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-rw-r--r--Game/Code/Classes/UCovers.pas548
-rw-r--r--Game/Code/Classes/UIni.pas5
-rw-r--r--Game/Code/Classes/UMain.pas2
-rw-r--r--Game/Code/Classes/USongs.pas4
-rw-r--r--Game/Code/Screens/UScreenSong.pas96
5 files changed, 405 insertions, 250 deletions
diff --git a/Game/Code/Classes/UCovers.pas b/Game/Code/Classes/UCovers.pas
index 1ff2a5c0..7bb57b4a 100644
--- a/Game/Code/Classes/UCovers.pas
+++ b/Game/Code/Classes/UCovers.pas
@@ -1,5 +1,15 @@
unit UCovers;
+{
+ TODO:
+ - adjust database to new song-loading (e.g. use SongIDs)
+ - support for deletion of outdated covers
+ - support for update of changed covers
+ - use paths relative to the song for removable disks support
+ (a drive might have a different drive-name the next time it is connected,
+ so "H:/songs/..." will not match "I:/songs/...")
+}
+
interface
{$IFDEF FPC}
@@ -8,255 +18,413 @@ interface
{$I switches.inc}
-uses gl,
- Math,
- Classes,
- SysUtils,
- {$IFNDEF FPC}
- Graphics,
- {$ENDIF}
- UThemes,
- UTexture;
+uses
+ sdl,
+ SQLite3,
+ SQLiteTable3,
+ SysUtils,
+ Classes,
+ UImage,
+ UTexture;
type
- TCover = record
- Name: string;
- W: word;
- H: word;
- Size: integer;
- Position: integer; // position of picture in the cache file
-// Data: array of byte;
+ ECoverDBException = class(Exception)
+ end;
+
+ TCover = class
+ private
+ ID: int64;
+ Filename: WideString;
+ public
+ constructor Create(ID: int64; Filename: WideString);
+ function GetPreviewTexture(): TTexture;
+ function GetTexture(): TTexture;
end;
- TCovers = class
- Cover: array of TCover;
- W: word;
- H: word;
- Size: integer;
- Data: array of byte;
- WritetoFile: Boolean;
-
- constructor Create;
- procedure Load;
- procedure Save;
- procedure AddCover(Name: string);
- function CoverExists(Name: string): boolean;
- function CoverNumber(Name: string): integer;
- procedure PrepareData(Name: string);
+ TThumbnailInfo = record
+ CoverWidth: integer; // Original width of cover
+ CoverHeight: integer; // Original height of cover
+ PixelFormat: TImagePixelFmt; // Pixel-format of thumbnail
+ end;
+
+ TCoverDatabase = class
+ private
+ DB: TSQLiteDatabase;
+ procedure InitCoverDatabase();
+ function CreateThumbnail(const Filename: WideString; var Info: TThumbnailInfo): PSDL_Surface;
+ function LoadCover(CoverID: int64): TTexture;
+ procedure DeleteCover(CoverID: int64);
+ function FindCoverIntern(const Filename: WideString): int64;
+ procedure Open();
+ function GetVersion(): integer;
+ procedure SetVersion(Version: integer);
+ public
+ constructor Create();
+ destructor Destroy; override;
+ function AddCover(const Filename: WideString): TCover;
+ function FindCover(const Filename: WideString): TCover;
+ function CoverExists(const Filename: WideString): boolean;
