diff options
-rw-r--r-- | us_maker_edition/game/languages/Polish.ini | 2 | ||||
-rw-r--r-- | us_maker_edition/src/screens/UScreenEditSub.pas | 135 |
2 files changed, 104 insertions, 33 deletions
diff --git a/us_maker_edition/game/languages/Polish.ini b/us_maker_edition/game/languages/Polish.ini index f1e27f42..d31fd30e 100644 --- a/us_maker_edition/game/languages/Polish.ini +++ b/us_maker_edition/game/languages/Polish.ini @@ -411,7 +411,7 @@ SCREENSHOT_FAILED=Nie mogę zapisać zrzutu ekranu INFO_FILE_SAVED=Plik zapisany
INFO_TIME_FIXED=Poprawiono czasy
INFO_CAPITALIZE=Poprawiono wielkości sylab
-INFO_EXIT=Czy jesteś pewien że chcesz opóścić edytor bez zapisu ?
+INFO_EXIT=Czy jesteś pewien że chcesz opuścić edytor bez zapisu ?
INFO_SONG_RELOADED=Piosenka przeładowana
INFO_DIVIDED_BPM=Podzielono BPM
INFO_MULTIPLIED_BPM=Pomożono BPM
diff --git a/us_maker_edition/src/screens/UScreenEditSub.pas b/us_maker_edition/src/screens/UScreenEditSub.pas index 520cdc6a..2cbb027e 100644 --- a/us_maker_edition/src/screens/UScreenEditSub.pas +++ b/us_maker_edition/src/screens/UScreenEditSub.pas @@ -191,6 +191,8 @@ type VolumeClick: array of UTF8String; // background image & video preview BackgroundImageId: integer; + // player static picture + playerIconId: array[1..2] of integer; // currentX, CurrentY CurrentX: integer; CurrentY: integer; @@ -209,6 +211,10 @@ type CurrentSound: TCaptureBuffer; // Interactive note InteractiveNoteId: array of integer; + TransparentNoteButtonId: array of integer; + // Interactive Line bar + InteractiveLineId: array of integer; + TransparentLineButtonId: array of integer; procedure DivideBPM; procedure MultiplyBPM; @@ -231,7 +237,7 @@ type procedure CopyFromUndo; //undo last Lines,mouse position and headers procedure DrawPlayerTrack(X, Y, W: real; Space: integer; CurrentTone: integer; Count: integer; CurrentNote: integer); procedure DrawStatics; - procedure DrawInfoBar(x, y, w, h: integer); + procedure DrawInfoBar(x, y, w, h: integer; currentLines: integer); procedure DrawText(Left, Top, Right: real; NrLines: integer; Space: integer); //video view procedure StartVideoPreview(); @@ -811,6 +817,21 @@ begin TextEditMode := true; end; + for i := 0 to Lines[0].High do + begin + if Interaction = InteractiveLineId[i] then + begin + CopyToUndo; + GoldenRec.KillAll; + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1; + Lines[0].Current := i; + ShowInteractiveBackground; + currentnote := 0; + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2; + end; + + end; + if high(InteractiveNoteId) >= Lines[0].Line[Lines[0].Current].HighNote then for i := 0 to Lines[0].Line[Lines[0].Current].HighNote do begin @@ -2123,11 +2144,12 @@ begin glLineWidth(1); end; -procedure TScreenEditSub.DrawInfoBar(x, y, w, h: integer); +procedure TScreenEditSub.DrawInfoBar(x, y, w, h: integer; currentLines: integer); var start, end_: integer; SongStart, SongEnd: integer; ww: integer; + i: integer; pos: real; br: real; @@ -2136,14 +2158,7 @@ var numLines: integer; begin - numLines := Length(Lines[0].Line); - - if(numLines=0) then - Exit; - - SongStart := Lines[0].Line[0].Note[0].Start; - SongEnd := Lines[0].Line[numLines-1].End_; - ww := SongEnd - SongStart; + numLines := Length(Lines[currentLines].Line); glColor4f(0, 0, 0, 1); glDisable(GL_BLEND); @@ -2163,23 +2178,53 @@ begin glVertex2f(x+w, y); glEnd; + if(numLines=1) then + Exit; + + SongStart := Lines[currentLines].Line[0].Note[0].Start; + SongEnd := Lines[currentLines].Line[numLines-1].End_; + ww := SongEnd - SongStart; + + Statics[playerIconId[currentLines+1]].Visible := true; + + for i := 0 to Length(TransparentLineButtonId)-1 do + begin + Button[TransparentLineButtonId[i]].SetX(0); + Button[TransparentLineButtonId[i]].SetY(0); + Button[TransparentLineButtonId[i]].SetW(0); + Button[TransparentLineButtonId[i]].SetH(0); + end; + + while (length(TransparentLineButtonId) < numLines) do + begin + SetLength(InteractiveLineId, Length(InteractiveLineId)+1); + SetLength(TransparentLineButtonId, Length(TransparentLineButtonId)+1); + TransparentLineButtonId[Length(TransparentLineButtonId)-1] := AddButton(0, 0, 0, 0,PATH_NONE); +// AddButton(0, 0, 0, 0,Skin.GetTextureFileName('ButtonF')); + InteractiveLineId[Length(InteractiveLineId)-1] := length(Interactions)-1; + end; for line := 0 to numLines - 1 do begin - if (line = Lines[0].Current) and not (PlaySentence or PlaySentenceMidi) then + if (line = Lines[currentLines].Current) and not (PlaySentence or PlaySentenceMidi) then glColor4f(0.4, 0.4, 0, 1) else glColor4f(1, 0.6, 0, 1); - start := Lines[0].Line[line].Note[0].Start; - end_ := Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Start+ - Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Length; + start := Lines[currentLines].Line[line].Note[0].Start; + end_ := Lines[currentLines].Line[line].Note[Lines[0].Line[line].HighNote].Start+ + Lines[currentLines].Line[line].Note[Lines[0].Line[line].HighNote].Length; pos := (start - SongStart)/ww*w; br := (end_-start)/ww*w; // todo: add transparent active button to change current line + Button[TransparentLineButtonId[line]].SetX(x+pos); + Button[TransparentLineButtonId[line]].SetY(y); + Button[TransparentLineButtonId[line]].SetW(br); + Button[TransparentLineButtonId[line]].SetH(h); + glbegin(gl_quads); glVertex2f(x+pos, y); glVertex2f(x+pos, y+h); @@ -2198,8 +2243,8 @@ begin end else begin glColor4f(1, 0, 0, 1); - pos := (Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start - SongStart)/ww*w; - br := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length/ww*w; + pos := (Lines[currentLines].Line[Lines[0].Current].Note[CurrentNote].Start - SongStart)/ww*w; + br := Lines[currentLines].Line[Lines[0].Current].Note[CurrentNote].Length/ww*w; if (br<1) then br := 1; end; @@ -2283,29 +2328,29 @@ var i: integer; begin - for i := 0 to high(InteractiveNoteId) do + for i := 0 to Length(TransparentNoteButtonId)-1 do begin - Button[i].SetX(0); - Button[i].SetY(0); - Button[i].SetW(0); - Button[i].SetH(0); + Button[TransparentNoteButtonId[i]].SetX(0); + Button[TransparentNoteButtonId[i]].SetY(0); + Button[TransparentNoteButtonId[i]].SetW(0); + Button[TransparentNoteButtonId[i]].SetH(0); end; // adding transparent buttons - while (high(InteractiveNoteId) < Lines[0].Line[Lines[0].Current].HighNote) do + while (Length(TransparentNoteButtonId)-1 < Lines[0].Line[Lines[0].Current].HighNote) do begin - SetLength(InteractiveNoteId, high(InteractiveNoteId)+2); - AddButton(0, 0, 0, 0,PATH_NONE); - InteractiveNoteId[high(InteractiveNoteId)] := Length(Interactions)-1; + SetLength(InteractiveNoteId, Length(InteractiveNoteId)+1); + SetLength(TransparentNoteButtonId, Length(TransparentNoteButtonId)+1); + TransparentNoteButtonId[Length(TransparentNoteButtonId)-1] := AddButton(0, 