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-rw-r--r--us_maker_edition/game/languages/Polish.ini2
-rw-r--r--us_maker_edition/src/screens/UScreenEditSub.pas135
2 files changed, 104 insertions, 33 deletions
diff --git a/us_maker_edition/game/languages/Polish.ini b/us_maker_edition/game/languages/Polish.ini
index f1e27f42..d31fd30e 100644
--- a/us_maker_edition/game/languages/Polish.ini
+++ b/us_maker_edition/game/languages/Polish.ini
@@ -411,7 +411,7 @@ SCREENSHOT_FAILED=Nie mogę zapisać zrzutu ekranu
INFO_FILE_SAVED=Plik zapisany
INFO_TIME_FIXED=Poprawiono czasy
INFO_CAPITALIZE=Poprawiono wielkości sylab
-INFO_EXIT=Czy jesteś pewien że chcesz opóścić edytor bez zapisu ?
+INFO_EXIT=Czy jesteś pewien że chcesz opuścić edytor bez zapisu ?
INFO_SONG_RELOADED=Piosenka przeładowana
INFO_DIVIDED_BPM=Podzielono BPM
INFO_MULTIPLIED_BPM=Pomożono BPM
diff --git a/us_maker_edition/src/screens/UScreenEditSub.pas b/us_maker_edition/src/screens/UScreenEditSub.pas
index 520cdc6a..2cbb027e 100644
--- a/us_maker_edition/src/screens/UScreenEditSub.pas
+++ b/us_maker_edition/src/screens/UScreenEditSub.pas
@@ -191,6 +191,8 @@ type
VolumeClick: array of UTF8String;
// background image & video preview
BackgroundImageId: integer;
+ // player static picture
+ playerIconId: array[1..2] of integer;
// currentX, CurrentY
CurrentX: integer;
CurrentY: integer;
@@ -209,6 +211,10 @@ type
CurrentSound: TCaptureBuffer;
// Interactive note
InteractiveNoteId: array of integer;
+ TransparentNoteButtonId: array of integer;
+ // Interactive Line bar
+ InteractiveLineId: array of integer;
+ TransparentLineButtonId: array of integer;
procedure DivideBPM;
procedure MultiplyBPM;
@@ -231,7 +237,7 @@ type
procedure CopyFromUndo; //undo last Lines,mouse position and headers
procedure DrawPlayerTrack(X, Y, W: real; Space: integer; CurrentTone: integer; Count: integer; CurrentNote: integer);
procedure DrawStatics;
- procedure DrawInfoBar(x, y, w, h: integer);
+ procedure DrawInfoBar(x, y, w, h: integer; currentLines: integer);
procedure DrawText(Left, Top, Right: real; NrLines: integer; Space: integer);
//video view
procedure StartVideoPreview();
@@ -811,6 +817,21 @@ begin
TextEditMode := true;
end;
+ for i := 0 to Lines[0].High do
+ begin
+ if Interaction = InteractiveLineId[i] then
+ begin
+ CopyToUndo;
+ GoldenRec.KillAll;
+ Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 1;
+ Lines[0].Current := i;
+ ShowInteractiveBackground;
+ currentnote := 0;
+ Lines[0].Line[Lines[0].Current].Note[CurrentNote].Color := 2;
+ end;
+
+ end;
+
if high(InteractiveNoteId) >= Lines[0].Line[Lines[0].Current].HighNote then
for i := 0 to Lines[0].Line[Lines[0].Current].HighNote do
begin
@@ -2123,11 +2144,12 @@ begin
glLineWidth(1);
end;
-procedure TScreenEditSub.DrawInfoBar(x, y, w, h: integer);
+procedure TScreenEditSub.DrawInfoBar(x, y, w, h: integer; currentLines: integer);
var
start, end_: integer;
SongStart, SongEnd: integer;
ww: integer;
+ i: integer;
pos: real;
br: real;
@@ -2136,14 +2158,7 @@ var
numLines: integer;
begin
- numLines := Length(Lines[0].Line);
-
- if(numLines=0) then
- Exit;
-
- SongStart := Lines[0].Line[0].Note[0].Start;
- SongEnd := Lines[0].Line[numLines-1].End_;
- ww := SongEnd - SongStart;
+ numLines := Length(Lines[currentLines].Line);
glColor4f(0, 0, 0, 1);
glDisable(GL_BLEND);
@@ -2163,23 +2178,53 @@ begin
glVertex2f(x+w, y);
glEnd;
