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-rw-r--r--Game/Code/Makefile69
-rwxr-xr-xGame/Code/lazres-UltraStar.sh94
2 files changed, 163 insertions, 0 deletions
diff --git a/Game/Code/Makefile b/Game/Code/Makefile
new file mode 100644
index 00000000..fcf534cd
--- /dev/null
+++ b/Game/Code/Makefile
@@ -0,0 +1,69 @@
+##
+# UltraStar bamboo build for linux
+##
+
+# lazarus base-dir
+# will be set by configure later on
+LAZDIR := $(shell whereis lazarus | cut -d ' ' -f2)
+#LAZDIR = /usr/local/share/lazarus
+
+# Directories added to the unit path
+UNIT_FLAG = -Fu
+UNIT_PATH = $(UNIT_FLAG)$(LAZDIR)/lcl/units/i386-linux \
+ $(UNIT_FLAG)$(LAZDIR)/components/images/lib/i386-linux \
+ $(UNIT_FLAG)$(LAZDIR)/components/jpeg \
+ $(UNIT_FLAG).
+# $(UNIT_FLAG)$(LAZDIR)/packager/units/i386-linux \
+
+# Directory where compiled units (.ppu and .o) files are stored
+CUNIT_DIR = build/linux/lazarus
+
+# Directories added to the includes path
+INC_FLAG = -Fi
+INC_PATH = $(INC_FLAG)lib/JEDI-SDLv1.0/SDL/Pas
+
+# Defines
+DEFINES = -dLCL
+DEFINES += -dFPC_V220
+
+# Misc fpc options
+COMPAT_FLAGS = -S2dgi
+#COMPAT_FLAGS += -Mdelphi
+VERBOSE_FLAGS = -vew -l
+DEBUG_FLAGS = -gl
+DEBUG_FLAGS += -g
+#DEBUG_FLAGS = -dDEBUG
+#-Crtoi
+#OPTIMIZE_FLAGS_FPC204 = -OG2p3
+#OPTIMIZE_FLAGS_FPC220 = -O2p"NAME"
+#OPTIMIZE_FLAGS = -dRELEASE
+OPTIMIZE_FLAGS += -Xs
+FLAGS = $(COMPAT_FLAGS) \
+ $(VERBOSE_FLAGS) \
+ $(DEBUG_FLAGS) \
+ $(OPTIMIZE_FLAGS) \
+ $(DEFINES)
+
+# lpr project file used as input
+PROJECT_FILE = UltraStar.lpr
+# name of executable
+OUTPUT = UltraStar
+
+all: resource ultrastar
+resource: UltraStar.lrs
+ultrastar: clean_obj
+ mkdir -p $(CUNIT_DIR)
+ fpc $(FLAGS) $(INC_PATH) $(UNIT_PATH) -FU$(CUNIT_DIR) -o$(OUTPUT) $(PROJECT_FILE)
+install:
+ mv $(OUTPUT) ../..
+clean: clean_obj clean_res
+distclean: clean
+clean_obj:
+ rm -f -r $(CUNIT_DIR)/*.o $(CUNIT_DIR)/*.ppu $(CUNIT_DIR)/*.rst
+ rm -f $(OUTPUT)
+clean_res:
+ rm -f UltraStar.lrs link.res
+UltraStar.lrs: UltraStar.rc
+ sh lazres-UltraStar.sh
+
+.PHONY: all resource ultrastar install clean distclean clean_obj clean_res
diff --git a/Game/Code/lazres-UltraStar.sh b/Game/Code/lazres-UltraStar.sh
new file mode 100755
index 00000000..1f5adb78
--- /dev/null
+++ b/Game/Code/lazres-UltraStar.sh
@@ -0,0 +1,94 @@
+#!/bin/bash
+
+##
+# Creates an .lrs resource-file.
+# This script reads an rc resource definition file
+# and uses lazres to compile it into an lrs-file.
+##
+
+RCFILE=UltraStar.rc
+OUTFILE=UltraStar.lrs
+# set this to your lazarus directory if autodetection fails
+LAZDIR_DEFAULT=/usr/local/share/lazarus
+
+LAZDIR=`whereis -b lazarus | cut -s -d ' ' -f2`
+if [ ! -d "${LAZDIR}" ]; then
+ if [ ! -d "${LAZDIR_DEFAULT}" ]; then
+ echo "Autodetecting Lazarus-directory failed!"
+ echo "Set LAZDIR_DEFAULT to your Lazarus directory in this script."
+ exit 1
+ fi
+ LAZDIR="${LAZDIR_DEFAULT}"
+fi
+
+LAZRES="${LAZDIR}/tools/lazres"
+LAZRES_SRC="${LAZRES}.pp"
+LAZRES_PROJ="${LAZRES}.lpi"
+LAZBUILD="${LAZDIR}/lazbuild"
+UNIT_PATH=-Fu${LAZDIR}/lcl/units/i386-linux
+
+# check if lazres is available
+if [ ! -x "${LAZRES}" ]; then
+ # lazres not available -> build it
+ echo -e "Building of lazres required...\n"
+ # check if lazres project-file exists
+ if [ ! -f "${LAZRES_SRC}" ]; then
+ echo -e "\n${LAZRES_SRC} not found!"
+ exit 1
+ fi
+ # build lazres
+ fpc -dRELEASE "${UNIT_PATH}" "${LAZRES_SRC}"
+ #"${LAZBUILD}" "${LAZRES_PROJ}"
+ # did it fail?
+ if [ $? -ne 0 ]; then
+ echo -e "\nBuilding lazres failed!"
+ exit 1
+ fi
+ echo -e "\nBuilding lazres finished!"
+fi
+
+# create temp-dir for file renaming (do not use varname TMPDIR!)
+RENAME_DIR=`mktemp -t -d usdxresXXXXXXXXXX` || exit 1
+echo "Temporary directory for file-renaming created! (${RENAME_DIR})"
+
+# read each line of RC-file and add resource-path to parameter-list
+LAZRES_PARAMS=""
+echo "Reading RC-file..."
+{
+while read -r res_name res_type res_path; do
+ # check if line is commented out
+ if (echo ${res_name} | grep "^//" >/dev/null) ; then
+ echo "Skip resource: ${res_name}"
+ continue
+ fi
+ # add non-empty paths to parameter-list
+ if [ ! -z "${res_path}" ]; then
+ # replace backslashes (\\) and carriage return (\r) (MS-DOS line-ending)
+ RES_PATH=`echo "${res_path}" | tr '\r\\' '\0/'`
+ RES_NEW_PATH="${RENAME_DIR}/${res_name}.${res_type}"
+ eval cp "${RES_PATH}" "${RES_NEW_PATH}"
+ # append to parameter-list
+ LAZRES_PARAMS="${LAZRES_PARAMS} ${RES_NEW_PATH}"
+ fi
+done
+} < "${RCFILE}"
+
+# create resource file
+rm -f ${OUTFILE}
+echo "Creating resource file..."
+"${LAZRES}" "${OUTFILE}" ${LAZRES_PARAMS}
+RES=0
+if [ -f "${OUTFILE}" ]; then
+ echo -e "\nResource file successfully created!"
+ RES=1
+else
+ echo -e "\nCreation of resource file failed!"
+fi
+
+# remove temp-directory
+echo "Removing temporary directory..."
+rm -rf "${RENAME_DIR}"
+
+if [ $RES -eq 1 ]; then
+ echo -e "\nReady."
+fi