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-rw-r--r--us_maker_edition/game/languages/English.ini9
-rw-r--r--us_maker_edition/game/languages/German.ini2
-rw-r--r--us_maker_edition/game/languages/Polish.ini9
-rw-r--r--us_maker_edition/src/screens/UScreenEditSub.pas60
4 files changed, 69 insertions, 11 deletions
diff --git a/us_maker_edition/game/languages/English.ini b/us_maker_edition/game/languages/English.ini
index e122d80a..9617f7b2 100644
--- a/us_maker_edition/game/languages/English.ini
+++ b/us_maker_edition/game/languages/English.ini
@@ -433,6 +433,15 @@ SCREENSHOT_SAVED=Screenshot saved
SCREENSHOT_FAILED=Couldn''t save screenshot
INFO_FILE_SAVED=File saved
+INFO_TIME_FIXED=Timings corrected
+INFO_CAPITALIZE=Capitalization corrected
+INFO_EXIT=Do you want leave editor without save ?
+INFO_SONG_RELOADED=Song reloaded
+INFO_DIVIDED_BPM=BPM Divided
+INFO_MULTIPLIED_BPM=BPM Multiplied
+INFO_PLAY_SONG=Play song
+INFO_PLAY_SENTENCE=Play sentence
+
ERROR_SAVE_FILE_FAILED=Couldn''t save file
ERROR_FILE_NOT_FOUND=File not found
diff --git a/us_maker_edition/game/languages/German.ini b/us_maker_edition/game/languages/German.ini
index 413287fc..551e4c66 100644
--- a/us_maker_edition/game/languages/German.ini
+++ b/us_maker_edition/game/languages/German.ini
@@ -414,6 +414,8 @@ SCREENSHOT_SAVED=Bildschirmfoto gesichert
SCREENSHOT_FAILED=Konnte Bildschirmfoto nicht sichern
INFO_FILE_SAVED=Datei gesichert
+INFO_TIME_FIXED=Timings korrigiert
+INFO_CAPITALIZE=GroĂźschreibung am Zeilenanfang korrigiert
ERROR_SAVE_FILE_FAILED=Konnte Datei nicht sichern
ERROR_FILE_NOT_FOUND=Datei nicht gefunden
diff --git a/us_maker_edition/game/languages/Polish.ini b/us_maker_edition/game/languages/Polish.ini
index fdc2153c..f1e27f42 100644
--- a/us_maker_edition/game/languages/Polish.ini
+++ b/us_maker_edition/game/languages/Polish.ini
@@ -409,6 +409,15 @@ SCREENSHOT_SAVED=Zrzut ekranu zapisany
SCREENSHOT_FAILED=Nie mogę zapisać zrzutu ekranu
INFO_FILE_SAVED=Plik zapisany
+INFO_TIME_FIXED=Poprawiono czasy
+INFO_CAPITALIZE=Poprawiono wielkości sylab
+INFO_EXIT=Czy jesteś pewien że chcesz opóścić edytor bez zapisu ?
