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-rw-r--r--Game/Code/Classes/UPlatformMacOSX.pas109
1 files changed, 55 insertions, 54 deletions
diff --git a/Game/Code/Classes/UPlatformMacOSX.pas b/Game/Code/Classes/UPlatformMacOSX.pas
index 789fc816..f12f5254 100644
--- a/Game/Code/Classes/UPlatformMacOSX.pas
+++ b/Game/Code/Classes/UPlatformMacOSX.pas
@@ -25,15 +25,15 @@ uses Classes, UPlatform;
type
- TPlatformMacOSX = class( TInterfacedObject, IPlatform)
+ TPlatformMacOSX = class(TInterfacedObject, IPlatform)
public
- Function DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray;
- function TerminateIfAlreadyRunning(var WndTitle : String) : Boolean;
+ function DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : boolean) : TDirectoryEntryArray;
+ function TerminateIfAlreadyRunning(var WndTitle : string) : boolean;
procedure Halt();
function GetLogPath : WideString;
function GetGameSharedPath : WideString;
function GetGameUserPath : WideString;
- function FindSongFile(Dir, Mask: widestring): widestring;
+ function FindSongFile(Dir, Mask: WideString): WideString;
end;
implementation
@@ -43,100 +43,101 @@ uses SysUtils, baseunix;
// Mac applications are packaged in directories.
// We have to cut the last two directories
// to get the application directory.
-Function GetBundlePath : WideString;
+
+function GetBundlePath : WideString;
var
- x,
- i : integer;
+ i, pos : integer;
begin
Result := ExtractFilePath(ParamStr(0));
- for x := 0 to 2 do begin
- i := Length(Result);
+ for i := 1 to 2 do
+ begin
+ pos := Length(Result);
repeat
- Delete( Result, i, 1);
- i := Length(Result);
- until (i = 0) or (Result[i] = '/');
+ Delete(Result, pos, 1);
+ pos := Length(Result);
+ until (pos = 0) or (Result[pos] = '/');
end;
end;
function TPlatformMacOSX.GetLogPath : WideString;
begin
// eddie: Please read the note at the top of this file, why we use the application directory and not the user directory.
- Result := GetBundlePath + '/Logs';
+ Result := GetBundlePath + 'Contents/Resources/Logs';
end;
function TPlatformMacOSX.GetGameSharedPath : WideString;
begin
// eddie: Please read the note at the top of this file, why we use the application directory and not the user directory.
- Result := GetBundlePath;
+ Result := GetBundlePath + 'Contents/Resources/';
end;
function TPlatformMacOSX.GetGameUserPath : WideString;
begin
// eddie: Please read the note at the top of this file, why we use the application directory and not the user directory.
- Result := GetBundlePath;
+ Result := GetBundlePath + 'Contents/Resources/';
end;
-Function TPlatformMacOSX.DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : Boolean) : TDirectoryEntryArray;
+function TPlatformMacOSX.DirectoryFindFiles(Dir, Filter : WideString; ReturnAllSubDirs : boolean) : TDirectoryEntryArray;
var
- i : Integer;
- TheDir : pdir;
- ADirent : pDirent;
- lAttrib : integer;
+ i : integer;
+ TheDir : pdir;
+ ADirent : pDirent;
+ lAttrib : integer;
begin
i := 0;
Filter := LowerCase(Filter);
- TheDir := FPOpenDir(Dir);
- if Assigned(TheDir) then
- repeat
- ADirent := FPReadDir(TheDir);
-
- If Assigned(ADirent) and (ADirent^.d_name <> '.') and (ADirent^.d_name <> '..') then
- begin
- lAttrib := FileGetAttr(Dir + ADirent^.d_name);
- if ReturnAllSubDirs and ((lAttrib and faDirectory) <> 0) then
- begin
- SetLength( Result, i + 1);
- Result[i].Name := ADirent^.d_name;
- Result[i].IsDirectory := true;
- Result[i].IsFile := false;
- i := i + 1;
- end
- else if (Length(Filter) = 0) or (Pos( Filter, LowerCase(ADirent^.d_name)) > 0) then
- begin
- SetLength( Result, i + 1);
- Result[i].Name := ADirent^.d_name;
- Result[i].IsDirectory := false;
- Result[i].IsFile := true;
- i := i + 1;
- end;
- end;
- Until ADirent = nil;
-
- FPCloseDir(TheDir);
+ TheDir := FPOpenDir(Dir);
+ if Assigned(TheDir) then
+ repeat
+ ADirent := FPReadDir(TheDir);
+
+ if Assigned(ADirent) and (ADirent^.d_name <> '.') and (ADirent^.d_name <> '..') then
+ begin
+ lAttrib := FileGetAttr(Dir + ADirent^.d_name);
+ if ReturnAllSubDirs and ((lAttrib and faDirectory) <> 0) then
+ begin
+ SetLength(Result, i + 1);
+ Result[i].Name := ADirent^.d_name;
+ Result[i].IsDirectory := true;
+ Result[i].IsFile := false;
+ i := i + 1;
+ end
+ else if (Length(Filter) = 0) or (Pos( Filter, LowerCase(ADirent^.d_name)) > 0) then
+ begin
+ SetLength(Result, i + 1);
+ Result[i].Name := ADirent^.d_name;
+ Result[i].IsDirectory := false;
+ Result[i].IsFile := true;
+ i := i + 1;
+ end;
+ end;
+ until ADirent = nil;
+
+ FPCloseDir(TheDir);
end;
-function TPlatformMacOSX.TerminateIfAlreadyRunning(var WndTitle : String) : Boolean;
+function TPlatformMacOSX.TerminateIfAlreadyRunning(var WndTitle : string) : boolean;
begin
result := false;
end;
-
procedure TPlatformMacOSX.Halt;
begin
System.Halt;
end;
-function TPlatformMacOSX.FindSongFile(Dir, Mask: widestring): widestring;
+function TPlatformMacOSX.FindSongFile(Dir, Mask: WideString): WideString;
var
- SR: TSearchRec; // for parsing song directory
+ SR : TSearchRec; // for parsing song directory
begin
Result := '';
- if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then begin
+ // faDirectory = $00000010; Attribute of a Ūle, meaning the Ūle is a directory.
+ if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then
+ begin
Result := SR.Name;
end; // if
SysUtils.FindClose(SR);
end;
-
end.