0, 0, 0,PATH_NONE); + InteractiveNoteId[Length(InteractiveNoteId)-1] := length(Interactions)-1; end; - TempR := 720 / (Lines[0].Line[Lines[0].Current].End_ - Lines[0].Line[Lines[0].Current].Note[0].Start); for i := 0 to Lines[0].Line[Lines[0].Current].HighNote do begin - Button[i].SetX(40 + (Lines[0].Line[Lines[0].Current].Note[i].Start - Lines[0].Line[Lines[0].Current].Note[0].Start) * TempR + 0.5 + 10*ScreenX); - Button[i].SetY(410 - (Lines[0].Line[Lines[0].Current].Note[i].Tone - Lines[0].Line[Lines[0].Current].BaseNote)*15/2 - 9); - Button[i].SetW((Lines[0].Line[Lines[0].Current].Note[i].Length) * TempR - 0.5 + 10*(ScreenX)); - Button[i].SetH(19); + Button[TransparentNoteButtonId[i]].SetX(40 + (Lines[0].Line[Lines[0].Current].Note[i].Start - Lines[0].Line[Lines[0].Current].Note[0].Start) * TempR + 0.5 + 10*ScreenX); + Button[TransparentNoteButtonId[i]].SetY(410 - (Lines[0].Line[Lines[0].Current].Note[i].Tone - Lines[0].Line[Lines[0].Current].BaseNote)*15/2 - 9); + Button[TransparentNoteButtonId[i]].SetW((Lines[0].Line[Lines[0].Current].Note[i].Length) * TempR - 0.5 + 10*(ScreenX)); + Button[TransparentNoteButtonId[i]].SetH(19); end; end; @@ -2365,6 +2410,12 @@ begin SetLength(VolumeMidi,0); SetLength(VolumeClick,0); +// interactive + SetLength(InteractiveNoteId, 0); + SetLength(TransparentNoteButtonId, 0); + SetLength(InteractiveLineId, 0); + SetLength(TransparentLineButtonId, 0); + // line AddText(40, 11, 1, 30, 0, 0, 0, 'Line:'); TextSentence := AddText(110, 11, 1, 30, 0, 0, 0, '0 / 0'); @@ -2455,6 +2506,22 @@ begin // TextNText := AddText(180, 265, 0, 24, 0, 0, 0, 'd'); //TextVideoGap := AddText(600, 265, 0, 24, 0, 0, 0, 'e'); + playerIconId[1] := AddStatic(Theme.Score.StaticPlayerIdBox[1]); +// (20, 460, 760, 15); + Statics[playerIconId[1]].Texture.X := 2; + Statics[playerIconId[1]].Texture.Y := 460; + Statics[playerIconId[1]].Texture.W := 14; + Statics[playerIconId[1]].Texture.H := 15; + Statics[playerIconId[1]].Reflection := false; + Statics[playerIconId[1]].Visible := false; + + playerIconId[2] := AddStatic(Theme.Score.StaticPlayerIdBox[3]); + Statics[playerIconId[2]].Texture.X := 2; + Statics[playerIconId[2]].Texture.Y := 480; + Statics[playerIconId[2]].Texture.W := 14; + Statics[playerIconId[2]].Texture.H := 15; + Statics[playerIconId[2]].Reflection := false; + Statics[playerIconId[2]].Visible := false; // debug TextDebug := AddText(30, 550, 0, 27, 0, 0, 0, ''); @@ -2699,7 +2766,6 @@ begin if (Not (CurrentSong.Background = PATH_NONE) and CurrentSong.Path.Append(CurrentSong.Background).Exists) then begin - log.LogError('background:' + CurrentSong.Background.ToUTF8()); Tex_PrevBackground := Texture.LoadTexture(CurrentSong.Path.Append(CurrentSong.Background)); Texture.AddTexture(Tex_PrevBackground, TEXTURE_TYPE_PLAIN, true); Statics[BackgroundImageId].Texture := Tex_PrevBackground; @@ -2882,7 +2948,9 @@ begin // draw static menu DrawBG; DrawStatics; - DrawInfoBar(20, 460, 760, 15); + DrawInfoBar(20, 460, 760, 15, 0); +// DrawInfoBar(20, 480, 760, 15, 1); //for duet mode + //inherited Draw; DrawFG; // draw notes @@ -2927,6 +2995,8 @@ begin end; procedure TScreenEditSub.OnHide; +var +i: integer; begin {$IFDEF UseMIDIPort} MidiOut.Close; @@ -2935,6 +3005,7 @@ begin Lyric.Free; //Music.SetVolume(1.0); AudioInput.CaptureStop; + end; function TScreenEditSub.GetNoteName(Note: integer): string; |