpr b/plugins/Don't_Get_Worse/Hold_The_Line.dpr
index 3ce06463..8bfb292c 100644
--- a/plugins/Don't_Get_Worse/Hold_The_Line.dpr
+++ b/plugins/Don't_Get_Worse/Hold_The_Line.dpr
@@ -175,7 +175,7 @@ begin
glColor4f (0.8, 0.8, 0.8, 1);
- MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text);
+ MethodRec.Print (1, 18, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text);
FreeStr(Text);
end;
end;
diff --git a/plugins/Team_Duell/TeamDuell.dpr b/plugins/Team_Duell/TeamDuell.dpr
index 18116097..cb0e6349 100644
--- a/plugins/Team_Duell/TeamDuell.dpr
+++ b/plugins/Team_Duell/TeamDuell.dpr
@@ -180,11 +180,11 @@ begin
// Names, Timer
if (TtoNextChange <= 9) Then begin display := PChar(TeamPlayer[I,NextSinger[I]]);
glColor4f (0.8, 0.1, 0.2, 1);
- MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+85, PlayerInfo.Playerinfo[I].PosY+10, CreateStr(PChar(IntToStr(Trunc(TtoNextChange)))));
+ MethodRec.Print (1, 18, PlayerInfo.Playerinfo[I].PosX+85, PlayerInfo.Playerinfo[I].PosY+10, CreateStr(PChar(IntToStr(Trunc(TtoNextChange)))));
end;
glColor4f (0.8, 0.8, 0.8, 1);
if (CurSentence = 0) then display := PChar(TeamPlayer[I,CurSinger[I]]);
- if (TtoNextChange <= 11) OR (start) Then MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+5, PlayerInfo.Playerinfo[I].PosY+10, display);
+ if (TtoNextChange <= 11) OR (start) Then MethodRec.Print (1, 18, PlayerInfo.Playerinfo[I].PosX+5, PlayerInfo.Playerinfo[I].PosY+10, display);
end;
if (CurSentence = ChangeOnSentence) then begin ChangeOnSentence := CurSentence + 7; firsttime := true; end;
Result := True;
diff --git a/src/screens/UScreenSingModi.pas b/src/screens/UScreenSingModi.pas
index 892bfe6a..525e06a3 100644
--- a/src/screens/UScreenSingModi.pas
+++ b/src/screens/UScreenSingModi.pas
@@ -686,7 +686,7 @@ begin
SetFontStyle(Style and 7);
// FIXME: FONTSIZE
// used by Hold_The_Line / TeamDuell
- SetFontSize(Size * 3);
+ SetFontSize(Size);
SetFontPos (X, Y);
glPrint (Language.Translate(String(Text)));
end;