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-rw-r--r--plugins/Blind/Blind.dpr2
-rw-r--r--plugins/SDK/ModiSDK.pas26
2 files changed, 14 insertions, 14 deletions
diff --git a/plugins/Blind/Blind.dpr b/plugins/Blind/Blind.dpr
index 82721102..3c68374c 100644
--- a/plugins/Blind/Blind.dpr
+++ b/plugins/Blind/Blind.dpr
@@ -69,7 +69,7 @@ var
begin
Result := 0;
MaxScore := 0;
- for Index := 0 to PlayerInfo.NumPlayers-1 do
+ for Index := 0 to PlayerInfo.NumPlayers - 1 do
begin
PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Score div 9999;
if (PlayerInfo.Playerinfo[Index].Score > MaxScore) then
diff --git a/plugins/SDK/ModiSDK.pas b/plugins/SDK/ModiSDK.pas
index 7fc50bb8..e0b52a81 100644
--- a/plugins/SDK/ModiSDK.pas
+++ b/plugins/SDK/ModiSDK.pas
@@ -9,11 +9,11 @@ interface
type // PluginInfo, for init
TPluginInfo = record
// Info
- Name: array [0..32] of char; // modi to register for the plugin
+ Name: array [0..32] of char; // modus to register for the plugin
Creator: array [0..32] of char; // name of the author
PluginDesc: array [0..64] of char; // plugin description
- // plugin type, atm: 8 only for partymode modi
+ // plugin type, atm: 8 only for partymode modus
Case Typ: byte of
8: (
// Options
@@ -37,7 +37,7 @@ type // PluginInfo, for init
ShowBars: boolean; // Whether the white bars on top and bottom should be drawn
TeamModeOnly: boolean; // If true the plugin can only be played in team mode
GetSoundData: boolean; // If true the rdata procedure is called when new sound data is available
- Dummy: boolean; // Should be set to false... for updateing plugin interface
+ Dummy: boolean; // Should be set to false... for updating plugin interface
NumPlayers: byte // Number of available players for modus
// Set different bits
@@ -54,13 +54,13 @@ type // PluginInfo, for init
TPlayerInfo = record
NumPlayers: byte;
Playerinfo: array[0..5] of record
- Name: PChar; // Name of the player
- Score: word; // Players score
- Bar: byte; // Percentage of the singbar filled
- PosX: real; // PosX of players singbar
- PosY: real; // PosY "
+ Name: PChar; // Name of the player
+ Score: word; // Player's score
+ Bar: byte; // Percentage of the singbar filled
+ PosX: real; // PosX of player's singbar
+ PosY: real; // PosY "
Enabled: boolean; // Whether the player could get points
- Percentage: byte; // Percentage shown on the score screen
+ Percentage: byte; // Percentage shown on the score screen
end;
end;
@@ -86,7 +86,7 @@ type // PluginInfo, for init
end;
TSentences = record
- Current: integer; // aktualna czesc utworu do rysowania
+ Current: integer; // current part of a line
High: integer;
Number: integer;
Resolution: integer;
@@ -109,12 +109,12 @@ type // PluginInfo, for init
Tone: integer;
//Text: string;
FreeStyle: boolean;
- Typ: integer; // zwykla nuta x1, zlota nuta x2
+ Typ: integer; // normal note x1, golden note x2
end;
end;
end;
- dword = longword;
+ dword = longword;
hstream = dword;
TTextureType = (
@@ -156,7 +156,7 @@ type // PluginInfo, for init
fModi_Finish = function (var Playerinfo: TPlayerinfo): byte;
{$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
// Procedure called when new sound data is available
- pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD);
+ pModi_RData = procedure (handle: hstream; buffer: pointer; len: dword; user: dword);
{$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
implementation