+INFO_SONG_RELOADED=Piosenka przeładowana
+INFO_DIVIDED_BPM=Podzielono BPM
+INFO_MULTIPLIED_BPM=Pomożono BPM
+INFO_PLAY_SONG=Odegranie piosenki
+INFO_PLAY_SENTENCE=Odegranie obecnej linii
+
ERROR_SAVE_FILE_FAILED=Nie mogę zapisać pliku
ERROR_FILE_NOT_FOUND=Plik nieznaleziony
diff --git a/us_maker_edition/src/screens/UScreenEditSub.pas b/us_maker_edition/src/screens/UScreenEditSub.pas
index 96dc7708..520cdc6a 100644
--- a/us_maker_edition/src/screens/UScreenEditSub.pas
+++ b/us_maker_edition/src/screens/UScreenEditSub.pas
@@ -113,6 +113,8 @@ type
TextEditMode: boolean;
TitleEditMode: boolean;
ArtistEditMode: boolean;
+ // to interactive divide note
+ LastClickTime: integer;
BackupEditText: UTF8String; //backup of current text in text-edit-mode
CurrentEditText: UTF8String; // current edit text
@@ -215,7 +217,7 @@ type
procedure FixTimings;
procedure DivideSentence;
procedure JoinSentence;
- procedure DivideNote;
+ procedure DivideNote(doubleclick: boolean);
procedure DeleteNote;
procedure TransposeNote(Transpose: integer);
procedure ChangeWholeTone(Tone: integer);
@@ -355,7 +357,8 @@ begin
Lyric.Free;
onShow;
- Text[TextDebug].Text := 'song reloaded'; //TODO: Language.Translate('SONG_RELOADED');
+// Text[TextDebug].Text := 'song reloaded'; //TODO: Language.Translate('SONG_RELOADED');
+ Text[TextDebug].Text := Language.Translate('INFO_SONG_RELOADED');
end;
SDLK_D:
@@ -366,6 +369,7 @@ begin
CopyToUndo;
DivideBPM;
ShowInteractiveBackground;
+ Text[TextDebug].Text := Language.Translate('INFO_DIVIDED_BPM');
Exit;
end;
end;
@@ -377,6 +381,7 @@ begin
CopyToUndo;
MultiplyBPM;
ShowInteractiveBackground;
+ Text[TextDebug].Text := Language.Translate('INFO_MULTIPLIED');
Exit;
end;
end;
@@ -389,6 +394,7 @@ begin
LyricsCapitalize;
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := CurrentNote;
+ Text[TextDebug].Text := Language.Translate('INFO_CAPITALIZE');
end;
// Correct spaces
@@ -419,6 +425,7 @@ begin
LastClick := -100;
PlayVideo := true;
StartVideoPreview();
+ Text[TextDebug].Text := Language.Translate('INFO_PLAY_SONG');
end;
// Paste text
if SDL_ModState = KMOD_LCTRL then
@@ -442,6 +449,7 @@ begin
// Fixes timings between sentences
CopyToUndo;
FixTimings;
+ Text[TextDebug].Text := Language.Translate('INFO_TIME_FIXED');
Exit;
end;
SDLK_P:
@@ -465,6 +473,7 @@ begin
AudioPlayback.Play;
LastClick := -100;
end;
+ Text[TextDebug].Text := Language.Translate('INFO_PLAY_SENTENCE');
end
else if SDL_ModState = KMOD_LSHIFT then
begin
@@ -478,6 +487,7 @@ begin
MidiStop := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].End_);
LastClick := -100;
+ Text[TextDebug].Text := Language.Translate('INFO_PLAY_SENTENCE');
end
else if SDL_ModState = KMOD_LSHIFT or KMOD_LCTRL then
begin
@@ -499,6 +509,7 @@ begin
AudioPlayback.SetVolume(SelectsS[VolumeAudioSlideId].SelectedOption / 100);
AudioPlayback.Play;
LastClick := -100;
+ Text[TextDebug].Text := Language.Translate('INFO_PLAY_SENTENCE');
end;
Exit;
end;
@@ -536,6 +547,7 @@ begin
begin
CopyFromUndo;
GoldenRec.KillAll;
+ Text[TextDebug].Text := Language.Translate('INFO_UNDO');
end;
ShowInteractiveBackground;
end;
@@ -547,7 +559,7 @@ begin
// SDLK_BACKSPACE : // disable to leave editor by backspace key
begin
if length(UndoLines) > 0 then
- ScreenPopupcheck.CheckFadeTo(@ScreenSong,'Do you want leave editor without save ?')