+ if(numLines=1) then
+ Exit;
+
+ SongStart := Lines[currentLines].Line[0].Note[0].Start;
+ SongEnd := Lines[currentLines].Line[numLines-1].End_;
+ ww := SongEnd - SongStart;
+
+ Statics[playerIconId[currentLines+1]].Visible := true;
+
+ for i := 0 to Length(TransparentLineButtonId)-1 do
+ begin
+ Button[TransparentLineButtonId[i]].SetX(0);
+ Button[TransparentLineButtonId[i]].SetY(0);
+ Button[TransparentLineButtonId[i]].SetW(0);
+ Button[TransparentLineButtonId[i]].SetH(0);
+ end;
+
+ while (length(TransparentLineButtonId) < numLines) do
+ begin
+ SetLength(InteractiveLineId, Length(InteractiveLineId)+1);
+ SetLength(TransparentLineButtonId, Length(TransparentLineButtonId)+1);
+ TransparentLineButtonId[Length(TransparentLineButtonId)-1] := AddButton(0, 0, 0, 0,PATH_NONE);
+// AddButton(0, 0, 0, 0,Skin.GetTextureFileName('ButtonF'));
+ InteractiveLineId[Length(InteractiveLineId)-1] := length(Interactions)-1;
+ end;
for line := 0 to numLines - 1 do
begin
- if (line = Lines[0].Current) and not (PlaySentence or PlaySentenceMidi) then
+ if (line = Lines[currentLines].Current) and not (PlaySentence or PlaySentenceMidi) then
glColor4f(0.4, 0.4, 0, 1)
else
glColor4f(1, 0.6, 0, 1);
- start := Lines[0].Line[line].Note[0].Start;
- end_ := Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Start+
- Lines[0].Line[line].Note[Lines[0].Line[line].HighNote].Length;
+ start := Lines[currentLines].Line[line].Note[0].Start;
+ end_ := Lines[currentLines].Line[line].Note[Lines[0].Line[line].HighNote].Start+
+ Lines[currentLines].Line[line].Note[Lines[0].Line[line].HighNote].Length;
pos := (start - SongStart)/ww*w;
br := (end_-start)/ww*w;
// todo: add transparent active button to change current line
+ Button[TransparentLineButtonId[line]].SetX(x+pos);
+ Button[TransparentLineButtonId[line]].SetY(y);
+ Button[TransparentLineButtonId[line]].SetW(br);
+ Button[TransparentLineButtonId[line]].SetH(h);
+
glbegin(gl_quads);
glVertex2f(x+pos, y);
glVertex2f(x+pos, y+h);
@@ -2198,8 +2243,8 @@ begin
end else
begin
glColor4f(1, 0, 0, 1);
- pos := (Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start - SongStart)/ww*w;
- br := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length/ww*w;
+ pos := (Lines[currentLines].Line[Lines[0].Current].Note[CurrentNote].Start - SongStart)/ww*w;
+ br := Lines[currentLines].Line[Lines[0].Current].Note[CurrentNote].Length/ww*w;
if (br<1) then
br := 1;
end;
@@ -2283,29 +2328,29 @@ var
i: integer;
begin
- for i := 0 to high(InteractiveNoteId) do
+ for i := 0 to Length(TransparentNoteButtonId)-1 do
begin
- Button[i].SetX(0);
- Button[i].SetY(0);
- Button[i].SetW(0);
- Button[i].SetH(0);
+ Button[TransparentNoteButtonId[i]].SetX(0);
+ Button[TransparentNoteButtonId[i]].SetY(0);
+ Button[TransparentNoteButtonId[i]].SetW(0);
+ Button[TransparentNoteButtonId[i]].SetH(0);
end;
// adding transparent buttons
- while (high(InteractiveNoteId) < Lines[0].Line[Lines[0].Current].HighNote) do
+ while (Length(TransparentNoteButtonId)-1 < Lines[0].Line[Lines[0].Current].HighNote) do
begin
- SetLength(InteractiveNoteId, high(InteractiveNoteId)+2);
- AddButton(0, 0, 0, 0,PATH_NONE);
- InteractiveNoteId[high(InteractiveNoteId)] := Length(Interactions)-1;
+ SetLength(InteractiveNoteId, Length(InteractiveNoteId)+1);
+ SetLength(TransparentNoteButtonId, Length(TransparentNoteButtonId)+1);
+ TransparentNoteButtonId[Length(TransparentNoteButtonId)-1] := AddButton(0, 0, 0, 0,PATH_NONE);