+ function GetMaxCoverSize(): integer;
+ procedure SetMaxCoverSize(Size: integer);
+ end;
+
+ TBlobWrapper = class(TCustomMemoryStream)
+ function Write(const Buffer; Count: Integer): Integer; override;
end;
var
- Covers: TCovers;
+ Covers: TCoverDatabase;
implementation
-uses UMain,
- // UFiles,
- ULog,
- DateUtils;
-
-constructor TCovers.Create;
+uses
+ UMain,
+ ULog,
+ UPlatform,
+ UIni,
+ Math,
+ DateUtils;
+
+const
+ COVERDB_FILENAME = 'cover.db';
+ COVERDB_VERSION = 01; // 0.1
+ COVER_TBL = 'Cover';
+ COVER_THUMBNAIL_TBL = 'CoverThumbnail';
+ COVER_IDX = 'Cover_Filename_IDX';
+
+// Note: DateUtils.DateTimeToUnix() will throw an exception in FPC
+function DateTimeToUnixTime(time: TDateTime): int64;
begin
- inherited;
- W := 128;
- H := 128;
- Size := W*H*3;
- Load;
- WritetoFile := True;
+ Result := Round((time - UnixDateDelta) * SecsPerDay);
end;
-procedure TCovers.Load;
-var
- F: File;
- C: integer; // cover number
- W: word;
- H: word;
- Bits: byte;
- NLen: word;
- Name: string;
-// Data: array of byte;
+// Note: DateUtils.UnixToDateTime() will throw an exception in FPC
+function UnixTimeToDateTime(timestamp: int64): TDateTime;
begin
- if FileExists(GamePath + 'covers.cache') then
- begin
- AssignFile(F, GamePath + 'covers.cache');
- Reset(F, 1);
+ Result := timestamp / SecsPerDay + UnixDateDelta;
+end;
- WritetoFile := not FileIsReadOnly(GamePath + 'covers.cache');
- SetLength(Cover, 0);
+{ TBlobWrapper }
- while not EOF(F) do
- begin
- SetLength(Cover, Length(Cover)+1);
+function TBlobWrapper.Write(const Buffer; Count: Integer): Integer;
+begin
+ SetPointer(Pointer(Buffer), Count);
+ Result := Count;
+end;
- BlockRead(F, W, 2);
- Cover[High(Cover)].W := W;
- BlockRead(F, H, 2);
- Cover[High(Cover)].H := H;
+{ TCover }
- BlockRead(F, Bits, 1);
+constructor TCover.Create(ID: int64; Filename: WideString);
+begin
+ Self.ID := ID;
+ Self.Filename := Filename;
+end;
- Cover[High(Cover)].Size := W * H * (Bits div 8);
+function TCover.GetPreviewTexture(): TTexture;
+begin
+ Result := Covers.LoadCover(ID);
+end;
- // test
- // W := 128;
- // H := 128;
- // Bits := 24;
- // Seek(F, FilePos(F) + 3);
+function TCover.GetTexture(): TTexture;
+begin
+ Result := Texture.LoadTexture(Filename);
+end;
- BlockRead(F, NLen, 2);
- SetLength(Name, NLen);
- BlockRead(F, Name[1], NLen);
- Cover[High(Cover)].Name := Name;
+{ TCoverDatabase }
- Cover[High(Cover)].Position := FilePos(F);
- Seek(F, FilePos(F) + W*H*(Bits div 8));
+constructor TCoverDatabase.Create();
+begin
+ inherited;
- // SetLength(Cover[High(Cover)].Data, W*H*(Bits div 8));
- // BlockRead(F, Cover[High(Cover)].Data[0], W*H*(Bits div 8));
+ Open();
+ InitCoverDatabase();
+end;
- end; // While
+destructor TCoverDatabase.Destroy;
+begin
+ DB.Free;