+ ScreenPopupcheck.CheckFadeTo(@ScreenSong,Language.Translate('INFO_EXIT'))
else
FadeTo(@ScreenSong);
end;
@@ -560,7 +572,7 @@ begin
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
GoldenRec.KillAll;
- ShowInteractiveBackground;
+ ShowInteractiveBackground;
end;
SDLK_EQUALS:
@@ -714,7 +726,7 @@ begin
if SDL_ModState = KMOD_LCTRL then
begin
// divide note
- DivideNote;
+ DivideNote(false);
Lyric.AddLine(Lines[0].Current);
Lyric.Selected := CurrentNote;
GoldenRec.KillAll;
@@ -804,6 +816,17 @@ begin
begin
if Interaction = InteractiveNoteId[i] then
begin
+ if (SDL_GetTicks() - LastClickTime < 250) and (SDL_ModState = 0) then
+ begin
+ CopyToUndo;
+ GoldenRec.KillAll;
+ DivideNote(true);
+ ShowInteractiveBackground;
+ end;
+
+ // to check last click for divide note
+ LastClickTime := SDL_GetTicks();
+
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
currentnote := i;
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
@@ -1163,7 +1186,10 @@ begin
if (TextPosition >= 0) and (TextPosition < editLenghtText-1) then
TextPosition := TextPosition + 1
else
+ begin
+ // todo change to next note
TextPosition := 0;
+ end;
end;
end;
SDLK_LEFT:
@@ -1174,7 +1200,10 @@ begin
if TextPosition > 0 then
TextPosition := TextPosition - 1
else
+ begin
+ // todo change to next note
TextPosition := editLenghtText-1;
+ end;
end;
end;
end; //case
@@ -1193,7 +1222,7 @@ begin
Y := Round((Y / ScreenH) * RenderH);
CurrentX := X;
- CurrentY := X;
+ CurrentY := Y;
Result := true;
nBut := InteractAt(X, Y);
@@ -1555,13 +1584,22 @@ begin
Dec(Lines[0].High);
end;
-procedure TScreenEditSub.DivideNote;
+procedure TScreenEditSub.DivideNote(doubleclick: boolean);
var
C: integer;
N: integer;
+ wherecutting: integer;
+ tempR: real;
begin
C := Lines[0].Current;
+ tempR := 720 / (Lines[0].Line[Lines[0].Current].End_ - Lines[0].Line[Lines[0].Current].Note[0].Start);
+
+ if doubleclick then
+ wherecutting := Round((currentX - button[Interactions[InteractAt(currentX, CurrentY)].Num].X) / tempR)
+ else
+ wherecutting := 1;
+
with Lines[0].Line[C] do
begin
Inc(HighNote);
@@ -1575,11 +1613,11 @@ begin
// Note[Cur] and Note[Cur + 1] is identical at this point
// modify first note
- Note[CurrentNote].Length := Note[CurrentNote+1].Length div 2 + Note[CurrentNote+1].Length mod 2;
+ Note[CurrentNote].Length := wherecutting;
// 2nd note
Note[CurrentNote+1].Start := Note[CurrentNote].Start + Note[CurrentNote].Length;
- Note[CurrentNote+1].Length := Note[CurrentNote + 1].Length div 2;
+ Note[CurrentNote+1].Length := Note[CurrentNote+1].Length - Note[CurrentNote].Length;
Note[CurrentNote+1].Text := '~';
Note[CurrentNote+1].Color := 1;
@@ -2141,6 +2179,7 @@ begin
pos := (start - SongStart)/ww*w;
br := (end_-start)/ww*w;
+ // todo: add transparent active button to change current line
glbegin(gl_quads);
glVertex2f(x+pos, y);
glVertex2f(x+pos, y+h);
@@ -2257,7 +2296,6 @@ begin
begin
SetLength(InteractiveNoteId, high(InteractiveNoteId)+2);
AddButton(0, 0, 0, 0,PATH_NONE);
-// AddButton(0, 0, 0, 0,Skin.GetTextureFileName('ButtonF'));
InteractiveNoteId[high(InteractiveNoteId)] := Length(Interactions)-1;
end;
@@ -2844,7 +2882,7 @@ begin
// draw static menu
DrawBG;
DrawStatics;
- DrawInfoBar(20, 460, 760, 20);
+ DrawInfoBar(20, 460, 760, 15);
//inherited Draw;
DrawFG;
// draw notes