diff options
-rw-r--r-- | Medley/game/themes/Deluxe.ini | 2 | ||||
-rw-r--r-- | Medley/src/base/USong.pas | 98 | ||||
-rw-r--r-- | Medley/src/base/USongs.pas | 27 | ||||
-rw-r--r-- | Medley/src/screens/UScreenSong.pas | 22 |
4 files changed, 112 insertions, 37 deletions
diff --git a/Medley/game/themes/Deluxe.ini b/Medley/game/themes/Deluxe.ini index d7ac8adb..b9bbc747 100644 --- a/Medley/game/themes/Deluxe.ini +++ b/Medley/game/themes/Deluxe.ini @@ -996,7 +996,7 @@ X = 5 Y = 3 W = 790 H = 34 -Tex = Button +Tex = Leiste2 Color = White Type = Transparen diff --git a/Medley/src/base/USong.pas b/Medley/src/base/USong.pas index 4bc10cf1..38ddaaf6 100644 --- a/Medley/src/base/USong.pas +++ b/Medley/src/base/USong.pas @@ -94,10 +94,10 @@ type Source: TMedleySource; //source of the information StartBeat: integer; //start beat of medley EndBeat: integer; //end beat of medley - FadeIn: integer; //start beat of fadein - FadeOut: integer; //end beat of fadeout + FadeIn: integer; //start beat of fadein deprecated! + FadeOut: integer; //end beat of fadeout deprecated! FadeIn_time: real; //FadeIn-Time in seconds - FadeOut_time: real; //FadeIn-Time in seconds + FadeOut_time: real; //FadeOut-Time in seconds end; TSong = class @@ -155,6 +155,8 @@ type Encoding: TEncoding; + PreviewStart: real; //in seconds + CustomTags: array of TCustomHeaderTag; Score: array[0..2] of array of TScore; @@ -188,7 +190,7 @@ type procedure Clear(); procedure FindRefrainStart; procedure SetMedleyMode; - function ReadMedleyFile(MedleyFilePath: IPath): boolean; + function ReadMedleyFile(MedleyFilePath: IPath): boolean; //deprecated! end; implementation @@ -612,7 +614,6 @@ begin Lines[Count].Line[High(Lines[Count].Line)].LastLine := true; end; Result := true; - FindRefrainStart; end; //Load XML Song @@ -877,6 +878,7 @@ var Value: string; SepPos: integer; // separator position Done: byte; // bit-vector of mandatory fields + MedleyFlags: byte; //bit-vector for medley/preview tags EncFile: IPath; // encoded filename FullFileName: string; @@ -897,6 +899,7 @@ var begin Result := true; Done := 0; + MedleyFlags := 0; FullFileName := Path.Append(Filename).ToNative; @@ -1100,6 +1103,27 @@ begin self.Encoding := ParseEncoding(Value, DEFAULT_ENCODING); end + // PreviewStart + else if (Identifier = 'PREVIEWSTART') then + begin + self.PreviewStart := StrToFloatI18n( Value ); + MedleyFlags := MedleyFlags or 1; + end + + // MedleyStartBeat + else if (Identifier = 'MEDLEYSTARTBEAT') then + begin + if TryStrtoInt(Value, self.Medley.StartBeat) then + MedleyFlags := MedleyFlags or 2; + end + + // MedleyEndBeat + else if (Identifier = 'MEDLEYENDBEAT') then + begin + if TryStrtoInt(Value, self.Medley.EndBeat) then + MedleyFlags := MedleyFlags or 4; + end + // unsupported tag else begin @@ -1134,6 +1158,36 @@ begin Log.LogError('Title tag missing: ' + FullFileName) else //unknown Error Log.LogError('File incomplete or not Ultrastar txt (B - '+ inttostr(Done) +'): ' + FullFileName); + end else + begin //check medley tags + if (MedleyFlags and 6)=6 then //MedleyStartBeat and MedleyEndBeat are both set + begin + if Medley.StartBeat >= Medley.EndBeat then + MedleyFlags := MedleyFlags - 6; + end; + + CurrentSong := self; + + if ((MedleyFlags and 1)=0) or (self.PreviewStart<=0) then //PreviewStart is not set or <=0 + begin + if (MedleyFlags and 2)=2 then + self.PreviewStart := GetTimeFromBeat(CurrentSong.Medley.StartBeat) //fallback to MedleyStart + else + self.PreviewStart := 0; //else set it to 0, it will be set in FindRefrainStart + end; + + if (MedleyFlags and 6)=6 then + begin + self.Medley.Source := msTag; + + //calculate fade time + self.Medley.FadeIn_time := GetTimeFromBeat(CurrentSong.Medley.StartBeat) - + DEFAULT_FADE_IN_TIME; + + self.Medley.FadeOut_time := GetTimeFromBeat(CurrentSong.Medley.FadeOut) - + DEFAULT_FADE_OUT_TIME; + end else + self.Medley.Source := msNone; end; end; @@ -1385,7 +1439,7 @@ var len_lines, len_notes: integer; found_end: boolean; begin - if Medley.Source = msTag then + if Medley.Source = msTag then //will be deleted soon Exit; num_lines := Length(Lines[0].Line); @@ -1443,6 +1497,8 @@ begin end; end; + len_lines := length(Lines[0].Line); + if (Length(series)>0) and (series[max].len > 3) then begin Medley.StartBeat := Lines[0].Line[series[max].start].Note[0].Start; @@ -1464,7 +1520,6 @@ begin //ahead an set to a line end (if possible) if