diff options
-rw-r--r-- | src/menu/frame_background_image.cpp | 102 | ||||
-rw-r--r-- | src/menu/frame_background_image.hpp | 57 |
2 files changed, 159 insertions, 0 deletions
diff --git a/src/menu/frame_background_image.cpp b/src/menu/frame_background_image.cpp new file mode 100644 index 00000000..53036541 --- /dev/null +++ b/src/menu/frame_background_image.cpp @@ -0,0 +1,102 @@ +/* + * UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#include "frame_background_image.hpp" + +namespace usdx +{ + FrameBackgroundImage::FrameBackgroundImage(boost::filesystem::wpath filename) + { + texture = new Texture(filename); + + this->vertices[0] = 0.0f; + this->vertices[1] = 600.0f; + this->vertices[2] = 0.0f; + this->vertices[3] = 800.0f; + this->vertices[4] = 600.0f; + this->vertices[5] = 0.0f; + this->vertices[6] = 800.0f; + this->vertices[7] = 0.0f; + this->vertices[8] = 0.0f; + this->vertices[9] = 0.0f; + this->vertices[10] = 0.0f; + this->vertices[11] = 0.0f; + + this->color[0] = 255; + this->color[1] = 255; + this->color[2] = 255; + this->color[3] = 255; + this->color[4] = 255; + this->color[5] = 255; + this->color[6] = 255; + this->color[7] = 255; + this->color[8] = 255; + this->color[9] = 255; + this->color[10] = 255; + this->color[11] = 255; + this->color[12] = 255; + this->color[13] = 255; + this->color[14] = 255; + this->color[15] = 255; + + this->tex[0] = 0.0f; + this->tex[1] = 1.0f; + this->tex[2] = 1.0f; + this->tex[3] = 1.0f; + this->tex[4] = 1.0f; + this->tex[5] = 0.0f; + this->tex[6] = 0.0f; + this->tex[7] = 0.0f; + } + + FrameBackgroundImage::~FrameBackgroundImage() + { + delete texture; + } + + void FrameBackgroundImage::draw(void) + { + glClear(GL_COLOR_BUFFER_BIT); + + glLoadIdentity(); + + glBindTexture(GL_TEXTURE_2D, texture->get_texture()); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glVertexPointer(3, GL_FLOAT, 0, vertices); + glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); + glTexCoordPointer(2, GL_FLOAT, 0, tex); + + glDrawArrays(GL_QUADS, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } +}; diff --git a/src/menu/frame_background_image.hpp b/src/menu/frame_background_image.hpp new file mode 100644 index 00000000..a3349574 --- /dev/null +++ b/src/menu/frame_background_image.hpp @@ -0,0 +1,57 @@ +/* + * UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef FRAME_BACKGROUND_IMAGE_HPP +#define FRAME_BACKGROUND_IMAGE_HPP + +#include <boost/filesystem.hpp> +#include <GL/gl.h> + +#include "frame_background.hpp" +#include "texture.hpp" + +namespace usdx +{ + class FrameBackgroundImage : public FrameBackground + { + private: + Texture* texture; + + GLfloat vertices[12]; + GLubyte color[16]; + GLfloat tex[8]; + + protected: + void draw(void); + + public: + FrameBackgroundImage(boost::filesystem::wpath filename); + virtual ~FrameBackgroundImage(); + }; +}; + + +#endif |