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-rw-r--r--Game/Code/Menu/UMenuButton.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenuButton.pas b/Game/Code/Menu/UMenuButton.pas
index 51c746fe..cb343cf8 100644
--- a/Game/Code/Menu/UMenuButton.pas
+++ b/Game/Code/Menu/UMenuButton.pas
@@ -401,7 +401,7 @@ begin
Text[T].MoveY := (SelectH - DeSelectH);
end;
- if SelectBool or not Colorized then
+ if SelectBool or (FadeProgress > 0) or not Colorized then
DrawTexture(Texture)
else
DrawTexture(DeselectTexture);