+ InteractiveNoteId[Length(InteractiveNoteId)-1] := length(Interactions)-1;
end;
-
TempR := 720 / (Lines[0].Line[Lines[0].Current].End_ - Lines[0].Line[Lines[0].Current].Note[0].Start);
for i := 0 to Lines[0].Line[Lines[0].Current].HighNote do
begin
- Button[i].SetX(40 + (Lines[0].Line[Lines[0].Current].Note[i].Start - Lines[0].Line[Lines[0].Current].Note[0].Start) * TempR + 0.5 + 10*ScreenX);
- Button[i].SetY(410 - (Lines[0].Line[Lines[0].Current].Note[i].Tone - Lines[0].Line[Lines[0].Current].BaseNote)*15/2 - 9);
- Button[i].SetW((Lines[0].Line[Lines[0].Current].Note[i].Length) * TempR - 0.5 + 10*(ScreenX));
- Button[i].SetH(19);
+ Button[TransparentNoteButtonId[i]].SetX(40 + (Lines[0].Line[Lines[0].Current].Note[i].Start - Lines[0].Line[Lines[0].Current].Note[0].Start) * TempR + 0.5 + 10*ScreenX);
+ Button[TransparentNoteButtonId[i]].SetY(410 - (Lines[0].Line[Lines[0].Current].Note[i].Tone - Lines[0].Line[Lines[0].Current].BaseNote)*15/2 - 9);
+ Button[TransparentNoteButtonId[i]].SetW((Lines[0].Line[Lines[0].Current].Note[i].Length) * TempR - 0.5 + 10*(ScreenX));
+ Button[TransparentNoteButtonId[i]].SetH(19);
end;
end;
@@ -2365,6 +2410,12 @@ begin
SetLength(VolumeMidi,0);
SetLength(VolumeClick,0);
+// interactive
+ SetLength(InteractiveNoteId, 0);
+ SetLength(TransparentNoteButtonId, 0);
+ SetLength(InteractiveLineId, 0);
+ SetLength(TransparentLineButtonId, 0);
+
// line
AddText(40, 11, 1, 30, 0, 0, 0, 'Line:');
TextSentence := AddText(110, 11, 1, 30, 0, 0, 0, '0 / 0');
@@ -2455,6 +2506,22 @@ begin
// TextNText := AddText(180, 265, 0, 24, 0, 0, 0, 'd');
//TextVideoGap := AddText(600, 265, 0, 24, 0, 0, 0, 'e');
+ playerIconId[1] := AddStatic(Theme.Score.StaticPlayerIdBox[1]);
+// (20, 460, 760, 15);
+ Statics[playerIconId[1]].Texture.X := 2;
+ Statics[playerIconId[1]].Texture.Y := 460;
+ Statics[playerIconId[1]].Texture.W := 14;
+ Statics[playerIconId[1]].Texture.H := 15;
+ Statics[playerIconId[1]].Reflection := false;
+ Statics[playerIconId[1]].Visible := false;
+
+ playerIconId[2] := AddStatic(Theme.Score.StaticPlayerIdBox[3]);
+ Statics[playerIconId[2]].Texture.X := 2;
+ Statics[playerIconId[2]].Texture.Y := 480;
+ Statics[playerIconId[2]].Texture.W := 14;
+ Statics[playerIconId[2]].Texture.H := 15;
+ Statics[playerIconId[2]].Reflection := false;
+ Statics[playerIconId[2]].Visible := false;
// debug
TextDebug := AddText(30, 550, 0, 27, 0, 0, 0, '');
@@ -2699,7 +2766,6 @@ begin
if (Not (CurrentSong.Background = PATH_NONE) and CurrentSong.Path.Append(CurrentSong.Background).Exists) then
begin
- log.LogError('background:' + CurrentSong.Background.ToUTF8());
Tex_PrevBackground := Texture.LoadTexture(CurrentSong.Path.Append(CurrentSong.Background));
Texture.AddTexture(Tex_PrevBackground, TEXTURE_TYPE_PLAIN, true);
Statics[BackgroundImageId].Texture := Tex_PrevBackground;
@@ -2882,7 +2948,9 @@ begin
// draw static menu
DrawBG;
DrawStatics;
- DrawInfoBar(20, 460, 760, 15);
+ DrawInfoBar(20, 460, 760, 15, 0);
+// DrawInfoBar(20, 480, 760, 15, 1); //for duet mode
+
//inherited Draw;
DrawFG;
// draw notes
@@ -2927,6 +2995,8 @@ begin
end;
procedure TScreenEditSub.OnHide;
+var
+i: integer;
begin
{$IFDEF UseMIDIPort}
MidiOut.Close;
@@ -2935,6 +3005,7 @@ begin
Lyric.Free;
//Music.SetVolume(1.0);
AudioInput.CaptureStop;
+
end;
function TScreenEditSub.GetNoteName(Note: integer): string;