+ inherited;
+end;
- CloseFile(F);
- end; // fileexists
+function TCoverDatabase.GetVersion(): integer;
+begin
+ Result := DB.GetTableValue('PRAGMA user_version');
end;
-procedure TCovers.Save;
+procedure TCoverDatabase.SetVersion(Version: integer);
+begin
+ DB.ExecSQL(Format('PRAGMA user_version = %d', [Version]));
+end;
+
+function TCoverDatabase.GetMaxCoverSize(): integer;
+begin
+ Result := ITextureSizeVals[Ini.TextureSize];
+end;
+
+procedure TCoverDatabase.SetMaxCoverSize(Size: integer);
var
- F: File;
- C: integer; // cover number
- W: word;
- H: word;
- NLen: word;
- Bits: byte;
+ I: integer;
begin
-{ AssignFile(F, GamePath + 'covers.cache');
- Rewrite(F, 1);
-
- Bits := 24;
- for C := 0 to High(Cover) do begin
- W := Cover[C].W;
- H := Cover[C].H;
-
- BlockWrite(F, W, 2);
- BlockWrite(F, H, 2);
- BlockWrite(F, Bits, 1);
-
- NLen := Length(Cover[C].Name);
- BlockWrite(F, NLen, 2);
- BlockWrite(F, Cover[C].Name[1], NLen);
- BlockWrite(F, Cover[C].Data[0], W*H*(Bits div 8));
+ // search for first valid cover-size > Size
+ for I := 0 to Length(ITextureSizeVals)-1 do
+ begin
+ if (Size <= ITextureSizeVals[I]) then
+ begin
+ Ini.TextureSize := I;
+ Exit;
+ end;
end;
- CloseFile(F);}
+ // fall-back to highest size
+ Ini.TextureSize := High(ITextureSizeVals);
end;
-procedure TCovers.AddCover(Name: string);
+procedure TCoverDatabase.Open();
var
- B: integer;
- F: File;
- C: integer; // cover number
- NLen: word;
- Bits: byte;
+ Version: integer;
+ Filename: string;
begin
- if not CoverExists(Name) then
+ Filename := UTF8Encode(Platform.GetGameUserPath() + COVERDB_FILENAME);
+
+ DB := TSQLiteDatabase.Create(Filename);
+ Version := GetVersion();
+
+ // check version, if version is too old/new, delete database file
+ if ((Version <> 0) and (Version <> COVERDB_VERSION)) then
begin
- SetLength(Cover, Length(Cover)+1);
- Cover[High(Cover)].Name := Name;
+ Log.LogInfo('Outdated cover-database file found', 'TCoverDatabase.Open');
+ // close and delete outdated file
+ DB.Free;
+ if (not DeleteFile(Filename)) then
+ raise ECoverDBException.Create('Could not delete ' + Filename);
+ // reopen
+ DB := TSQLiteDatabase.Create(Filename);
+ Version := 0;
+ end;
- Cover[High(Cover)].W := W;
- Cover[High(Cover)].H := H;
- Cover[High(Cover)].Size := Size;
+ // set version number after creation
+ if (Version = 0) then
+ SetVersion(COVERDB_VERSION);
- // do not copy data. write them directly to file
-// SetLength(Cover[High(Cover)].Data, Size);
-// for B := 0 to Size-1 do
-// Cover[High(Cover)].Data[B] := CacheMipmap[B];
+ // speed-up disk-writing. The default FULL-synchronous mode is too slow.
+ // With this option disk-writing is approx. 4 times faster but the database
+ // might be corrupted if the OS crashes, although this is very unlikely.
