diff options
-rw-r--r-- | src/base/UMain.pas | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/base/UMain.pas b/src/base/UMain.pas index 5e346456..c96ffac0 100644 --- a/src/base/UMain.pas +++ b/src/base/UMain.pas @@ -55,8 +55,8 @@ type Length: integer; Detect: real; // accurate place, detected in the note Tone: real; - Perfect: boolean; // true if the note matches the original one, lit the star - Hit: boolean; // true if the note Hits the Line + Perfect: boolean; // true if the note matches the original one, light the star + Hit: boolean; // true if the note hits the line end; PPLayer = ^TPlayer; @@ -203,11 +203,11 @@ begin DecimalSeparator := '.'; //------------------------------ - //StartUp - Create Classes and Load Files + // StartUp - Create Classes and Load Files //------------------------------ - // Initialize SDL - // Without SDL_INIT_TIMER SDL_GetTicks() might return strange values + // initialize SDL + // without SDL_INIT_TIMER SDL_GetTicks() might return strange values SDL_Init(SDL_INIT_VIDEO or SDL_INIT_TIMER); SDL_EnableUnicode(1); @@ -230,7 +230,7 @@ begin Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create; - // Add Const Values: + // add const values: Language.AddConst('US_VERSION', USDXVersionStr); Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Language', 1); @@ -388,7 +388,7 @@ begin //Core.Run; //------------------------------ - //Start- Mainloop + // Start Mainloop //------------------------------ Log.LogStatus('Main Loop', 'Initialization'); MainLoop; @@ -397,12 +397,12 @@ begin finally {$ENDIF} //------------------------------ - //Finish Application + // Finish Application //------------------------------ // TODO: // call an uninitialize routine for every initialize step - // or at least use the corresponding Free-Methods + // or at least use the corresponding Free methods FinalizeMedia(); @@ -877,7 +877,7 @@ begin CurrentPlayer := @Player[PlayerIndex]; CurrentSound := AudioInputProcessor.Sound[PlayerIndex]; - // At the beginning of the song there is no previous note + // at the beginning of the song there is no previous note if (Length(CurrentPlayer.Note) > 0) then LastPlayerNote := @CurrentPlayer.Note[CurrentPlayer.HighNote] else |