not found_end then begin - len_lines := length(Lines[0].Line); for I := series[max].start+1 to len_lines-1 do begin len_notes := length(Lines[0].Line[I].Note); @@ -1491,13 +1546,21 @@ begin Medley.FadeOut := Medley.EndBeat + round(GetMidBeat(DEFAULT_FADE_OUT_TIME)); //calculate fade time - Medley.FadeIn_time := GetTimeFromBeat(Medley.StartBeat) - GetTimeFromBeat(Medley.FadeIn); Medley.FadeOut_time := GetTimeFromBeat(Medley.FadeOut) - GetTimeFromBeat(Medley.EndBeat); - end else - Medley.Source := msNone; - end else - Medley.Source := msNone; + end; + end; + + //set PreviewStart if not set + if PreviewStart=0 then + begin + len_notes := length(Lines[0].Line[len_lines-1].Note); + if Medley.Source = msCalculated then + PreviewStart := GetTimeFromBeat(Medley.StartBeat) + else + PreviewStart := (GetTimeFromBeat(Lines[0].Line[len_lines-1].Note[len_notes-1].start+ + Lines[0].Line[len_lines-1].Note[len_notes-1].length))/4; + end; end; //sets a song to medley-mod: @@ -1539,11 +1602,7 @@ begin end; //reads the txtm -//TODO move this to ReadTXTHeader and implement the MEDLEY-TAGS in txt-file: -//conversion: START-> MEDLEY_START -// END-> MEDLEY_END -// FADE_IN -> MEDLEY_FADE_IN -// FADE_OUT-> MEDLEY_FADE_OUT +//whole function is deprecated //TODO: write a tool to convert existing txtm function TSong.ReadMedleyFile(MedleyFilePath: IPath): boolean; var @@ -1700,11 +1759,14 @@ begin end; //calculate fade time - self.Medley.FadeIn_time := GetTimeFromBeat(CurrentSong.Medley.StartBeat) - GetTimeFromBeat(CurrentSong.Medley.FadeIn); self.Medley.FadeOut_time := GetTimeFromBeat(CurrentSong.Medley.FadeOut) - GetTimeFromBeat(CurrentSong.Medley.EndBeat); + + //set PreviewStart + if self.PreviewStart<=0 then //PreviewStart is not set or <=0 + self.PreviewStart := GetTimeFromBeat(CurrentSong.Medley.StartBeat); //fallback to MedleyStart end; end; diff --git a/Medley/src/base/USongs.pas b/Medley/src/base/USongs.pas index af7f7a16..d0c7fe0a 100644 --- a/Medley/src/base/USongs.pas +++ b/Medley/src/base/USongs.pas @@ -312,31 +312,38 @@ var Files: TPathDynArray; Song: TSong; Extension: IPath; - MedleyFiles: TPathDynArray; - MedleyExtension: IPath; + MedleyFiles: TPathDynArray; //will be deleted soon! + MedleyExtension: IPath; //will be deleted soon! begin SetLength(Files, 0); Extension := Path('.txt'); - MedleyExtension := Path('.txtm'); + MedleyExtension := Path('.txtm'); //will be deleted soon! FindFilesByExtension(Dir, Extension, true, Files); for I := 0 to High(Files) do begin Song := TSong.Create(Files[I]); - + Song.Medley.Source := msNone; //will be deleted soon! if Song.Analyse then begin - //medley support... TODO: move it (see USong...) - SetLength(MedleyFiles, 0); - FindFilesByExtension(Files[I].GetPath, MedleyExtension, true, MedleyFiles); - - if Length(MedleyFiles)>0 then + //TODO: delete it to deactivate *.txtm support (see USong...) + if Song.Medley.Source = msNone then begin - Song.ReadMedleyFile(MedleyFiles[0]); + SetLength(MedleyFiles, 0); + FindFilesByExtension(Files[I].GetPath, MedleyExtension, true, MedleyFiles); + + if Length(MedleyFiles)>0 then + begin + Song.ReadMedleyFile(MedleyFiles[0]); + end; end; + //medley support + if Song.Medley.Source = msNone then + Song.FindRefrainStart; + SongList.Add(Song); end else begin diff --git a/Medley/src/screens/UScreenSong.pas b/Medley/src/screens/UScreenSong.pas index c89193a8..421c392a 100644 --- a/Medley/src/screens/UScreenSong.pas +++ b/Medley/src/screens/UScreenSong.pas @@ -1774,13 +1774,7 @@ begin if AudioPlayback.Open(Song.Path.Append(Song.Mp3)) then begin PreviewOpened := Interaction; - - if Song.Medley.Source <> msNone then - begin - CurrentSong := Song; - AudioPlayback.Position := GetTimeFromBeat(Song.Medley.StartBeat); - end else - AudioPlayback.Position := AudioPlayback.Length / 4; + AudioPlayback.Position := Song.PreviewStart; // set preview volume if (Ini.PreviewFading = 0) then @@ -1941,7 +1935,19 @@ begin PlaylistMedley.Song[0] := Interaction; PlaylistMedley.NumMedleySongs := 1; end; - FadeTo(@ScreenSing); + + //TODO: how about case 2? menu for medley mode? + case Ini.OnSongClick of + 0: FadeTo(@ScreenSing); + 1: SelectPlayers; + 2: FadeTo(@ScreenSing); + {2: begin + if (CatSongs.CatNumShow = -3) then + ScreenSongMenu.MenuShow(SM_Playlist) + else + ScreenSongMenu.MenuShow(SM_Main); + end;} + end; end; procedure TScreenSong.SkipTo(Target: cardinal); |