+ DB.ExecSQL('PRAGMA synchronous = OFF;');
+
+ // the next line rather gives a slow-down instead of a speed-up, so we do not use it
+ //DB.ExecSQL('PRAGMA temp_store = MEMORY;');
+end;
- if WritetoFile then
- begin
- AssignFile(F, GamePath + 'covers.cache');
-
- if FileExists(GamePath + 'covers.cache') then
- begin
- Reset(F, 1);
- Seek(F, FileSize(F));
- end
- else
- begin
- Rewrite(F, 1);
- end;
-
- Bits := 24;
-
- BlockWrite(F, W, 2);
- BlockWrite(F, H, 2);
- BlockWrite(F, Bits, 1);
-
- NLen := Length(Name);
- BlockWrite(F, NLen, 2);
- BlockWrite(F, Name[1], NLen);
-
- Cover[High(Cover)].Position := FilePos(F);
- //BlockWrite(F, CacheMipmap[0], W*H*(Bits div 8));
-
- CloseFile(F);
- end;
- end
- else
- Cover[High(Cover)].Position := 0;
+procedure TCoverDatabase.InitCoverDatabase();
+begin
+ DB.ExecSQL('CREATE TABLE IF NOT EXISTS ['+COVER_TBL+'] (' +
+ '[ID] INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, ' +
+ '[Filename] TEXT UNIQUE NOT NULL, ' +
+ '[Date] INTEGER NOT NULL, ' +
+ '[Width] INTEGER NOT NULL, ' +
+ '[Height] INTEGER NOT NULL ' +
+ ')');
+
+ DB.ExecSQL('CREATE INDEX IF NOT EXISTS ['+COVER_IDX+'] ON ['+COVER_TBL+'](' +
+ '[Filename] ASC' +
+ ')');
+
+ DB.ExecSQL('CREATE TABLE IF NOT EXISTS ['+COVER_THUMBNAIL_TBL+'] (' +
+ '[ID] INTEGER NOT NULL PRIMARY KEY, ' +
+ '[Format] INTEGER NOT NULL, ' +
+ '[Width] INTEGER NOT NULL, ' +
+ '[Height] INTEGER NOT NULL, ' +
+ '[Data] BLOB NULL' +
+ ')');
end;
-function TCovers.CoverExists(Name: string): boolean;
+function TCoverDatabase.FindCoverIntern(const Filename: WideString): int64;
+begin
+ Result := DB.GetTableValue('SELECT [ID] FROM ['+COVER_TBL+'] ' +
+ 'WHERE [Filename] = ?',
+ [UTF8Encode(Filename)]);
+end;
+
+function TCoverDatabase.FindCover(const Filename: WideString): TCover;
var
- C: integer; // cover
+ CoverID: int64;
+begin
+ Result := nil;
+ try
+ CoverID := FindCoverIntern(Filename);
+ if (CoverID > 0) then
+ Result := TCover.Create(CoverID, Filename);
+ except on E: Exception do
+ Log.LogError(E.Message, 'TCoverDatabase.FindCover');
+ end;
+end;
+
+function TCoverDatabase.CoverExists(const Filename: WideString): boolean;
begin
Result := false;
- C := 0;
-
- while (C <= High(Cover)) and (Result = false) do
- begin
- if Cover[C].Name = Name then
- Result := true;
-
- Inc(C);
+ try
+ Result := (FindCoverIntern(Filename) > 0);
+ except on E: Exception do
+ Log.LogError(E.Message, 'TCoverDatabase.CoverExists');
end;
end;
-function TCovers.CoverNumber(Name: string): integer;
+function TCoverDatabase.AddCover(const Filename: WideString): TCover;
var
- C: integer;
+ CoverID: int64;
+ Thumbnail: PSDL_Surface;
+ CoverData: TBlobWrapper;
+ FileDate: TDateTime;
+ Info: TThumbnailInfo;
begin
- Result := -1;
- C := 0;
-
- while (C <= High(Cover)) and (Result = -1) do
- begin
- if Cover[C].Name = Name then
- Result := C;
-
- Inc(C);
+ Result := nil;
+
+ //if (not FileExists(Filename)) then
+ // Exit;
+
+ // TODO: replace '\' with '/' in filename
+ FileDate := Now(); //FileDateToDateTime(FileAge(Filename));
+
+ Thumbnail := CreateThumbnail(Filename, Info);
+ if (Thumbnail = nil) then
+ Exit;
+
+ CoverData := TBlobWrapper.Create;
+ CoverData.Write(Thumbnail^.pixels, Thumbnail^.h * Thumbnail^.pitch);
+
+ try
+ // Note: use a transaction to speed-up file-writing.
+ // Without data written by the first INSERT might be moved at the second INSERT.
