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-rw-r--r--Game/Code/Screens/UScreenSing.pas11
1 files changed, 6 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index c6d83fd0..e06da0e7 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -82,7 +82,6 @@ type
SongNameStatic: integer;
SongNameText: integer;
MedleyHandler: THandler;
- CountDownText: string;
MedleyStart, MedleyEnd: real;
StartNote, EndNote: TPos;
@@ -1689,9 +1688,10 @@ end;
procedure TScreenSing.DrawMedleyCountdown();
var
- w, h: real;
- timeDiff: real;
- t: real;
+ w, h: real;
+ timeDiff: real;
+ t: real;
+ CountDownText: string;
begin
if (Czas.Teraz < GetTimeFromBeat(AktSong.Medley.StartBeat)) then
@@ -1705,10 +1705,11 @@ begin
SetFontStyle(1);
SetFontItalic(false);
SetFontSize(h);
+ CountDownText := IntToStr(round(timeDiff-t));
w := glTextWidth(PChar(CountDownText));
SetFontPos (RenderW/2-w/2, RenderH/2-h/2*3);
- glPrint(PChar(IntToStr(round(timeDiff-t))));
+ glPrint(PChar(CountDownText));
end;
end;