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-rw-r--r--Game/Code/Classes/UPlaylist.pas1
-rw-r--r--Game/Code/Screens/UScreenName.pas5
-rw-r--r--Game/Code/Screens/UScreenSong.pas2
3 files changed, 6 insertions, 2 deletions
diff --git a/Game/Code/Classes/UPlaylist.pas b/Game/Code/Classes/UPlaylist.pas
index a6207c4f..15e17047 100644
--- a/Game/Code/Classes/UPlaylist.pas
+++ b/Game/Code/Classes/UPlaylist.pas
@@ -217,6 +217,7 @@ begin
end;
finally
+ log.LogError('Could not write Playlistfile "' + Playlists[Index].Name + '"');
CloseFile(F);
end;
end;
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas
index 9819b994..9db7947c 100644
--- a/Game/Code/Screens/UScreenName.pas
+++ b/Game/Code/Screens/UScreenName.pas
@@ -41,7 +41,10 @@ begin
begin
Ini.SaveNames;
Music.PlayBack;
- FadeTo(@ScreenMain);
+ if GoTo_SingScreen then
+ FadeTo(@ScreenSong)
+ else
+ FadeTo(@ScreenMain);
end;
SDLK_RETURN:
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 5c383168..1f3c7c8f 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -1169,7 +1169,7 @@ begin
if (Ini.Tabs_at_startup = 1) AND (CatSongs.CatNumShow = -1) then
begin
CatSongs.ShowCategoryList;
- SelectNext;SelectPrev; //Workaround <- must be fixed sometime
+ SelectNext; //Workaround <- must be fixed sometime
FixSelected;
//Show Cat in Top Left Mod
HideCatTL;