+ DB.BeginTransaction();
+
+ // add general cover info
+ DB.ExecSQL('INSERT INTO ['+COVER_TBL+'] ' +
+ '([Filename], [Date], [Width], [Height]) VALUES' +
+ '(?, ?, ?, ?)',
+ [UTF8Encode(Filename), DateTimeToUnixTime(FileDate),
+ Info.CoverWidth, Info.CoverHeight]);
+
+ // get auto-generated cover ID
+ CoverID := DB.GetLastInsertRowID();
+
+ // add thumbnail info
+ DB.ExecSQL('INSERT INTO ['+COVER_THUMBNAIL_TBL+'] ' +
+ '([ID], [Format], [Width], [Height], [Data]) VALUES' +
+ '(?, ?, ?, ?, ?)',
+ [CoverID, Ord(Info.PixelFormat),
+ Thumbnail^.w, Thumbnail^.h, CoverData]);
+
+ Result := TCover.Create(CoverID, Filename);
+ except on E: Exception do
+ Log.LogError(E.Message, 'TCoverDatabase.AddCover');
+ end;
+
+ DB.Commit();
+ CoverData.Free;
+ SDL_FreeSurface(Thumbnail);
+end;
+
+function TCoverDatabase.LoadCover(CoverID: int64): TTexture;
+var
+ Width, Height: integer;
+ PixelFmt: TImagePixelFmt;
+ Data: PChar;
+ DataSize: integer;
+ Filename: WideString;
+ Table: TSQLiteUniTable;
+begin
+ Table := nil;
+
+ try
+ Table := DB.GetUniTable(Format(
+ 'SELECT C.[Filename], T.[Format], T.[Width], T.[Height], T.[Data] ' +
+ 'FROM ['+COVER_TBL+'] C ' +
+ 'INNER JOIN ['+COVER_THUMBNAIL_TBL+'] T ' +
+ 'USING(ID) ' +
+ 'WHERE [ID] = %d', [CoverID]));
+
+ Filename := UTF8Decode(Table.FieldAsString(0));
+ PixelFmt := TImagePixelFmt(Table.FieldAsInteger(1));
+ Width := Table.FieldAsInteger(2);
+ Height := Table.FieldAsInteger(3);
+
+ Data := Table.FieldAsBlobPtr(4, DataSize);
+ if (Data <> nil) and
+ (PixelFmt = ipfRGB) then
+ begin
+ Result := Texture.CreateTexture(Data, Filename, Width, Height, 24)
+ end
+ else
+ begin
+ FillChar(Result, SizeOf(TTexture), 0);
+ end;
+ except on E: Exception do
+ Log.LogError(E.Message, 'TCoverDatabase.LoadCover');
end;
+
+ Table.Free;
end;
-procedure TCovers.PrepareData(Name: string);
+procedure TCoverDatabase.DeleteCover(CoverID: int64);
+begin
+ DB.ExecSQL(Format('DELETE FROM ['+COVER_TBL+'] WHERE [ID] = %d', [CoverID]));
+ DB.ExecSQL(Format('DELETE FROM ['+COVER_THUMBNAIL_TBL+'] WHERE [ID] = %d', [CoverID]));
+end;
+
+(**
+ * Returns a pointer to an array of bytes containing the texture data in the
+ * requested size
+ *)
+function TCoverDatabase.CreateThumbnail(const Filename: WideString; var Info: TThumbnailInfo): PSDL_Surface;
var
- F: File;
- C: integer;
+ TargetAspect, SourceAspect: double;
+ //TargetWidth, TargetHeight: integer;
+ Thumbnail: PSDL_Surface;
+ MaxSize: integer;
begin
- if FileExists(GamePath + 'covers.cache') then
+ Result := nil;
+
+ MaxSize := GetMaxCoverSize();
+
+ Thumbnail := LoadImage(Filename);
+ if (not assigned(Thumbnail)) then
begin
- AssignFile(F, GamePath + 'covers.cache');
- Reset(F, 1);
-
- C := CoverNumber(Name);
- SetLength(Data, Cover[C].Size);
- Seek(F, Cover[C].Position);
- BlockRead(F, Data[0], Cover[C].Size);
- CloseFile(F);
+ Log.LogError('Could not load cover: "'+ Filename +'"', 'TCoverDatabase.AddCover');
+ Exit;
end;
+
+ // Convert pixel format as needed
+ AdjustPixelFormat(Thumbnail, TEXTURE_TYPE_PLAIN);
+
+ Info.CoverWidth := Thumbnail^.w;
+ Info.CoverHeight := Thumbnail^.h;
+ Info.PixelFormat := ipfRGB;
+
+ (* TODO: keep aspect ratio
+ TargetAspect := Width / Height;
+ SourceAspect := TexSurface.w / TexSurface.h;
+
+ // Scale texture to covers dimensions (keep aspect)
+ if (SourceAspect >= TargetAspect) then
+ begin
+ TargetWidth := Width;
+ TargetHeight := Trunc(Width / SourceAspect);
+ end
+ else
+ begin
+ TargetHeight := Height;
+ TargetWidth := Trunc(Height * SourceAspect);
+ end;
+ *)
+
+ // TODO: do not scale if image is smaller
+ ScaleImage(Thumbnail, MaxSize, MaxSize);
+
+ Result := Thumbnail;
end;
end.
