diff options
-rw-r--r-- | Game/Code/UnitTests/switches.inc | 0 | ||||
-rw-r--r-- | Game/Code/UnitTests/test_libraries.compiled | 5 | ||||
-rw-r--r-- | Game/Code/UnitTests/test_libraries.lpi | 299 | ||||
-rw-r--r-- | Game/Code/UnitTests/test_libraries.lpi.bak | 299 | ||||
-rw-r--r-- | Game/Code/UnitTests/test_libraries.lpr | 31 | ||||
-rw-r--r-- | Game/Code/UnitTests/testsqllite.pas | 84 | ||||
-rw-r--r-- | Game/Code/UnitTests/testsqllite.ppu | bin | 0 -> 2366 bytes | |||
-rw-r--r-- | Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst | 52 |
8 files changed, 744 insertions, 26 deletions
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</Watches> + <Exceptions Count="2"> + <Item1> + <Name Value="ECodetoolError"/> + </Item1> + <Item2> + <Name Value="EFOpenError"/> + </Item2> + </Exceptions> + </Debugging> +</CONFIG> diff --git a/Game/Code/UnitTests/test_libraries.lpi.bak b/Game/Code/UnitTests/test_libraries.lpi.bak new file mode 100644 index 00000000..aa876577 --- /dev/null +++ b/Game/Code/UnitTests/test_libraries.lpi.bak @@ -0,0 +1,299 @@ +<?xml version="1.0"?> +<CONFIG> + <ProjectOptions> + <PathDelim Value="/"/> + <Version Value="6"/> + <General> + <MainUnit Value="0"/> + <TargetFileExt Value=""/> + <ActiveEditorIndexAtStart Value="0"/> + </General> + <VersionInfo> + <ProjectVersion Value=""/> + <Language Value=""/> + <CharSet Value=""/> + </VersionInfo> + <PublishOptions> + <Version Value="2"/> + <IgnoreBinaries Value="False"/> + <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/> + <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/> + </PublishOptions> + <RunParams> + <local> + <FormatVersion Value="1"/> + <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/> + </local> + </RunParams> + <RequiredPackages Count="2"> + <Item1> + <PackageName Value="FPCUnitConsoleRunner"/> + </Item1> + <Item2> + <PackageName Value="FCL"/> + </Item2> + </RequiredPackages> + <Units Count="3"> + <Unit0> + <Filename Value="test_libraries.lpr"/> + <IsPartOfProject Value="True"/> + <UnitName Value="Test_Libraries"/> + <CursorPos X="77" Y="17"/> + <TopLine Value="1"/> + <EditorIndex Value="1"/> + <UsageCount Value="20"/> + <Loaded Value="True"/> + </Unit0> + <Unit1> + <Filename Value="testsqllite.pas"/> + <IsPartOfProject Value="True"/> + <UnitName Value="TestSQLLite"/> + <CursorPos X="129" Y="63"/> + <TopLine Value="39"/> + <EditorIndex Value="0"/> + <UsageCount Value="20"/> + <Loaded Value="True"/> + </Unit1> + <Unit2> + <Filename Value="../lib/SQLite/SQLiteTable3.pas"/> + <UnitName 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Value="522"/> + </Item37> + </BreakPoints> + <Watches Count="6"> + <Item1> + <Expression Value="edSearchSummry.text"/> + </Item1> + <Item2> + <Expression Value=" trim(edSearhSummary.text) "/> + </Item2> + <Item3> + <Expression Value="lData"/> + </Item3> + <Item4> + <Expression Value="ord(a)"/> + </Item4> + <Item5> + <Expression Value="lHTTP.headers.text"/> + </Item5> + <Item6> + <Expression Value="lSummaryContactName"/> + </Item6> + </Watches> + <Exceptions Count="2"> + <Item1> + <Name Value="ECodetoolError"/> + </Item1> + <Item2> + <Name Value="EFOpenError"/> + </Item2> + </Exceptions> + </Debugging> +</CONFIG> diff --git a/Game/Code/UnitTests/test_libraries.lpr b/Game/Code/UnitTests/test_libraries.lpr new file mode 100644 index 00000000..3e3ae380 --- /dev/null +++ b/Game/Code/UnitTests/test_libraries.lpr @@ -0,0 +1,31 @@ +program Test_Libraries; + +{$mode objfpc}{$H+} + +uses + Classes, + consoletestrunner, + TestSQLLite, + SQLite3 in '../lib/SQLite/SQLite3.pas', + + SQLiteTable3 