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-rw-r--r--installer/settings/files_main_install.nsh12
-rw-r--r--installer/settings/files_main_uninstall.nsh1
-rw-r--r--src/base/UIni.pas6
3 files changed, 10 insertions, 9 deletions
diff --git a/installer/settings/files_main_install.nsh b/installer/settings/files_main_install.nsh
index 6a270257..c2cdf727 100644
--- a/installer/settings/files_main_install.nsh
+++ b/installer/settings/files_main_install.nsh
@@ -4,10 +4,11 @@
; Create Directories:
-CreateDirectory $INSTDIR\plugins
-CreateDirectory $INSTDIR\songs
-CreateDirectory $INSTDIR\screenshots
-CreateDirectory $INSTDIR\playlists
+CreateDirectory $INSTDIR\Plugins
+CreateDirectory $INSTDIR\Songs
+CreateDirectory $INSTDIR\Screenshots
+CreateDirectory $INSTDIR\Playlists
+CreateDirectory $INSTDIR\Covers
SetOutPath "$INSTDIR"
@@ -23,7 +24,6 @@ File /r ..\installerdependencies\visuals
File ..\installerdependencies\dll\*.dll
-
File ..\ChangeLog.txt
File ..\ChangeLog.german.txt
File ..\README.txt
@@ -35,7 +35,7 @@ File "..\${exe}.exe"
; Covers dir:
-SetOutPath "$INSTDIR\covers"
+SetOutPath "$INSTDIR\Covers"
IfFileExists $INSTDIR\covers\covers.ini +2 0
File ..\game\covers\Covers.ini
diff --git a/installer/settings/files_main_uninstall.nsh b/installer/settings/files_main_uninstall.nsh
index 277eb409..af61cb0b 100644
--- a/installer/settings/files_main_uninstall.nsh
+++ b/installer/settings/files_main_uninstall.nsh
@@ -35,6 +35,7 @@
Delete "$INSTDIR\README.txt"
Delete "$INSTDIR\Error.log"
Delete "$INSTDIR\covers.cache"
+ Delete "$INSTDIR\cover.db"
Delete "$INSTDIR\avcodec-51.dll"
Delete "$INSTDIR\avformat-50.dll"
diff --git a/src/base/UIni.pas b/src/base/UIni.pas
index 1d07f5bc..2c1029f6 100644
--- a/src/base/UIni.pas
+++ b/src/base/UIni.pas
@@ -708,16 +708,16 @@ begin
PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7]));
//Preview Fading
- PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1]));
+ PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[3]));
//AudioRepeat aka VoicePassthrough
VoicePassthrough := GetArrayIndex(IVoicePassthrough, IniFile.ReadString('Sound', 'VoicePassthrough', IVoicePassthrough[0]));
// Lyrics Font
- LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[1]));
+ LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[0]));
// Lyrics Effect
- LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[1]));
+ LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[2]));
// Solmization
Solmization := GetArrayIndex(ISolmization, IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0]));