+
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas
index 77e7a745..2c01a652 100644
--- a/Game/Code/Classes/UIni.pas
+++ b/Game/Code/Classes/UIni.pas
@@ -154,7 +154,10 @@ const
IScreens: array[0..1] of string = ('1', '2');
IFullScreen: array[0..1] of string = ('Off', 'On');
IDepth: array[0..1] of string = ('16 bit', '32 bit');
- ITextureSize: array[0..2] of string = ('128', '256', '512');
+
+ ITextureSize: array[0..2] of string = ('128', '256', '512');
+ ITextureSizeVals: array[0..2] of integer = ( 128, 256, 512);
+
ISingWindow: array[0..1] of string = ('Small', 'Big');
//SingBar Mod
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index 82456072..d0c702b9 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -251,7 +251,7 @@ begin
// Covers Cache
Log.BenchmarkStart(1);
Log.LogStatus('Creating Covers Cache', 'Initialization');
- Covers := TCovers.Create;
+ Covers := TCoverDatabase.Create;
Log.LogBenchmark('Loading Covers Cache Array', 1);
Log.BenchmarkStart(1);
diff --git a/Game/Code/Classes/USongs.pas b/Game/Code/Classes/USongs.pas
index 8de78777..783b1012 100644
--- a/Game/Code/Classes/USongs.pas
+++ b/Game/Code/Classes/USongs.pas
@@ -206,8 +206,8 @@ begin
if assigned( CatCovers ) then
CatCovers.Load;
- if assigned( Covers ) then
- Covers.Load;
+ //if assigned( Covers ) then
+ // Covers.Load;
if assigned(ScreenSong) then
begin
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 53271778..1b12d4b4 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -143,6 +143,7 @@ uses
UDLLManager,
UParty,
UPlaylist,
+ UMenuButton,
UScreenSongMenu;
// ***** Public methods ****** //
@@ -795,8 +796,13 @@ end;
procedure TScreenSong.GenerateThumbnails();
var
I: Integer;
- LoadNoCover: boolean;
OldTextureLimit: integer;
+ CoverButtonIndex: integer;
+ CoverButton: TButton;
+ CoverName: string;
+ CoverTexture: TTexture;
+ Cover: TCover;
+ Song: TSong;
begin
if (Length(CatSongs.Song) <= 0) then
Exit;
@@ -804,71 +810,49 @@ begin
// set length of button array once instead for every song
SetButtonLength(Length(CatSongs.Song));
- // backup and set texture limit
- OldTextureLimit := Texture.Limit;
- Texture.Limit := 512;
-
// create all buttons
for I := 0 to High(CatSongs.Song) do
begin
- // if cover not found then show 'no cover'
- if (not FileExists(CatSongs.Song[I].Path + CatSongs.Song[I].Cover)) then
- CatSongs.Song[I].Cover := '';
+ CoverButton := nil;
- if (CatSongs.Song[I].Cover = '') then
- begin
- LoadNoCover := true;
- end
- else
- begin
- // cache texture if there is a need to this
- if (not Covers.CoverExists(CatSongs.Song[I].Path + CatSongs.Song[I].Cover)) then
- begin
- Texture.GetTexture(CatSongs.Song[I].Path + CatSongs.Song[I].Cover, TEXTURE_TYPE_PLAIN, true); // preloads textures and creates cache mipmap
+ // create a clickable cover
+ CoverButtonIndex := AddButton(300 + I*250, 140, 200, 200, '', TEXTURE_TYPE_PLAIN, Theme.Song.Cover.Reflections);
