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-rw-r--r--Game/Code/Classes/UFiles.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas
index fdcffe3e..0d22fec5 100644
--- a/Game/Code/Classes/UFiles.pas
+++ b/Game/Code/Classes/UFiles.pas
@@ -885,7 +885,7 @@ begin
if Song.NotesGAP <> 0 then WriteLn(SongFile, '#NOTESGAP:' + IntToStr(Song.NotesGAP));
if Song.Start <> 0 then WriteLn(SongFile, '#START:' + FloatToStr(Song.Start));
if Song.Finish <> 0 then WriteLn(SongFile, '#END:' + IntToStr(Song.Finish));
- if Song.PreviewStart<> 0 then WriteLn(SongFile, '#PREVIEWSTART:'+ FloatToStr(Song.PREVIEWSTART));
+ if Song.PreviewStart<> 0 then WriteLn(SongFile, '#PREVIEWSTART:'+ FormatFloat('#0.000', Song.PREVIEWSTART));
if (Song.Medley.Source=msTag) and not Relative then
begin