in '../lib/SQLite/SQLiteTable3.pas'; + +type + + { TLazTestRunner } + + TMyTestRunner = class(TTestRunner) + protected + // override the protected methods of TTestRunner to customize its behavior + end; + +var + Application: TMyTestRunner; + +begin + Application := TMyTestRunner.Create(nil); + Application.Initialize; + Application.Title := 'FPCUnit Console test runner'; + Application.Run; + Application.Free; +end. diff --git a/Game/Code/UnitTests/testsqllite.pas b/Game/Code/UnitTests/testsqllite.pas new file mode 100644 index 00000000..b1b682d2 --- /dev/null +++ b/Game/Code/UnitTests/testsqllite.pas @@ -0,0 +1,84 @@ +unit TestSQLLite; + +{$mode objfpc}{$H+} + +interface + +uses + Classes, SysUtils, fpcunit, testutils, testregistry, SQLiteTable3, unix; + +type + + TTest_SqlLite= class(TTestCase) + private + fSQLLite : TSQLiteDatabase; + fFileName : string; + protected + procedure SetUp; override; + procedure TearDown; override; + published + procedure Test_Random_TableExists; + procedure Test_Delete_NonExistant_Table; + procedure Test_TableExists_On_0Length_File; + end; + +implementation + +procedure TTest_SqlLite.Test_Random_TableExists; +begin + deletefile( fFileName ); + fSQLLite := TSQLiteDatabase.Create( fFileName ); + + // Test if some random table exists + check( not fSQLLite.TableExists( 'testTable'+floattostr(now()) ) , 'Randomly Named Table Should NOT Exists (In an empty database file)' ); +end; + +procedure TTest_SqlLite.Test_Delete_NonExistant_Table; +var + lSQL : String; +begin + deletefile( fFileName ); + fSQLLite := TSQLiteDatabase.Create( fFileName ); + try + lSQL := 'DROP TABLE testtable'; + fSQLLite.execsql( lSQL ); + except + exit; + end; + + Fail('SQLLite did not except when trying to delete a non existant table' ); +end; + +procedure TTest_SqlLite.Test_TableExists_On_0Length_File; +var + lSQL : String; +begin + deletefile( fFileName ); + shell('cat /dev/null > '+fFileName); + + if not fileexists( fFileName ) then + Fail('0 Length file was not created... oops' ); + + fSQLLite := TSQLiteDatabase.Create( fFileName ); + + check( not fSQLLite.TableExists( 'testTable' ) , 'Randomly Named Table Should NOT Exists' ); +end; + + +procedure TTest_SqlLite.SetUp; +begin + fFileName := 'test.db'; +// fSQLLite := TSQLiteDatabase.Create( fFileName ); +end; + + +procedure TTest_SqlLite.TearDown; +begin + freeandnil( fSQLLite ); +end; + +initialization + + RegisterTest(TTest_SqlLite); +end. + diff --git a/Game/Code/UnitTests/testsqllite.ppu b/Game/Code/UnitTests/testsqllite.ppu Binary files differnew file mode 100644 index 00000000..be4403f6 --- /dev/null +++ b/Game/Code/UnitTests/testsqllite.ppu diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst index 857993e7..3ecbe3f1 100644 --- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst +++ b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst @@ -1,26 +1,26 @@ -
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-
-
-# hash value = 140838716
-opengl12.sdefaultglulibrary='GLU32.dll'
-
+ +# hash value = 79191886 +opengl12.srcalreadyactive='Rendering context already active in another th'+ +'read.' + + +# hash value = 191308692 +opengl12.smakecurrentfailed='wglMakeCurrent failed' + + +# hash value = 214729876 +opengl12.sdeletecontextfailed='wglDeleteContext failed' + + +# hash value = 230190814 +opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+ +'se by another thread.' + + +# hash value = 258732735 +opengl12.sdefaultgllibrary='libGL.so' + + +# hash value = 113317743 +opengl12.sdefaultglulibrary='libGLU.so' + |