+ if (CoverButtonIndex > -1) then
+ CoverButton := Button[CoverButtonIndex];
+ if (CoverButton = nil) then
+ Continue;
- // puts this texture to the cache file
- Covers.AddCover(CatSongs.Song[I].Path + CatSongs.Song[I].Cover);
+ Song := CatSongs.Song[I];
- // unload full size texture
- Texture.UnloadTexture(CatSongs.Song[I].Path + CatSongs.Song[I].Cover, TEXTURE_TYPE_PLAIN, false);
-
- // TODO: we should also add mipmap texture by calling createtexture and use mipmap cache as data source
- end;
+ // if cover-image is not found then show 'no cover'
+ if (not FileExists(Song.Path + Song.Cover)) then
+ Song.Cover := '';
- // and now load it from cache file (small place for the optimization by eliminating reading it from file, but not here)
- try
- // FIXME: do we really need try-except here? AddButton does not seem to throw exceptions if it fails.
- AddButton(300 + I*250, 140, 200, 200, CatSongs.Song[I].Path + CatSongs.Song[I].Cover, TEXTURE_TYPE_PLAIN, Theme.Song.Cover.Reflections);
- LoadNoCover := false;
- except
- // report error and change cover to NoCover
- Log.LogError('Could not load Cover: ' + CatSongs.Song[I].Cover);
- LoadNoCover := true;
- end;
- end;
-
- if (LoadNoCover) then
+ if (Song.Cover = '') then
+ CoverName := Skin.GetTextureFileName('SongCover')
+ else
+ CoverName := Song.Path + Song.Cover;
+
+ // load cover and cache its texture
+ Cover := Covers.FindCover(CoverName);
+ if (Cover = nil) then
+ Cover := Covers.AddCover(CoverName);
+
+ // use the cached texture
+ // TODO: this is a workaround until the new song-loading works.
+ // The TCover object should be added to the song-object. The thumbnails
+ // should be loaded each time the song-screen is shown (it is real fast).
+ // This way, we will not waste that much memory and have a link between
+ // song and cover.
+ if (Cover <> nil) then
begin
- try
- // FIXME: do we really need try-except here? AddButton does not seem to throw exceptions if it fails.
- AddButton(300 + I*250, 140, 200, 200, Skin.GetTextureFileName('SongCover'), TEXTURE_TYPE_PLAIN, Theme.Song.Cover.Reflections)
- except
- // NoSong Cover is damaged
- Log.LogError('NoCover Cover is damaged!');
- // set a dummy cover and start loading next Song
- try
- // FIXME: do we really need try-except here? AddButton does not seem to throw exceptions if it fails.
- AddButton(300 + I*250, 140, 200, 200, '', TEXTURE_TYPE_PLAIN, Theme.Song.Cover.Reflections);
- except
- ShowMessage('"No Cover" image is damaged. Ultrastar will exit now.');
- Halt;
- end;
- end;
+ CoverTexture := Cover.GetPreviewTexture();
+ Texture.AddTexture(CoverTexture, TEXTURE_TYPE_PLAIN, true);
+ CoverButton.Texture := CoverTexture;
end;
- end;
- // restore texture limit
- Texture.Limit := OldTextureLimit;
+ Cover.Free;
+ end;
end;
procedure TScreenSong.SetScroll;